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> Recruitment: Dunkelzahn Wants YOU!
Ol' Scratch
post Sep 10 2007, 09:19 PM
Post #1


Immortal Elf
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Group: Validating
Posts: 7,999
Joined: 26-February 02
Member No.: 1,890



The Premise

Maybe you were a beat cop who got caught behind enemy lines in Chicago when the events of Bug City unfolded. Maybe you were a mortician who discovered the corpse you were about to open up was possessed by a shedim. Maybe you were a big game hunter on safari in Africa when you stumbled upon a hereunto unknown species of jungle gryphon. Or perhaps it was something else entirely.

Regardless of the circumstance, you were approached for recruitment by the Dunkelzahn Institute of Magical Research soon after that fateful encounter with the paranormal. Or, more correctly, for how you handled that encounter. The psychological evaluation you took which determined you were one of those rare few who could be trusted to do the right thing regardless of morality or legality certainly didn't hurt either.

As far as the books are concerned, you are an occult investigator and paranormal consultant working for the DIMR. The truth, however, is that you are part of a team of troubleshooters that the institute calls upon in order to attend to matters that are often of a rather questionable legal status. The acquisition of protected flora or fauna specimens, recovery of magical treasures belonging to "private collectors," the investigation of paranormal reports and the oversight and protection of important archaelogical digs are all examples of the types of things you may be called upon to do. Occasionally you have even been sent to work with an attaché from the institute's parent company, the Draco Foundation, to attend to some of the more unusual bequests in Dunkelzahn's will.

In exchange for your services, the DIMR pays you a lush six-figure salary and grants access to their world-famous resources. Fat wallets, a copious amount of free time, state of the art toys, challenging and diverse experiences, and your every need catered too — it's the dream job of any thrillseeking professional. The only drawback is that you can't tell anyone what you really do for a living...



Character Submissions

At this stage, I do not want to see any character sheets. None whatsoever. Not a single attribute score or skill rating. If you throw any stats my way, you will be cruely mocked and taunted for not reading this paragraph. If you do it again, we shall be forced to taunt you a second time. Do it once more and I'm pulling out the elderberries, bitch.

That said, what I do want to see are character concepts. "What the frag is a character concept," you ask? A character concept is a brief outline of your character's premise, history, and the experience that lead to his or her recruitment by the DIMR. What a character concept is not is a detailed account of the character's life since birth or any other superfluous aspects of his life beyond the requested information.

Here are the key points I'm looking for in submissions:
  • Character's Name
  • Character's Profession (Race and Archetype)
  • Background Summary: A brief synopsis of who and what the character is.
  • Reason for Recruitment: Why did the DIMR recruit him?
  • Background Quality: Any quality of your choosing that relates to the character's professional or social life.
  • Random Quality: A single quality chosen at random that has nothing to do with the character's professional or social life, but is instead just a curious quirk they have.
Feel free to be original and spontaneous when selecting the aforementioned qualities. The following is an example of what I'm hoping to see.
    Oliver Sinclair
    Former Secret Service Agent (Dwarf Bodyguard)

    Background Summary: Born and raised in the slums of the DeeCee sprawl, Oliver Sinclair dreamt of following in his grandfather's shoes and becoming a fabled Secret Service agent. His grim determination to change his lot in life allowed him to resist the temptation of joining the thrill gangs of his neighborhood and to otherwise avoid any temptations that would have surely doomed his chances of obtaining his dream. All of his hard work eventually paid off and, by 2049, Oliver had earned a master's degree in Criminal Justice at Radford University thanks to a track-and-field scholarship. Soon thereafter, the young dwarf was amongst the first metahumans accepted into the UCAS Secret Service.

    In the years that followed, Oliver proved himself several times over. It was thus no surprise that when Dunkelzahn declared his intentions to run for president, he was one of the first agents assigned to the high-profile candidate. When the President-Elect was later assassinated in 2057, Oliver was the only bodyguard on duty that night to have survived the blast. His failure to protect the First Wyrm really his the dwarf hard, and when he was finally released from the hospital six months later, he submitted his resignation to his superiors.

    Reason for Recruitment: Beyond his first-hand experiences with all kinds of weird drek he experienced while safeguarding Dunkelzahn, Oliver survived the blast that claimed the First Wyrm's life and created the DeeCee Rift. His training and professionalism were also key points for his recruitment.

