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> Loot and its consequences, ie ... are runners getting too much
baburabi
post Oct 30 2007, 09:32 PM
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I have a little problem in my campaign and was wondering if any of you out there are having it or have had it and figured out a way to fix it.

See, my group is tough enough I have to use cybered opponents, no big deal there right, the problem comes in, when they are looting the bodies, and selling off the body parts and cyberware. Now I don't have a problem with this too a point but it does get to be a bit too much money too easy.

For the most part, I try to kep the fights in locations where the runners do not have a chance to surgically loot with out running the risk of getting caught up in something they don't want, but what happens when they are able to just pack up the bodies and perform the surgery later.

I also try to keep the selling price of the ware to a minimum, 50% cost at most, normally about 25-33%, but also take into account possible damage to the ware based on what ever took them out, usually results in at least one system being unsaleable.

But even with all this taken into account, the team is averaging better than 20,000 nuyen in loot per runner per mission.

Any one else out with this problem, or a solution?
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Posts in this topic
- baburabi   Loot and its consequences   Oct 30 2007, 09:32 PM
- - eidolon   First suggestion: Read and use the rules for Fenci...   Oct 30 2007, 09:35 PM
- - Smilin_Jack   What cyberware are you having to use to counter yo...   Oct 30 2007, 09:41 PM
- - Cain   Second suggestion: Threaten to hit them with a few...   Oct 30 2007, 09:42 PM
- - Fortune   20,000 in loot per session doesn't seem overly...   Oct 30 2007, 09:43 PM
- - Nkari   Mabye you are giving out to little money for each ...   Oct 30 2007, 09:45 PM
- - HappyDaze   Here are a couple of things to consider after assu...   Oct 30 2007, 09:49 PM
- - Wounded Ronin   Just have their medical costs be hgh enough that i...   Oct 30 2007, 11:00 PM
- - noonesshowmonkey   As several forum goers have already noted not all ...   Oct 30 2007, 11:01 PM
- - Buster   I played a mage that used Turn To Goo on opponents...   Oct 30 2007, 11:04 PM
- - noonesshowmonkey   QUOTE (Buster) I played a mage that used Turn To G...   Oct 30 2007, 11:10 PM
- - Whipstitch   You could say that about virtually any shadow prof...   Oct 30 2007, 11:16 PM
- - Lagomorph   I think most of the ideas you'll need have bee...   Oct 30 2007, 11:21 PM
- - DTFarstar   Yeah, I currently have a chick with first aid, med...   Oct 30 2007, 11:27 PM
- - Wit   Body robbing is something I used to... heck, still...   Oct 30 2007, 11:28 PM
- - baburabi   QUOTE (Lagomorph) ........  but I'd add t...   Oct 31 2007, 12:14 AM
- - WearzManySkins   To me it sounds like your players feel they are no...   Oct 31 2007, 12:23 AM
- - baburabi   well so far they have done two runs this month, ea...   Oct 31 2007, 12:42 AM
- - NightRain   QUOTE (baburabi) well so far they have done two ru...   Oct 31 2007, 12:51 AM
- - WearzManySkins   Posting about it on the Matrix will only hurt the ...   Oct 31 2007, 01:03 AM
- - FriendoftheDork   I thankfully haven't had much problems with th...   Oct 31 2007, 02:30 AM
- - CircuitBoyBlue   The last campaign I was in, we started out selling...   Oct 31 2007, 03:23 AM
- - Mercer   Organlegging is in a lot of ways "free money...   Oct 31 2007, 10:34 AM
- - raggedhalo   Or... The cybergoons' sponsor (corporate or s...   Oct 31 2007, 01:35 PM
- - Mercer   You could say that about any piece of stolen gear....   Oct 31 2007, 03:15 PM
- - raggedhalo   The fluff of the game has organleggers reviled as ...   Oct 31 2007, 03:30 PM
- - Mercer   Organlegging and cyber-reselling aren't the sa...   Oct 31 2007, 04:04 PM
- - noonesshowmonkey   I was planning a reply but Mercer pretty much smas...   Oct 31 2007, 04:14 PM
- - raggedhalo   There's still a bit of a moral jump from killi...   Oct 31 2007, 04:58 PM
- - Buster   Not for a Raven mage. Besides in 2070, yoinkin...   Oct 31 2007, 05:04 PM
- - Lagomorph   The fact that it can be done quickly and cleanly w...   Oct 31 2007, 05:59 PM
- - Ryu   Pros use "Turn to Goo" and wash the piec...   Oct 31 2007, 07:10 PM
- - Mercer   I never really understood why Turn to Goo doesn...   Oct 31 2007, 07:32 PM
- - HappyDaze   QUOTE I never really understood why Turn to Goo do...   Oct 31 2007, 08:19 PM
- - Fortune   Turn to Goo just does not exist in my games.   Oct 31 2007, 08:22 PM
- - baburabi   as for the morality of it .... it happens like t...   Oct 31 2007, 09:27 PM
- - Fortune   I absolutely hate that kind of attitude in a GM. R...   Oct 31 2007, 09:46 PM
- - Riley37   Mercer, your example rocks! Menkey, now I have...   Oct 31 2007, 09:48 PM
- - Buster   QUOTE (baburabi @ Oct 31 2007, 04:27 PM) as f...   Oct 31 2007, 10:58 PM
- - HappyDaze   The big problem with looting bodies of their inter...   Oct 31 2007, 11:06 PM
- - Fortune   Accepting that something happens and encouraging t...   Oct 31 2007, 11:19 PM
- - Whipstitch   Just because murder and organlegging happens doesn...   Oct 31 2007, 11:24 PM
- - baburabi   ok, i may have spoken a little hastily, as punishi...   Oct 31 2007, 11:34 PM
- - Simon May   Why does everyone assume that it's equally eas...   Oct 31 2007, 11:40 PM
- - Jaid   indeed, it should be noted that turn to goo is not...   Nov 1 2007, 12:25 AM
- - Fortune   You could carry around a really big sieve ...   Nov 1 2007, 12:44 AM
- - Jaid   QUOTE (Fortune) You could carry around a really bi...   Nov 1 2007, 12:46 AM
- - Fortune   I wasn't really intending on arguing this poin...   Nov 1 2007, 01:00 AM
- - DireRadiant   Whatever it is, not all people think the same abou...   Nov 1 2007, 01:49 AM
- - Jaid   sure, and you could get a door through a sieve too...   Nov 1 2007, 01:51 AM
- - Fortune   QUOTE (Jaid)i just wanted to make the point that t...   Nov 1 2007, 07:40 AM
- - Magus   QUOTE (Fortune) QUOTE (Jaid)i just wanted to make ...   Nov 1 2007, 02:32 PM
- - elemental_sin   If that is the case, then why not use petrify inst...   Nov 5 2007, 12:52 AM
- - Fortune   That's another dumb spell that doesn't exi...   Nov 5 2007, 01:57 AM


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