Dec 13 2003, 03:24 AM
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Target ![]() Group: Members Posts: 34 Joined: 10-December 03 From: Copenhagen, Denmark Member No.: 5,892 |
Ever get those players who whine about life being too harsh.
Ive had it happen twice now and am beginning to wonder if I follow the rules to rigidly, if it cuts into their enjoyment of the session. In a standard firefight the TNs can easily get to 7+s or 10s or even higher if I take my time. The problem is I dont know if its me being to realistic or me having gotten the players used to being "uber" from other games or just me having whiny players. Frankly its bugging me enough to wanting to drop the campaign, only problem I have is that no one will pick up where I left off heh ;) Any suggestions? Carry on? be tough Make it easier on them? I dont wanna loose players since my core group is 3 guys strong...dont wanna cut someone out |
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BewilderedGM Ever tire of whiny players? Dec 13 2003, 03:24 AM
SykoBear *peers closely*
Dim Sum, is that you in disguise? Dec 13 2003, 03:35 AM
BewilderedGM Nope...dun know the guy...im...well me, never post... Dec 13 2003, 03:39 AM
Siege Truthfully, some players may not care for realism ... Dec 13 2003, 03:39 AM
Raptor1033 just make sure you let them know what their TN mod... Dec 13 2003, 03:43 AM
Rattler QUOTE if they still keep whining tell them you don... Dec 13 2003, 03:52 AM
SykoBear Hi BewilderedGM,
Welcome. That was a joke by the ... Dec 13 2003, 03:53 AM
nezumi Don't forget that the game is supposed to be f... Dec 13 2003, 04:00 AM
BewilderedGM Thanks for the rapid replys all.
Im not being an... Dec 13 2003, 04:20 AM
Shinobi Killfist well combat modifiers I have trouble feeling sorry... Dec 13 2003, 04:33 AM
SykoBear BewilderedGM,
IMHO, there isn't such a thing ... Dec 13 2003, 04:48 AM
Connor BewilderedGM, you might also remind them that if y... Dec 13 2003, 04:58 AM
TinkerGnome There are a few great ways to get to the root of t... Dec 13 2003, 05:21 AM
Logo If the TN problems are their own fault, you should... Dec 13 2003, 05:46 AM
Tanka With a new crew, what I've had done to me is s... Dec 13 2003, 05:49 AM
nezumi Bewildered, being GM is a difficult and underappre... Dec 13 2003, 05:49 AM
moosegod I was going to say something, but everyone pretty ... Dec 13 2003, 07:34 AM
BumsofTacoma players can be finiky. Your to harsh they go away,... Dec 13 2003, 09:58 AM
thunderchild well with my players I used to say
"if your... Dec 13 2003, 12:44 PM
BumsofTacoma hehehehehehehe.
usually w/ my players they just g... Dec 13 2003, 01:12 PM
Siege Once the players understand the issues behind the ... Dec 13 2003, 01:15 PM
Wish For most situations, the TNs are pretty standard i... Dec 13 2003, 04:18 PM
Bearclaw It's easy to deal with them.
Let them work out... Dec 14 2003, 06:38 AM
BewilderedGM K...thanks for all the support, this is a really a... Dec 14 2003, 03:07 PM
gknoy QUOTE (BewilderedGM) the bad guys rolls his x dice... Dec 16 2003, 01:50 AM
Tanka You see, then people are doing combat solely for c... Dec 16 2003, 01:55 AM
Rattler Just out of curiosity, how is it "not fair... Dec 16 2003, 02:12 AM
BewilderedGM Well it works both ways when we do this, I hide my... Dec 16 2003, 02:16 AM
Tanka I usually set aside a certain amount for certain t... Dec 16 2003, 02:19 AM
tisoz So you are making a calculation based on OOC knowl... Dec 16 2003, 05:52 AM
moosegod I hide the dice from my players unless there is a ... Dec 16 2003, 05:55 AM![]() ![]() |
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