    Background Quality (Compulsion): Even to this day, Oliver is devestated by the fact that he was unable to do anything to save Dunkelzahn from his assassination. He has sworn on the frosted breath of his forefathers that he will not allow another person under his care to come to harm, and he is more than willing to risk both life and limb to see that personal oath carried out.

    Random Flaw (Mild Coulrophobia): On Oliver's sixth birthday, his parents hired a clown for the celebration. Unfortunately, that was also the day the clown spontaneously goblinzed into a troll, traumatizing little Oliver and his friends. Ever since then, he gets the creeps whenever he sees a clown.
In a nutshell, have fun with the setting and don't be afraid to explore all of your options. Recruitment will occur from all walks of life from around the world, so don't feel compelled to limit your options to the UCAS or even North America. It is very unlikely that former shadowrunners will have been recruited, however, so try to focus more on concepts revolving around SINners rather than SINless.



Things to Keep in Mind...

Just so you're not left completely out in the cold as far as what to expect, here are a few tidbits to help guide you in crafting your concept. If you have any specific questions, don't hesitate in the least to ask them here so that everyone can benefit from the answer!

Concepts: It is highly encouraged that you submit more than one character concept for the game. Why? It's simple, really: It gives me, as the gamemaster, more control in creating a group of characters who will be compatible and capable of working together as a team. Players often have different ideas of what works and what doesn't, and this is just one small safeguard to help solve that potential problem. If you simply can't think of more than one concept, that's perfectly fine, too. But I would really like for everyone to at least try.

First Come, First Serve: There's not even a longshot of a chance that this will be the case. Submissions will be open until I state otherwise. So while there is no rush to get your concepts posted, don't dally too long in doing so!

Dateline & Base of Operations: The game will begin early in 2070 and will be based in the Boston Sprawl in the UCAS, though many of your missions will often take you all over the globe. Likewise, you have probably been working for the DIMR for at least two years, so you will not only be intimately familiar with the organization but also with one another. We'll discuss this in more detail in the near future, however.

The Setting: Consider canon material (at least as far as the more mysterious storylines and metaplots go) regarding the Sixth World to be little more than conspiracy theories or Matrix rumors, even aspects that are known to be rock-solid facts in most games. Obviously, things that are well-known — such as Lowfyr being the CEO of Saeder-Krupp or Chicago's invasion by insect spirits — are excluded from this, while more esoteric "facts" such as the existance of immortal elves or the truth behind Aztechnology are not. Likewise, events such as the riots that occured during the initial days of goblinization or the witch hunts detailed in Emergence were isolated incidents rather than global phenomena. If there is, however, a specific event that you want to revolve your character around, do not hesitate to do so! If the concept is great and the character is accepted, bam, that conspiracy theory just became fact... even if only to your character.

Recruitment: You and your fellow troubleshooters will be recruited from all walks of life and from all over the Sixth World. Don't feel obligated to be from the UCAS or even North America. Feel free to incorporate any metahuman or metahuman variant race into your concept (even if there are no official rules for them in SR4 yet); racism is much more tame in this setting than the canonical one. Just keep in mind that you were all legitimate — or at least semi-legimate — professionals before your recruitment into the organizations. Shadowrunners and street thugs aren't exactly the caliber of people the DIMR was looking for.

Salary: Your character will receive the equivalence of a High Lifestyle in the Boston area in addition to 5,000¥ per month. This lifestyle includes a gold Nightingale medical contract and one or two vehicles of choice (up to a luxury sports car or motorboat). Don't worry about the exact details, however, as that will be covered in later steps of the character creation process once characters and players are accepted. Just know that you're very well off and have very little to worry about regarding your personal life.

Family: As regular joes, there's no need to avoid having a spouse, children, or a social life in general. Sure, you can't tell any of them what you really do for a living and sometimes things can be dangerous, but when you're off the clock you're free to live life to the fullest. You're not constantly being hounded by the police, megacorporations aren't out trying to squash you, and mob bosses aren't out looking for revenge. Not usually at any rate. ;)

Resources: Cutting-edge technology and magic are readily available through the DIMR and their relationship with MIT&T and other similar institutes. Any supplies relating to these two fields will be available at significant discounts, and your characters will have ready access to the equivalence of a beta clinic. Expendable supplies such as ritual and conjuring materials, target ammunition, and Matrix access will be free of charge in most cases. The same goes for mission-specific equipment including fake SINs and passports, standard vehicles, airline tickets, communications and spy gear, and (usually) a hefty expense account via certified credsticks or local currency on top of that. If getting the equipment across borders is risky, you will instead be supplied with a name or two and some additional cash in order to get the gear after you arrive. In other words; don't sweat the details in this regard either.



