Oct 30 2007, 05:52 PM
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Technomancer ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 4,638 Joined: 2-October 02 From: Champaign, IL Member No.: 3,374 |
ShadowNet
Current Version: 0.33 (alpha, i.e. not working) So, this came up in a thread in the SR4 forum. I had tooled around with making some real-time chatting software that would eventually include online tools for SR4 gaming like an integrated die roller and character record system or, if I get really ambitious, an online character generator (thus, cross platform, too). I see this as being both a handy tool for people who want to a real-time chat based game or for those, like myself, who use skype or other voice chatting system for the majority of the gaming experience but might also like the ability to send private and/or public messages to people as necessary. Like other community projects here at the DSF, this thread can be used to post questions, comments, bug reports, etc. I'll be using this first post to enumerate plans, open tickets, etc. so that people can get a sense of where I'm at with the system. Thus, here's the road map towards a beta (i.e. working) release. Struck through items are complete.
Extended plans for a 1.0 release include primarily the integration of an online die roller to the public and private chats to facilitate online play as well as an account system for GMs and players to manage a game over multiple sessions as well as maintain archives and other information over a longer term. Looking even further forward, a 2.0 release will include the character record system so that players and GMs can store information about characters within the ShadowNet system for reference during a game. Other ideas can be incorporated as time goes on. Like I said, I don't at this time intend on producing an online PHP/MySQL/JavaScript character generator as a part of ShadowNet, but if after all the other work is done and stable it's something the community would want, I might be persuaded to give it a shot. Especially since so many of the other generators are focused on Windows, the benefit of an online generator would be it's accessibility to a variety of platforms and systems. But, for now, such a project is outside the scope of what ShadowNet is intended to be. I will update this post as I work. Feel free to visit the ShadowNet site. There's not much there as of this posting other than the basic information and the game creation/joining code, but I expect I'll get maybe #2 and #3 done tonight or tomorrow and 3-6 aren't going to take too much time at all. |
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Dashifen ShadowNet: Real-time SR4 gaming online Oct 30 2007, 05:52 PM
DireRadiant Re Character Generators. If you start with the abi... Oct 30 2007, 07:11 PM
Dashifen I agree, though I'm not sure such a consistent... Oct 30 2007, 08:12 PM
Smilin_Jack Ohh... shiny.
With that I could run a game anywhe... Oct 30 2007, 08:29 PM
DireRadiant The only requirement you need to start with for th... Oct 30 2007, 08:30 PM
Dashifen QUOTE (Smilin_Jack) Ohh... shiny.
With that I cou... Oct 30 2007, 09:02 PM
Smilin_Jack Hey Dashifen...
I know your chat software isn... Nov 3 2007, 07:15 AM
Method Dashifen,
As I mentioned in the other thread, thi... Nov 5 2007, 01:02 AM
Dashifen @Smiling_Jack: Thanks. And, it is ready. I just... Nov 5 2007, 02:16 PM
Method I'm running safari 2.0.4 on OS X 10.4.10.
All... Nov 5 2007, 10:18 PM
Dashifen That's the same thing that's happening in ... Nov 5 2007, 10:40 PM
Dashifen @Method: Can you check again? It's working i... Nov 6 2007, 06:51 PM
Method @ Dashifen:
Safari 2.0: Tried it again. Seems to... Nov 6 2007, 10:37 PM
Dashifen Hrm .... I wonder if it is your computer. There s... Nov 7 2007, 02:43 PM
DireRadiant Looks nice Dash.
Some quick comments
- Looks lik... Nov 7 2007, 02:54 PM
Method Back again...
Firefox 1.5.0.9 (yes its old... I d... Nov 7 2007, 05:11 PM
DireRadiant Got an error whan attempting a refresh , probably ... Nov 7 2007, 05:29 PM
Method @DireRadiant:
Does that mean the game session tim... Nov 7 2007, 05:34 PM
DireRadiant Firefox 2.0.0.9 or IE 6 or IE 7 depending on where... Nov 7 2007, 05:41 PM
DireRadiant Join the "Debug" session, and we can all... Nov 7 2007, 05:42 PM
Dashifen QUOTE (DireRadiant) - Looks like a lot of repeats ... Nov 7 2007, 05:45 PM
Dashifen BUG NOTE:
When adding PM windows as players log i... Nov 7 2007, 06:11 PM
Simon May Aha! The plot thickens. Nov 7 2007, 06:15 PM
eidolon Suggestion for layout:
Make the individual player... Nov 7 2007, 08:49 PM
Dashifen That's all in the works. The plan is to inves... Nov 7 2007, 09:31 PM
