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> Ever tire of whiny players?, TNs too high...we always get screwed etc
BewilderedGM
post Dec 13 2003, 03:24 AM
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From: Copenhagen, Denmark
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Ever get those players who whine about life being too harsh.

Ive had it happen twice now and am beginning to wonder if I follow the rules to rigidly, if it cuts into their enjoyment of the session.

In a standard firefight the TNs can easily get to 7+s or 10s or even higher if I take my time. The problem is I dont know if its me being to realistic or me having gotten the players used to being "uber" from other games or just me having whiny players.

Frankly its bugging me enough to wanting to drop the campaign, only problem I have is that no one will pick up where I left off heh ;)

Any suggestions?
Carry on? be tough
Make it easier on them?

I dont wanna loose players since my core group is 3 guys strong...dont wanna cut someone out
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Posts in this topic
- BewilderedGM   Ever tire of whiny players?   Dec 13 2003, 03:24 AM
- - SykoBear   *peers closely* Dim Sum, is that you in disguise?   Dec 13 2003, 03:35 AM
- - BewilderedGM   Nope...dun know the guy...im...well me, never post...   Dec 13 2003, 03:39 AM
- - Siege   Truthfully, some players may not care for realism ...   Dec 13 2003, 03:39 AM
- - Raptor1033   just make sure you let them know what their TN mod...   Dec 13 2003, 03:43 AM
- - Rattler   QUOTE if they still keep whining tell them you don...   Dec 13 2003, 03:52 AM
- - SykoBear   Hi BewilderedGM, Welcome. That was a joke by the ...   Dec 13 2003, 03:53 AM
- - nezumi   Don't forget that the game is supposed to be f...   Dec 13 2003, 04:00 AM
- - BewilderedGM   Thanks for the rapid replys all. Im not being an...   Dec 13 2003, 04:20 AM
- - Shinobi Killfist   well combat modifiers I have trouble feeling sorry...   Dec 13 2003, 04:33 AM
- - SykoBear   BewilderedGM, IMHO, there isn't such a thing ...   Dec 13 2003, 04:48 AM
- - Connor   BewilderedGM, you might also remind them that if y...   Dec 13 2003, 04:58 AM
- - TinkerGnome   There are a few great ways to get to the root of t...   Dec 13 2003, 05:21 AM
- - Logo   If the TN problems are their own fault, you should...   Dec 13 2003, 05:46 AM
- - Tanka   With a new crew, what I've had done to me is s...   Dec 13 2003, 05:49 AM
- - nezumi   Bewildered, being GM is a difficult and underappre...   Dec 13 2003, 05:49 AM
- - moosegod   I was going to say something, but everyone pretty ...   Dec 13 2003, 07:34 AM
- - BumsofTacoma   players can be finiky. Your to harsh they go away,...   Dec 13 2003, 09:58 AM
- - thunderchild   well with my players I used to say "if your...   Dec 13 2003, 12:44 PM
- - BumsofTacoma   hehehehehehehe. usually w/ my players they just g...   Dec 13 2003, 01:12 PM
- - Siege   Once the players understand the issues behind the ...   Dec 13 2003, 01:15 PM
- - Wish   For most situations, the TNs are pretty standard i...   Dec 13 2003, 04:18 PM
- - Bearclaw   It's easy to deal with them. Let them work out...   Dec 14 2003, 06:38 AM
- - BewilderedGM   K...thanks for all the support, this is a really a...   Dec 14 2003, 03:07 PM
- - gknoy   QUOTE (BewilderedGM) the bad guys rolls his x dice...   Dec 16 2003, 01:50 AM
- - Tanka   You see, then people are doing combat solely for c...   Dec 16 2003, 01:55 AM
- - Rattler   Just out of curiosity, how is it "not fair...   Dec 16 2003, 02:12 AM
- - BewilderedGM   Well it works both ways when we do this, I hide my...   Dec 16 2003, 02:16 AM
- - Tanka   I usually set aside a certain amount for certain t...   Dec 16 2003, 02:19 AM
- - tisoz   So you are making a calculation based on OOC knowl...   Dec 16 2003, 05:52 AM
- - moosegod   I hide the dice from my players unless there is a ...   Dec 16 2003, 05:55 AM


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