Final Comments

All right, I think I covered all the basics. I would like to see all character concepts posted here (not in PMs, not in IMs, and not in email). I will only be accepting four players and thus four characters for this game, though if I see one or two other concepts that really jump out at me, I might consider stretching that to six. But six will be the absolute maximum.

I'm also looking for players who are not only open-minded and creative, but who can also post on a very regular basis (meaining you can read and post multiple times a day, including weekends). If you don't expect to be able to live up to that, please don't submit any character concepts. Nothing slows down and breaks a game faster than having to find replacement players.

Oh, one final note! If you are accepted into the game, you need to have a good sense of humor and you must be able to take friendly abuse and insults not only from me, but from the other players. Likewise, you must be able to dish it out as good as you get it. I hate playing with people with whom I have to be all skittish and reserved around, so I'm going to try and avoid that in this game. You got that, jerkwad? Good.

That said, show me what you got!
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Posts in this topic
- Doctor Funkenstein   Recruitment: Dunkelzahn Wants YOU!   Sep 10 2007, 09:19 PM
- - fistandantilus3.0   So, can I play a vampire? I'll put up my fir...   Sep 10 2007, 10:05 PM
- - Trigger   Oh my sweet Buddha, this looks amazing. I will ha...   Sep 10 2007, 10:22 PM
- - Fortune   Lemme get this straight. Not only do you want good...   Sep 10 2007, 10:53 PM
- - Doctor Funkenstein   I'm a slave driver, what can I say? And upon ...   Sep 10 2007, 11:06 PM
- - fistandantilus3.0   careful Trigger. Apparently, Doc doesn't like ...   Sep 10 2007, 11:08 PM
- - Plan B   *elbows everyone aside* I'm in. Give me a mo...   Sep 10 2007, 11:15 PM
- - Doctor Funkenstein   QUOTE (fistandantilus3.0) careful Trigger. Apparen...   Sep 10 2007, 11:30 PM
- - SinN   Mind if I join up? I have a new char I wanna intro...   Sep 10 2007, 11:32 PM
- - Doctor Funkenstein   Everyone's welcome to submit a few concepts, t...   Sep 10 2007, 11:49 PM
- - Fortune   But you stole my character concept and used it as ...   Sep 11 2007, 12:18 AM
- - Redjack   QUOTE (fistandantilus3.0) So, can I play a vampire...   Sep 11 2007, 01:41 AM
- - fistandantilus3.0   QUOTE Character's Name Character's Profess...   Sep 11 2007, 02:03 AM
- - DuckEggBlue Omega   QUOTE (Doctor Funkenstein @ Sep 11 2007, 06:4...   Sep 11 2007, 03:33 AM
- - Galedeep   Jarred Butler Former Big Game Hunter/Marksman, Bug...   Sep 11 2007, 03:37 AM
- - Fortune   So, you asked for it ... Name Heather Michelle ...   Sep 11 2007, 06:25 AM
- - Plan B   Character's Name Irisa Carter Rosselini C...   Sep 11 2007, 06:31 AM
- - Ophis   I have to pitch at this one... Character's Na...   Sep 11 2007, 05:38 PM
- - Doctor Funkenstein   I'm really digging most of the submissions so ...   Sep 11 2007, 07:32 PM
- - NerfHerder   I'll be getting one in a little later tonight....   Sep 11 2007, 07:45 PM
- - Meriss   Very, very, tempted. *Looks at potential company* ...   Sep 11 2007, 08:50 PM
- - ES_Sparky   <this space for rent> (Can't resist any...   Sep 12 2007, 12:26 AM
- - Trigger   Character's Name: Kyle "Lantern" J...   Sep 12 2007, 01:39 AM
- - Fortune   Edited Doc!   Sep 12 2007, 01:40 AM
- - fistandantilus3.0   QUOTE (NerfHerder) I'll be getting one in a li...   Sep 12 2007, 01:47 AM
