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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 ![]() |
So on and off and little by little I'm working on my personal project "80s Run", where I'd use the framework of the SR dice system to make a game for role playing in the 80s. Since there wouldn't necessarily be magic I figure that firearms would be more important and I can go about trying to make firearms as realistic as possible for the purposes of a tabletop RPG or tabletop strategy game. I figure that a good point to start would be police firearms accuracy statistics. This would give me at least a vague idea of how often people with basic levels of training should be able to hit their targets in a real combat situation. By analzying statistics I could come with a certain range of ballpark probabilities that should be hit by the rules under what would be considered average conditions with average participants. However, I was having a hard time finding official police hit/miss stats on the internet. The only thing I found was New York Times article that had a few stats, but they're all rounds fired rather than hit/miss stats. I'll post the article text FYI here but the question I wanted to ask the enlightened ranks of DSF is if anyone knows where I can find police hit/miss stats. Anyway, here's the article. It's actually kind of amusing and quaint (it's from 1995) because apparently some people were suggesting that a 15 round magazine in 9x19mm was too much firepower for the cops. It makes me sad. Note also incorrect use of term "clip" instead of "magazine". http://query.nytimes.com/gst/fullpage.html...&pagewanted=all
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Lo-Fi Version | Time is now: 31st July 2025 - 11:00 AM |
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