Oct 20 2007, 08:48 PM
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,664 Joined: 21-September 04 From: Arvada, CO Member No.: 6,686 |
Here he is. He gets a base 12 dice to throw at any ranged attack, and 18 for melee attacks. Has 10/10 armor (not sure if mystic armor counts against him for movement penalties, if so, then I'll change his powers around) as well as a decent slew of skills. Alternately, he can take out his steyr TMP pistol, take aim, and shoot a long narrow burst for 10P with no recoil penalties. Or he can go full auto for 13P with a -3 DP penalty. For dice, he attacks with 13 dice with the pistol, or 7 for unarmed attacks. To counteract his low strength he has shock frills so he can just tase people instead of having to punch the crap outta them. Comments? Edit:Put in his mystic armor power, missed that one somehow. Dicepools are as follows, he gets 17 dice base for reaction to dodge any one incoming attack, 23 for a ranged full defense, and 21 for a melee attack. His attacks with the pistol are as listed above, as are his attacks with the shock frills. More comments? Edit2: Changed some things around. Magic is down to 3. Both combat sense and mystic armor down to 3. Still 17 reaction for dodging (the reakt) and 23 for ranged, 21 melee, pistol and shock frills the same still. Dropped a rating on the cyber eyes, picked up an attention coprocessor. His perception pool is 10 dice to notice people, so that way he can actually know where the attack is (and thusly can use his massive dodge pool). Any more suggestions?
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Tarantula Meet the dodge master Oct 20 2007, 08:48 PM
Grinder Oh, not that Dodger. Oct 20 2007, 08:49 PM
Kyoto Kid ...I was going to suggest the Ceska over the Steyr... Oct 20 2007, 11:28 PM
Glyph The only thing I see listed for adept powers is 4 ... Oct 20 2007, 11:28 PM
WearzManySkins Instead of the imaging scope go with smartgun link... Oct 21 2007, 12:41 AM
Kyoto Kid ...there is no more Mag 3. Instead it is Vision E... Oct 21 2007, 12:52 AM
venenum For the mundane i would use the eyeband, and you l... Oct 21 2007, 12:54 AM
Fortune QUOTE (Kyoto Kid) ...there is no more Mag 3. Inst... Oct 21 2007, 01:04 AM
Fortune QUOTE (venenum) For the mundane i would use the ey... Oct 21 2007, 01:06 AM
Kyoto Kid QUOTE (Fortune)QUOTE (Kyoto Kid @ Oct 21 2007... Oct 21 2007, 01:13 AM
WearzManySkins page 324 SR4
Enhancements
Vision Enhancement (Rat... Oct 21 2007, 03:15 AM
Dender not bad.
Alternatively though, take alpha Move-b... Oct 21 2007, 04:17 AM
Tarantula QUOTE (KK)Looking at the build I noticed that his ... Oct 21 2007, 05:16 AM
rythymhack QUOTE page 324 SR4
Enhancements
Vision Magnificati... Oct 21 2007, 06:55 AM
Cain Actually, the attention coprocessor is super-cheap... Oct 21 2007, 07:28 AM
Glyph Adept power ratings are limited to the Magic ratin... Oct 21 2007, 10:01 AM
Ryu Is the synaptic accelerator compatible with the re... Oct 21 2007, 10:38 AM
Fortune QUOTE (Ryu @ Oct 21 2007, 08:38 PM) Is the sy... Oct 21 2007, 10:48 AM
Tarantula Modified and edited. Oct 21 2007, 03:24 PM
Cabral QUOTE (Cain @ Oct 21 2007, 02:28 AM) That wou... Oct 21 2007, 04:45 PM
Fortune QUOTE (Cabral) Unless I'm missing something, t... Oct 21 2007, 08:22 PM
Kyoto Kid QUOTE (Tarantula)Modified and edited.
...looks pre... Oct 21 2007, 10:50 PM![]() ![]() |
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