- - Doctor Funkenstein   Someone has grossly overestimated my ability to ke...   Sep 12 2007, 02:06 AM
- - Whizbang   Ooh....this one is back again. Will probably have...   Sep 12 2007, 04:22 AM
- - Trigger   Alright, second concept coming up: Character Name...   Sep 12 2007, 12:51 PM
- - Meriss   My concepts Character Name: Martin Konohena Char...   Sep 12 2007, 08:55 PM
- - venenum   Sounds fun, i would love to give it a go. Ill post...   Sep 12 2007, 09:44 PM
- - NerfHerder   Character's Name: Vincente Figuroa Characte...   Sep 12 2007, 10:19 PM
- - D Minor   Character Name: Clinton "Guiwja" Edens...   Sep 12 2007, 11:00 PM
- - Doctor Funkenstein   Wow. The response to this game has been completel...   Sep 13 2007, 02:06 AM
- - Meriss   Everybody loves Dunkie. The new show on A-Channel ...   Sep 13 2007, 02:48 AM
- - fistandantilus3.0   I'll be owrking all day tomorrow and probably ...   Sep 13 2007, 04:52 AM
- - Alex   Character's Name John Preston / aka Mr. Lucky ...   Sep 13 2007, 06:00 AM
- - Ophis   Thought I'd through in a second concept. This ...   Sep 13 2007, 09:39 AM
- - Doctor Funkenstein   All right, it's officially "after noon...   Sep 13 2007, 05:04 PM
- - Doctor Funkenstein   All right, after much internal debating, lots of h...   Sep 13 2007, 06:31 PM
- - fistandantilus3.0   2 questions: how are we rolling dice, and general ...   Sep 13 2007, 07:08 PM
- - Doctor Funkenstein   I was going to get into some of this in my next po...   Sep 13 2007, 07:18 PM
- - fistandantilus3.0   Yeah, works for me. Just so you know up front, I...   Sep 13 2007, 07:27 PM
- - Doctor Funkenstein   The guidelines for the dice rolling above is more ...   Sep 13 2007, 07:47 PM
- - NerfHerder   I may request a little help time and again as far ...   Sep 13 2007, 08:49 PM
- - Doctor Funkenstein   Bleh, that came across entirely wrong. I don...   Sep 13 2007, 09:05 PM
- - Fortune   QUOTE (Doctor Funkenstein) Fortune playing Heather...   Sep 13 2007, 09:36 PM
- - Ophis   I must admit I wasn't expecting Critical Bill ...   Sep 13 2007, 09:49 PM
- - fistandantilus3.0   I wanted to say that there are some truely great c...   Sep 13 2007, 10:10 PM
- - NerfHerder   Wasn't taken that way, I'm just a big fan ...   Sep 13 2007, 10:11 PM
- - Trigger   Damn......*sulks away till another game as cool as...   Sep 13 2007, 11:27 PM
- - fistandantilus3.0   Hey Trig, none of us 'cept Ophis are combat yp...   Sep 13 2007, 11:33 PM
- - Trigger   QUOTE (fistandantilus3.0) Hey Trig, none of us ...   Sep 13 2007, 11:37 PM
- - Doctor Funkenstein   Okay, the following isn't the most poetically ...   Sep 13 2007, 11:40 PM
- - D Minor   Hey Doc Funk, just hurry up and kill these sukas   Sep 13 2007, 11:45 PM
- - fistandantilus3.0   QUOTE (D Minor) Hey Doc Funk, just hurry up and ki...   Sep 13 2007, 11:50 PM
- - Plan B   *pulls out "Defense Against the Dark Arts...   Sep 13 2007, 11:58 PM
- - Trigger   *comes out from behind screen dressed in robes wit...   Sep 14 2007, 12:06 AM
- - Doctor Funkenstein   Bah, had people bickering already about my lame ho...   Sep 14 2007, 12:11 AM
- - Doctor Funkenstein   Mother fucker, even after further clarification so...   Sep 14 2007, 12:34 AM
- - Fortune   ROTFLMMFAO!   Sep 14 2007, 12:40 AM
- - Plan B   I don't get it. *ducks*   Sep 14 2007, 12:45 AM
- - Doctor Funkenstein   I hate you all. With a passion that knows no boun...   Sep 14 2007, 12:46 AM
- - Trigger   ....wanna join game......curses chosen players.......   Sep 14 2007, 12:54 AM
