Aug 19 2003, 06:11 AM
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,901 Joined: 19-June 03 Member No.: 4,775 |
I'm currently working on adapting/rewriting the SR3 rules for a modern day campaign, realism being one of my major concerns. That said, I'm curious what attempts there have been to make the full auto and burst fire rules more realistic (ie, resolving every round individually), as well as how these attempts have fared in being useful and not overly complex. Any information would be appreciated.
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Arethusa Full Auto/burst Aug 19 2003, 06:11 AM
Austere Emancipator If you're going for realism, and plan on using... Aug 19 2003, 08:12 AM
mckay421 So what is your idea of realism?
Having played ph... Aug 19 2003, 09:10 AM
Arethusa To a degree, I like the idea of doing it one round... Aug 19 2003, 09:46 AM
Austere Emancipator This is all completely off-topic, but what the hec... Aug 19 2003, 09:54 AM
Arethusa QUOTE (Austere Emancipator @ Aug 19 2003, 09:... Aug 19 2003, 10:04 AM
Austere Emancipator Pheew, getting busy here...
Basic flexible body ar... Aug 19 2003, 10:10 AM
Arethusa Flexible armor still has an issue with being easil... Aug 19 2003, 10:48 AM
Lilt I've mentioned it before in other posts but th... Aug 19 2003, 12:06 PM
Austere Emancipator QUOTE (Arethusa)Flexible armor still has an issue ... Aug 19 2003, 05:33 PM
mckay421 Austere Emancipator...
Unarmored people who get ... Aug 19 2003, 10:19 PM
Austere Emancipator I mentioned realism in the comments to all the poi... Aug 19 2003, 11:39 PM
mckay421 QUOTE So, you see, I'm not talking about tiny,... Aug 20 2003, 01:00 AM
Austere Emancipator QUOTE (mckay421)Did you even bother to read my pos... Aug 20 2003, 01:23 AM
mckay421 QUOTE Do you agree, though, that it doesn't ma... Aug 20 2003, 02:32 AM
Turtle QUOTE (Arethusa) I'm currently working on adap... Aug 20 2003, 09:42 AM
Austere Emancipator QUOTE (mckay421)If you don't stabilize that bu... Aug 20 2003, 11:55 AM
Fortune QUOTE (Turtle)Example: Cat Who Walks Through Walls... Aug 20 2003, 02:48 PM
Ezra My House rules for Full Auto are as follows.
The ... Aug 20 2003, 03:52 PM
I am Jin I think Turtle's system maybe a bit more reali... Aug 20 2003, 07:32 PM
Hida Tsuzua Turtle's system seems good in my opinion (some... Aug 20 2003, 08:43 PM
Arethusa Though I do like the simplicity inherent in that a... Aug 20 2003, 08:43 PM
mckay421 First...
I appologize for going off on a tangent.... Aug 20 2003, 09:13 PM
I am Jin Well yes there are clear problems such as gaining ... Aug 20 2003, 10:04 PM
Turtle First of, thanks a lot for all the positive feedba... Aug 21 2003, 12:06 AM
Fortune QUOTE (Turtle)@Fortune: Not really with the Smartl... Aug 21 2003, 01:19 AM
Turtle QUOTE (Fortune) Ah, I see. That was kind of what I... Aug 21 2003, 01:24 AM
Fortune LMAO! Aug 21 2003, 02:16 AM![]() ![]() |
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