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> How much boom?, Calculating explosive damage at range
nezumi
post Nov 25 2007, 03:24 PM
Post #1


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If one were to change the current SR rules to mirror reality more closely, how would explosives look? How do explosives lose power over distance and what other factors should be properly remembered? Does anyone else have house rules for explosives in their games?
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- nezumi   How much boom?   Nov 25 2007, 03:24 PM
- - kzt   QUOTE (nezumi) If one were to change the current S...   Nov 25 2007, 07:09 PM
- - Kagetenshi   Note that that's purely blast, which is a wave...   Nov 25 2007, 07:23 PM
- - DTFarstar   What would you say the "reliable" casual...   Nov 25 2007, 07:36 PM
- - kzt   Old style (ww2) grenades had crappy frag patterns....   Nov 25 2007, 07:52 PM
- - Kagetenshi   According to this page, fifteen meters for the M67...   Nov 25 2007, 07:56 PM
- - nezumi   Alright, so for the blast effect, every meter it w...   Nov 26 2007, 01:11 AM
- - Kagetenshi   No no, the power would be proportional to 1/(x^3),...   Nov 26 2007, 01:14 AM
- - Narse   So, I'm gonna guess that that is a loose appro...   Nov 26 2007, 01:42 AM
- - kzt   Basic issue that SR misses is that the damage you ...   Nov 26 2007, 03:22 AM
- - nezumi   1=R/W^(1/3) 1000 psi 1 is 1 foot, R is radius? A...   Nov 26 2007, 01:54 PM
- - kzt   QUOTE (nezumi) 1=R/W^(1/3) 1000 psi 1 is 1 foot, ...   Nov 26 2007, 06:20 PM
- - nezumi   Looking at my log chart, it would be approximately...   Nov 26 2007, 09:27 PM
- - kzt   I'd be interested in what you come up with.   Nov 26 2007, 11:15 PM
- - nezumi   Alright, I've been considering this and playin...   Jan 29 2008, 08:27 PM
- - Kagetenshi   QUOTE (nezumi) The calculation cannot use logs at ...   Jan 29 2008, 09:03 PM
- - nezumi   QUOTE (Kagetenshi) QUOTE The biggest restriction i...   Jan 29 2008, 09:15 PM
- - Kagetenshi   QUOTE (nezumi) Barring program size, where else do...   Jan 29 2008, 09:45 PM
- - kzt   Offensive grenades kill primarily by concussion. ...   Jan 30 2008, 12:39 AM
- - nezumi   With large quantities instead of dividing by 2 it ...   Jan 30 2008, 02:32 PM
- - Starmage21   QUOTE (nezumi) With large quantities instead of di...   Jan 30 2008, 02:51 PM
- - hyzmarca   The easiest way to do it would be to calculate pow...   Jan 30 2008, 06:44 PM
- - nezumi   I'm not quite following. Would you be kind en...   Jan 30 2008, 09:56 PM
- - hyzmarca   Lets say that the power of an explosive at 1 meter...   Jan 31 2008, 12:01 AM
- - nezumi   Simple for you and me (well, you) isn't simple...   Jan 31 2008, 03:52 PM
- - Kagetenshi   I don't know about you, but while I can get ap...   Jan 31 2008, 04:03 PM


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