- - Fortune   What are the Racial adjustments for a Drake?   Sep 14 2007, 12:54 AM
- - fistandantilus3.0   QUOTE (Trigger) ....shakes fist in air.....sulks.....   Sep 14 2007, 01:25 AM
- - Doctor Funkenstein   QUOTE (Fortune) What are the Racial adjustments fo...   Sep 14 2007, 01:28 AM
- - fistandantilus3.0   QUOTE (Doctor Funkenstein) Dude. Only if I can be...   Sep 14 2007, 01:31 AM
- - Doctor Funkenstein   I am totally open to bribes, offers of sexual favo...   Sep 14 2007, 01:35 AM
- - fistandantilus3.0   yeah definitely. No way you're getting cup cak...   Sep 14 2007, 01:38 AM
- - NerfHerder   How about sexual favors involving cupcakes, 'c...   Sep 14 2007, 02:21 AM
- - Trigger   *offers up joygirl covered in cupcakes with credst...   Sep 14 2007, 02:23 AM
- - Doctor Funkenstein   I said I was open to bribes, not that they would a...   Sep 14 2007, 02:25 AM
- - Fortune   Look on the bright side ... maybe one of our chara...   Sep 14 2007, 03:10 AM
- - fistandantilus3.0   We should totally start a pool, have karma as an a...   Sep 14 2007, 03:13 AM
- - D Minor   Just checkin in. By the way anyone dead yet?   Sep 14 2007, 03:15 AM
- - Fortune   QUOTE (fistandantilus3.0) We should totally start ...   Sep 14 2007, 03:27 AM
- - fistandantilus3.0   tentative yes.   Sep 14 2007, 04:33 AM
- - Ophis   I'll sort out stats over the weekend...   Sep 14 2007, 05:08 PM
- - Doctor Funkenstein   Hey guys! It's been quite the last couple...   Sep 16 2007, 02:01 AM
- - fistandantilus3.0   Sorry, I've just been dragging my feet, workin...   Sep 16 2007, 04:35 AM
- - Doctor Funkenstein   I wasn't trying to admonish anyone. I figure...   Sep 16 2007, 04:52 AM
- - Ophis   Is there a chance I can count the Close Combat Gro...   Sep 16 2007, 10:01 AM
- - Fortune   Throw another bone to those of us who actually are...   Sep 16 2007, 11:43 AM
- - Doctor Funkenstein   I mentioned it earlier, Ophis, but it may have bee...   Sep 16 2007, 06:41 PM
- - fistandantilus3.0   QUOTE (Fortune) Throw another bone to those of us ...   Sep 16 2007, 08:39 PM
- - Alex   QUOTE (fistandantilus3.0) QUOTE (Fortune @ Se...   Sep 16 2007, 09:38 PM
- - Fortune   Careful! I might follow you home.   Sep 16 2007, 09:52 PM
- - fistandantilus3.0   That's cool, I'll teach you some new trick...   Sep 16 2007, 11:03 PM
- - Doctor Funkenstein   Did this thread turn into the start of a gay porno...   Sep 16 2007, 11:24 PM
- - Fortune   Why? Were you hoping it had?   Sep 16 2007, 11:25 PM
- - Doctor Funkenstein   <puts away his camcorder> ... No?   Sep 16 2007, 11:45 PM
- - Ophis   QUOTE (Doctor Funkenstein) I mentioned it earlier,...   Sep 17 2007, 12:32 AM
- - DTFarstar   I don't want to clutter up the thread, but I j...   Sep 17 2007, 10:48 AM
- - fistandantilus3.0   As to #2 , I plan on putting mine up publicly at l...   Sep 17 2007, 11:30 PM
- - Riley37   I'm new to Shadowrun and Dumpshock, and if I g...   Sep 17 2007, 11:53 PM
- - Doctor Funkenstein   <sing-song voice> Suck up all you like, the...   Sep 18 2007, 04:38 AM
- - Doctor Funkenstein   All right, I contacted everyone who's submitte...   Sep 18 2007, 05:29 AM
- - D Minor   <pushes Riley back in line> Shoot the slowp...   Sep 18 2007, 05:50 AM
- - fistandantilus3.0   QUOTE (Doctor Funkenstein) Come Hell or high water...   Sep 18 2007, 10:17 PM
- - NerfHerder   Personally I'll go running for the hell on ear...   Sep 18 2007, 10:20 PM
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