Cthulhudreams UI pointer that might be fairly easy to implement.... Nov 8 2007, 05:28 AM
Dashifen 1. I can probably put a padlock icon next to the p... Nov 8 2007, 03:57 PM
Gelare I don't have debug reports or feature requests... Nov 8 2007, 07:44 PM
Dashifen Thanks, Gelare Nov 8 2007, 08:03 PM
Method So am I the only one that is having issues with Sa... Nov 8 2007, 09:12 PM
Dashifen I'm sorry, Method. I didn't realize Safari... Nov 8 2007, 09:23 PM
DireRadiant Does Safari 2 have the same version of javascript ... Nov 8 2007, 09:45 PM
Method QUOTE (Dashifen) On a Mac Safari 3 is Leopard only... Nov 8 2007, 10:28 PM
DireRadiant QUOTE (Dashifen) I'm sorry, Method. I didn... Nov 8 2007, 10:31 PM
Adam QUOTE (Dashifen) I'm sorry, Method. I didn... Nov 9 2007, 01:09 AM
Dashifen Thanks, Adam. The Safari 3.0.3 (is it beta, I tho... Nov 9 2007, 02:01 PM
Cthulhudreams QUOTE (Dashifen @ Nov 8 2007, 10:57 AM) 1. I ... Nov 9 2007, 02:59 PM
Adam QUOTE (Dashifen) Thanks, Adam. The Safari 3.0.3 (... Nov 9 2007, 03:28 PM
Dashifen A lobby may not be the worst idea. I think about ... Nov 9 2007, 05:12 PM
Method Thanks, Adam. Nov 9 2007, 08:41 PM
Dashifen So I've written the code to auto-close games t... Nov 12 2007, 07:31 PM
Method Thanks, Dashifen. I actually upgraded to 3.0 Beta... Nov 12 2007, 07:48 PM
Dashifen Cool. I'll finish up the game log system and ... Nov 12 2007, 08:55 PM
Adam FYI, a patch for OSX 10.4.11 came out today and it... Nov 15 2007, 12:00 AM
Dashifen Actually, I have a general policy not to worry too... Nov 15 2007, 04:17 PM
Method And when it comes right down to it, the chat runs ... Nov 15 2007, 09:06 PM
Dashifen True, but I'd prefer not to "require... Nov 15 2007, 09:34 PM
Redjack Chat window text does not echo in Konquerer.
I... Nov 16 2007, 03:02 AM
Dashifen It must be a WebKit thing, since I think Safari 2 ... Nov 16 2007, 02:36 PM
Method Dashifen,
So I had a couple random thoughts while... Nov 27 2007, 08:02 PM
Dashifen Notes are a good idea, I like that. I did have a ... Nov 27 2007, 10:00 PM
Kayos Frawg Well if your going to do that, maybe you could mak... Nov 29 2007, 08:49 PM
Dashifen Notes (regardless of how they're arranged) is ... Nov 29 2007, 10:05 PM
Method Hey Dashifen, any progress on the Shadownet front?... Feb 12 2008, 10:10 PM
Dashifen There could be. I kinda just stopped working on i... Feb 13 2008, 03:45 AM
swirler I wasn't aware of this, it sounds like a great... Feb 13 2008, 04:21 AM
Caine Hazen And we should bitch up a storm and get that online... Feb 13 2008, 04:02 PM
Method Or start a new one and let me know what kind of ch... Feb 13 2008, 07:01 PM
D Minor with no gaming group for miles and miles.... I rea... Feb 13 2008, 07:12 PM
Dashifen Works for me. I'll put it back on my list. Feb 14 2008, 02:50 AM
Method As always, let me know if there's anything I c... Feb 14 2008, 09:03 AM
Dashifen Unfortunately, for this one it's basically jus... Feb 14 2008, 01:30 PM
quentra More encouragement! *heap heap* Feb 14 2008, 04:49 PM
paws2sky QUOTE (quentra @ Feb 14 2008, 11:49 AM) M... Feb 14 2008, 07:13 PM
Method If she's looking for a local group to play wit... Feb 14 2008, 08:16 PM
bjorn I was quite interested in this project back when y... Feb 15 2008, 10:49 PM
Dashifen Alright, I did a lot of work over the weekend to g... Feb 25 2008, 02:46 PM
swirler QUOTE (Dashifen @ Feb 25 2008, 08:46 AM) ... Mar 15 2008, 03:21 AM
Muspellsheimr QUOTE (swirler @ Mar 14 2008, 09:21 PM) d... Mar 16 2008, 10:59 AM
Method Yo Dashifen,
My original thinking was to have onl... Feb 25 2008, 08:32 PM
Dashifen Or ... gasp! ... use a pen and paper (NO!) Feb 26 2008, 02:18 AM
Dashifen FYI: I'm almost ready to upload the new code ... Mar 10 2008, 03:06 PM
Method Awesome... I can't wait!! Mar 10 2008, 06:09 PM
paws2sky Excellent. Mar 10 2008, 06:35 PM
Dashifen That's probably the way I'll go then. I w... Mar 20 2008, 06:55 PM
Solracd wow,
Please tell me that this is making progress?... Apr 18 2008, 11:16 PM
Dashifen Currently non-functional but under development. I... Apr 21 2008, 03:30 PM
Fortune QUOTE (Dashifen @ Apr 22 2008, 01:30 AM) ... Apr 21 2008, 04:15 PM
Faradon Any news? Sep 1 2008, 05:37 PM
Dashifen Not really. No development for months, but I have... Sep 6 2008, 02:45 PM
Dumori Is this open source? Also what language do you use... Sep 8 2008, 01:53 PM
Dashifen It isn't really open source because it's n... Sep 8 2008, 03:30 PM
Dumori ah PHP not too hot with that I use the more interd... Sep 8 2008, 05:09 PM
DamienKnight The link leads to a forbidden page. Is this proje... Sep 19 2008, 10:17 PM
Dashifen Interesting. I don't know what happened. My ... Sep 22 2008, 01:26 PM![]() ![]() |
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