Mar 24 2008, 10:23 AM
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Target ![]() Group: Members Posts: 85 Joined: 12-June 03 Member No.: 4,720 |
Just wondering if anyone else sees strangeness in splitting Automatics and Longarms into two skills...I've fired Assault Rifles and Shotguns before, and other than the kick they're not a whole lot different in targeting mechanism, trigger pull, and hell the way you hold them is the same. Ditto for sniper rifles - especially multi-role rifles like the M-14. An AR on 3-round-burst setting is not that different either.
It just seems odd to me that someone with an effective Automatics skill rating of 4 with say, an Agility of 4 (DP 8 ) is going to be firing a shotgun with only DP 3 (assuming 0 points were taken in Longarms. I can see the split of Pistols into its own group, having only recently learned to fire one (they are pretty different from shoulder arms), but it seems odd to me to split Longarms and Automatics into two separate skills. I had considered folding them into one skill, and then moving the Heavy Weapons skill under the "Firearms" skill group umbrella since it contains skills to fire LMGs and MMGs (again, not *that* much different from assault rifles), but am not sure how powerful it will make the Firearms skill group. Hell, one could say similar for Blades and Clubs...they're objects you put in your hand and hit people with. Slightly different, yes, but if you have great skill at using a blade shouldn't there be some kind of defaulting to skills inside of the same skill group? Maybe I'm just missing the old skill tree...or maybe I'm missing an entire section of the skills chapter wherein they discuss this... Thoughts? |
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counterveil Longarms vs. Automatics? Mar 24 2008, 10:23 AM
Critias That's what skill groups are for, I figure. I... Mar 24 2008, 10:28 AM
Ed_209a I think the designers split the skill because of m... Mar 24 2008, 01:04 PM
Siege Longarms, I believe, was intended to represent the... Mar 24 2008, 01:24 PM
Ed_209a QUOTE (Siege @ Mar 24 2008, 09:24 AM) As ... Mar 24 2008, 02:00 PM

Siege QUOTE (Ed_209a @ Mar 24 2008, 03:00 PM) W... Mar 24 2008, 04:37 PM

CircuitBoyBlue QUOTE (Siege @ Mar 24 2008, 12:37 PM) CBB... Mar 24 2008, 06:03 PM
Slymoon QUOTE (Siege @ Mar 24 2008, 08:24 AM) Lon... Mar 24 2008, 05:59 PM
Fortune A common house rule for those that have a problem ... Mar 24 2008, 01:46 PM
counterveil QUOTE (Fortune @ Mar 24 2008, 02:46 PM) A... Mar 24 2008, 05:16 PM
Whipstitch QUOTE (counterveil @ Mar 24 2008, 12:16 P... Mar 24 2008, 06:10 PM
CircuitBoyBlue I find it kind of weird that the rating 4 skillsof... Mar 24 2008, 04:25 PM
Fortune QUOTE (CircuitBoyBlue @ Mar 25 2008, 03:2... Mar 24 2008, 09:15 PM
Wounded Ronin Actually, OP, they needed this crap for the longes... Mar 24 2008, 04:32 PM
Whipstitch I'm a proponent of the system Fortune mentione... Mar 24 2008, 04:52 PM
counterveil I'm liking "sidearms", it has a good... Mar 24 2008, 06:15 PM
vladski Why not jsut default? I mean sorta like we used t... Mar 24 2008, 08:12 PM
Kyoto Kid ...I agree that the split makes sense. It takes a... Mar 24 2008, 08:45 PM
kigmatzomat QUOTE (Kyoto Kid @ Mar 24 2008, 04:45 PM)... Mar 24 2008, 09:30 PM
Critias QUOTE (Kyoto Kid @ Mar 24 2008, 03:45 PM)... Mar 25 2008, 07:08 AM
Cthulhudreams The funny part about the current arrangement is th... Mar 24 2008, 09:41 PM
Siege Yes, but there are times when only full auto will ... Mar 24 2008, 11:56 PM
Lyonheart I've considered the possibilities of using the... Mar 25 2008, 12:52 AM
cx2 The two most contentious areas on here seem to be ... Mar 25 2008, 02:14 AM
Siege I think, ultimately, the fundamental rule of GMing... Mar 25 2008, 02:20 AM
Shrike30 I've ruled that if you want to use a stocked S... Mar 25 2008, 07:01 AM
Shrike30 That's basically where I got my houserule. Wo... Mar 25 2008, 07:44 AM
Synner667 QUOTE (counterveil @ Mar 24 2008, 10:23 A... Mar 26 2008, 01:47 AM
nathanross QUOTE (Synner667 @ Mar 25 2008, 09:47 PM)... Mar 26 2008, 10:27 PM
counterveil Agreed Synner...there are just those odd weapons (... Mar 26 2008, 09:46 PM
Critias QUOTE (counterveil @ Mar 26 2008, 05:46 P... Mar 27 2008, 03:30 AM
Synner667 Chaps..
..Try to refer to me as Synner667, as ther... Mar 27 2008, 07:28 AM
Fortune You must be new! Mar 27 2008, 07:58 AM
Chrysalis I was thinking on having a skill that adds on to e... Mar 27 2008, 11:11 AM
Critias So just a further specialized specialization (a la... Mar 27 2008, 12:05 PM![]() ![]() |
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