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Moving Target ![]() ![]() Group: Members Posts: 360 Joined: 6-September 02 Member No.: 3,234 ![]() |
I was wondering about the legal position of those runner characters with normally forbidden or restricted bioware or spells, who got them legitimately by reason of a job they hold no more.
I mean, the ex-special forces operative, ex-SWAT cop, ex-cop operative , etc. who learned all kinds of spells and adept powers or got oneself stuffed with bioware and geneware, then left the job, was fired, discharged honorably, etc. They had a SIN and the licence to get or learn restricted or forbidden stuff by reason of their job, then they have returned to civilian life, but obviously they cannot be stripped of their augmentations or magical powers (cyberware might be theoretically deactivated by disabling some key components, but bioware and geneware are not so fragile). Do such characters keep their previous permissions for life, or what ? How could one represent this kind of background in the game system ? An related but sideline issue: if combat and manipulation spells get heavy legal restrictions, what about adept powers of comparable lethality or potential for abuse ? Shouldn't stuff like Killing Hands get some kind of limitation or licence system ? |
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Lo-Fi Version | Time is now: 21st August 2025 - 06:14 PM |
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