Oct 31 2007, 08:42 PM
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,706 Joined: 30-June 06 From: Fort Wayne, IN Member No.: 8,814 |
With the recent threads on run payouts and loot, as well as the often mentioned phrase, "You might as well just start jacking cars and skip the job that only pays X nuyen", I was curious to how profitable people think car theft is.
Looking at the fencing rules, you have a base 30% asking price for any piece of gear. So that brand new Eurocar, is worth 25,500. But, looking at street costs table on page 303, there are a lot of cost adjustments. The big one (for runners, at least) is -20% item stolen. That then puts the asking price of a stolen Eurocar down to a measely 8,500...and that is BRAND NEW. If the item is used, that's another -20%, from what I can tell, so how is anyone making money by car jacking a used car? So, a team of four runners, stealing a brand new Eurocar are what, hoping to get just over 2K a piece? And likely have to wait 6+ hours before the money is in hand? I just don't understand how that would ever make sense to a team... Thoughts? |
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deek Fencing Gear Oct 31 2007, 08:42 PM
DrZaius I had that exact discussion with noonesshowmonkey ... Oct 31 2007, 08:48 PM
Moon-Hawk 'Cause they can steal more than one car. If a... Oct 31 2007, 08:49 PM
kzt My understanding is that you tend to get a few hun... Oct 31 2007, 08:54 PM
Moon-Hawk And it's worth saying that odds are pretty low... Oct 31 2007, 09:00 PM
raverbane I had a possession tradition mage that would used ... Oct 31 2007, 09:08 PM
kzt Vehicle mask doesn't hurt either.... Oct 31 2007, 09:12 PM
Riley37 Why not go on a shadowrun when you get an offer, p... Oct 31 2007, 10:02 PM
Moon-Hawk QUOTE (Riley37) Why not go on a shadowrun when you... Oct 31 2007, 10:30 PM
kzt Sounds like a good idea to me. Oct 31 2007, 10:56 PM
Alphastream It's all up to the GM and the players. If they... Oct 31 2007, 11:24 PM
deek I think my "other" point got missed in a... Nov 1 2007, 11:20 AM
NightRain QUOTE (deek) I think my "other" point go... Nov 1 2007, 11:28 AM
deek Good interpretation...I think I will use that, the... Nov 1 2007, 11:48 AM
raggedhalo I tend to do it as base cost multiplied by each fa... Nov 1 2007, 11:55 AM
FriendoftheDork QUOTE (Alphastream) It's all up to the GM and ... Nov 1 2007, 12:07 PM![]() ![]() |
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