Oct 29 2007, 10:15 PM
Post
#1
|
|
|
Target ![]() Group: Members Posts: 79 Joined: 11-July 07 Member No.: 12,214 |
ok, I've been reading, and re-reading the karma rules and it seems to me that it can be kinda limiting for groups that don't play that often. Charactor progression seems to be much slower than AD&D and the such.
for example, if I ran my players through "On the Run", and at the end of the adventure I distrubuted an average of 6 Karma to each player, that leaves some upgrades or skills completely unattainable, and forces them to choose between a lot of things they could do. I don't have the PCG in front of me so I can't quote specifics, but it seems to me that giving more Karma than the rules say would allow for more enjoyable skillset advancement. I guess my question then would be, how do the GMs on here handle Karma, do you give more or less that the PCG says, or do you leave it up to other factors. |
|
|
|
fatal2ty karma management Oct 29 2007, 10:15 PM
Simon May Personally, I hand out Karma as I see fit. Screw t... Oct 29 2007, 10:18 PM
Jaid D&D advancement is ludicrously fast anyways. w... Oct 30 2007, 12:21 AM
fatal2ty QUOTE (Jaid) D&D advancement is ludicrously fa... Oct 30 2007, 12:38 AM
NightRain I only play once every month or two with my group,... Oct 30 2007, 12:43 AM
It trolls! I prefer giving players a little too much karma to... Oct 30 2007, 12:43 AM
FriendoftheDork Fatal, you might want to give out karma after each... Oct 30 2007, 02:05 AM
eidolon QUOTE (fatal2ty) QUOTE (Jaid @ Oct 29 2007, 0... Oct 30 2007, 02:41 PM
deek I run a high karma game. We play every other week... Oct 30 2007, 03:35 PM
Eryk the Red They key is: 1) Suit your karma awards to the goal... Oct 30 2007, 04:10 PM
Blade Just be careful to balance karma and nuyen so that... Oct 30 2007, 04:14 PM![]() ![]() |
|
Lo-Fi Version | Time is now: 10th May 2026 - 03:26 AM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.