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Moving Target ![]() ![]() Group: Members Posts: 609 Joined: 13-August 07 Member No.: 12,615 ![]() |
In SR3, followers of the "totem way" could use astral quest for initiation only. I was thinking of using this in SR4, since the ability is limited in use and purpose. Also, instead of power (initiation grade, metamagic) perhaps the totem could offer information. I was looking for a way to link ED and SR. The mentor could offer glimpses of past ages, or of important events such as Dunk's assasination. These could be represented as a knowledge skill, say....
Knowledge (Fourth World) 1 would be what an average Barsavian knows, 3 what an average adept/adventurer knows, 6 what a powerful ruler (Neden or Alachia) would know, and the max of 7 reserved for GDs and IEs. I don't quite know what to call the other one; perhaps "Conspiracies (Sixth World)". How to represent player knowledge of metaplot? Is a game mechanic even necessary? Comments/suggestions welcome. |
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Lo-Fi Version | Time is now: 11th August 2025 - 10:43 PM |
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