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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,382 Joined: 22-February 06 From: Shadowland Member No.: 8,297 ![]() |
I seem to remember this coming up before, so if you can point me in that direction, I would appreciate it. (Searching for "skill" and "attribute" doesn't do much.)
Anyway, how do you handle - or not - the inconsistency (to me at least) of having the mechanics of high skill, low attribute be the same as low skill, high attribute? eg: Unarmed 1 + Agility 5 = 6 = 2 hits on average. So does Unarmed 5 + Agility 1. I can buy into Unarmed 1 with Agility 5. That shows a person with raw talent and a little training. I just can't see someone with an Agility of 1 getting to an Unarmed skill of 5. At the same time, I don't see an issue with the skill being 1 (maybe 2) point(s) above the attribute rating. Please comment. |
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