May 30 2008, 12:51 PM
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Target ![]() Group: Members Posts: 7 Joined: 30-May 08 Member No.: 16,019 |
I was a fairly hardcore DnDer (with some WoD thrown in the mix) when I was introduced to Shadowrun. Luckily, the GM I had could spin a damn good yarn, and so my first experience with the system was excellent.
Unfortunately, all good things must come to an end. After our characters rode off into the sunset, it left a large, gaping hole in our Saturday schedule, one that I wish to fill. I came up with some game ideas that were typical Shadowrun pulp, but then something hit me... what if, instead of taking inner-city street jobs, the Shadowrunners were third-world mercenaries (ala Blood Diamond and Rambo and such)? I created this whole idea for a game taking place in these poor, deadly, low-tech, uber-violent third-world countries. Obviously, your Street Samurai and Gunbunny would fit right in, as would mages and adepts. There's not much room in there for technomancers, hackers, riggers, faces, and investigators though. Still, the idea of gun-toting orks and crazy combat mages being hired to take out pirates, rebels, and arms smugglers has, I believe, a lot of promise. Rather than being your typical hack in/shoot/slash/get out runs, it would put the players in a much deadlier, much more tactical world that would see them running through the jungle rather than through the city streets. So here's my question: Would Shadowrun support a low-tech game, or would taking out the high-level technology (maybe make it low cyberpunk, rather than high cyberpunk, and take away stuff like bioware and cyberware) cause too much imbalance in the rules to be enjoyable? I rely on your advice, since I'm new to the system. |
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Rembrandt Pushing the Boundaries of Shadowrun Stompin' Grounds May 30 2008, 12:51 PM
deek I think it would work just fine...
You could succ... May 30 2008, 01:03 PM
Rembrandt QUOTE (deek @ May 30 2008, 01:03 PM) If y... May 30 2008, 01:14 PM
Drogos Find yourself a copy of fields of fire...then have... May 30 2008, 01:05 PM
ornot The one thing I'd be concerned about is droppi... May 30 2008, 01:19 PM
paws2sky QUOTE (Rembrandt @ May 30 2008, 07:51 AM)... May 30 2008, 01:23 PM
DocTaotsu *Squints across the electronic divide at the OP*
... May 30 2008, 01:58 PM
Rembrandt QUOTE (DocTaotsu @ May 30 2008, 01:58 PM)... May 31 2008, 12:30 AM
CanRay Someday, I'm planning on dropping Troubleshoot... May 30 2008, 02:00 PM
last_of_the_great_mikeys When you remove the setting and fluff Shadowrun is... May 30 2008, 02:23 PM
DocTaotsu Whoa FASA really had gaming Nazi's? How the h... May 30 2008, 02:56 PM
paws2sky QUOTE (DocTaotsu @ May 30 2008, 09:56 AM)... May 30 2008, 03:12 PM
Roadspike I've used the SR3 Rules-set to play a game set... May 30 2008, 03:30 PM
ArkonC While I like the SR4 system, it does have it's... May 30 2008, 03:37 PM
paws2sky Roadspike's 90-100 points in SR3 should transl... May 30 2008, 03:38 PM
DocTaotsu QUOTE (paws2sky @ May 30 2008, 11:38 AM) ... May 31 2008, 01:49 AM
hyzmarca I'm of the opinion that even the poorest third... May 30 2008, 06:16 PM
Cantankerous I'm presently trying to take the SR*3 game eng... May 30 2008, 06:37 PM
Rembrandt @ornot
You're right - mages would be pretty k... May 31 2008, 01:01 AM
kzt QUOTE (Rembrandt @ May 30 2008, 06:01 PM)... May 31 2008, 06:02 AM
PlatonicPimp I once used SR3 to run a game of grand theft auto,... May 31 2008, 02:05 AM
Digital Heroin I've used Shadowrun 'ware, created a team ... May 31 2008, 04:59 AM
imperialus Shadowrun is a remarkably versatile system. I hav... May 31 2008, 06:03 AM
Cantankerous QUOTE (imperialus @ May 31 2008, 08:03 AM... May 31 2008, 06:49 AM
Muspellsheimr The Shadowrun game mechanics can be easily adapted... May 31 2008, 07:00 AM
DocTaotsu You can probably tweak the drain codes for a low-t... May 31 2008, 07:51 AM
Cantankerous QUOTE (DocTaotsu @ May 31 2008, 09:51 AM)... May 31 2008, 12:26 PM
DocTaotsu Ah, that'd work well too. May 31 2008, 12:31 PM
Cantankerous As a quick advertisement and so as not to high jac... May 31 2008, 01:04 PM
hobgoblin btw, if one want a low tech counter to magic or cy... May 31 2008, 01:27 PM
Mercer When I ran my WWIISR game (aka Shadowrun 1942, for... Jun 1 2008, 11:41 AM
Fuchs We used SR2 rules for a Bubblegum Crisis campaign,... Jun 1 2008, 01:49 PM![]() ![]() |
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