Jun 27 2008, 10:47 PM
Post
#1
|
|
|
Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Banned Posts: 3,732 Joined: 1-September 05 From: Prague, Czech Republic Member No.: 7,665 |
So I'm unhappy with Unwired. I didn't want to be, but I am. Severely. The Matrix rules presented in the core book were severely jacked up on several levels, and while I sincerely hoped that these core problems would be addressed in Unwired, they were not. Agent Smith, Drop Out, and Hackastack are not only still present at the conclusion of the book, they are that much worse because at the end of the day things that were at least extremely vague and arguable in the original BBB are now completely clear in addition to being broken.
The Matrix Topology and Security sections are most to blame, they paint a picture of adversarial computing which while not necessarily unrealistic, is completely at odds with anything remotely playable. Attackers can increase their computational army arbitrarily, stopping only when they reach the limits of personal satisfaction or funding. Defenders can simply choose to arrange their computational architecture in a manner that their data stores are unhackable without social engineering or a distinct personal failure on the part of the data guardians. This is a state of affairs that is highly analogous to current computational affairs, but it is not a state of affairs which is in any way conducive to having hacker characters who mean anything at all. Worse, the system calls for people to make dozens or hundreds of die rolls on a continuous basis to actually play out anything. The Matrix Perception rules alone would take so long to resolve as to grind any actual game to a complete stand still. Actually playing the rules as written in their entirety is likely impossible - a state of affairs which is all too reasonable considering that at least two of the primary authors have separately confided that they never read the completed manuscript. I have reservations ranging from minor to severe with every chapter, but rather than belabor every minor point of contention I am going to get right to the point: Unwired is not what I hoped for and I don't know how much of it I can salvage. I suspect the answer is "some of the flavor text." And rather than simply harp on every minor detail that I don't like I am going to expand upon what I already have. I am going to make a second generation of my own Matrix house rules. Probably the completed version will be about twice the length and have a lot more examples. And I'm taking requests as to what people want it to include. Already on the counter: essentially unbreakable encryption. Yes, I think I've figured out a way to include "realistic" encryption and still have on the fly hacking work. It's complicated, I'll draw you a diagram. If people want me to cover other things, I'm willing to listen. -Frank |
|
|
|
FrankTrollman Unwired: Not Happy Jun 27 2008, 10:47 PM
Daier Mune Frank's unhappy about the Matrix rules? in Sh... Jun 27 2008, 10:54 PM
Backgammon I haven't read your house rules, so I don... Jun 27 2008, 10:56 PM
Synner667 QUOTE (Backgammon @ Jun 27 2008, 11:56 PM... Jun 27 2008, 11:01 PM
Aaron QUOTE (Backgammon @ Jun 27 2008, 04:56 PM... Jun 29 2008, 11:56 PM
Synner667 But, dear chap, there's always the dilemma of ... Jun 27 2008, 10:58 PM
Iracundus I'd actually like more exploration of Resonanc... Jun 28 2008, 12:27 AM
PlatonicPimp I'm generally happy with the matrix rules, bei... Jun 28 2008, 12:39 AM
Muspellsheimr On the subject of Agent Smith
QUOTE (Synner ... Jun 28 2008, 12:53 AM
FrankTrollman QUOTE (Muspellsheimr @ Jun 27 2008, 07:53... Jun 28 2008, 06:29 AM
Gelare Your matrix rules were a bit far out there for my ... Jun 28 2008, 01:05 AM
Cheops QUOTE (Gelare @ Jun 28 2008, 01:05 AM) Yo... Jun 28 2008, 01:06 AM
Muspellsheimr QUOTE (Gelare @ Jun 27 2008, 06:05 PM) Ri... Jun 28 2008, 01:19 AM
masterofm I thought it would be nice to apply some damage co... Jun 28 2008, 01:40 AM
KCKitsune What I want to know is if a Techonomancer can make... Jun 28 2008, 03:29 AM
Nightwalker450 QUOTE (PlatonicPimp @ Jun 27 2008, 07:39 ... Jun 28 2008, 05:00 AM
Synner Another 10 minute break from editing for some clar... Jun 28 2008, 11:45 AM
kzt QUOTE (Synner @ Jun 28 2008, 04:45 AM) Th... Jun 29 2008, 08:07 PM
FrankTrollman Synner, it absolutely does not matter what Access ... Jun 28 2008, 12:50 PM
Synner QUOTE (FrankTrollman @ Jun 28 2008, 01:50... Jun 28 2008, 11:09 PM
KCKitsune Synner, I would like to know why Technomancers can... Jun 28 2008, 01:18 PM
Rotbart van Dainig QUOTE (KCKitsune @ Jun 28 2008, 03:18 PM)... Jun 28 2008, 06:43 PM
KCKitsune QUOTE (Rotbart van Dainig @ Jun 28 2008, 01... Jun 28 2008, 10:26 PM
MaxHunter I never really expected you to be happy with that ... Jun 28 2008, 01:36 PM
FrankTrollman QUOTE (MaxHunter @ Jun 28 2008, 08:36 AM)... Jun 28 2008, 01:44 PM
knasser QUOTE (MaxHunter @ Jun 28 2008, 02:36 PM)... Jun 28 2008, 02:45 PM
Demonseed Elite QUOTE (knasser @ Jun 28 2008, 10:45 AM) B... Jun 28 2008, 04:49 PM
knasser QUOTE (Demonseed Elite @ Jun 28 2008, 05... Jun 28 2008, 05:36 PM

Larme QUOTE (knasser @ Jun 28 2008, 01:36 PM) ... Jun 28 2008, 06:24 PM

FrankTrollman QUOTE (Larme @ Jun 28 2008, 01:24 PM) May... Jun 28 2008, 07:53 PM
Synner667 QUOTE (Demonseed Elite @ Jun 28 2008, 05... Jun 28 2008, 07:44 PM
MaxHunter @knasser:
So you say it is a matter of style mor... Jun 28 2008, 03:06 PM
FrankTrollman I'll agree with you on some of that demonseed,... Jun 28 2008, 05:18 PM
dionysus Could someone point me to a description of "D... Jun 29 2008, 03:52 AM
Jaid QUOTE (dionysus @ Jun 28 2008, 11:52 PM) ... Jun 29 2008, 04:35 AM
Crusher Bob One of the 'game' requirements of the matr... Jun 29 2008, 05:01 AM
dionysus QUOTE (Crusher Bob @ Jun 29 2008, 01:01 A... Jun 29 2008, 05:26 AM
Sombranox QUOTE (Crusher Bob @ Jun 29 2008, 01:01 A... Jun 29 2008, 05:55 AM
Earlydawn Yeah, I completely agree. 4th Edition Matrix draws... Jun 29 2008, 05:48 AM
FrankTrollman Synner: People can and will carry multiple commlin... Jun 29 2008, 06:14 AM
RunnerPaul QUOTE (FrankTrollman @ Jun 29 2008, 02:14... Jun 29 2008, 08:12 AM
Synner QUOTE (FrankTrollman @ Jun 29 2008, 07:14... Jun 29 2008, 11:58 AM
Cthulhudreams Can you explictly define how AR works, expecially
... Jun 29 2008, 07:16 AM
Crank On Hackastack: Reading complaints about this has m... Jun 29 2008, 08:19 AM
tsuyoshikentsu QUOTE (Crank @ Jun 29 2008, 01:19 AM) GM ... Jun 29 2008, 08:40 AM
Kagetenshi QUOTE (Crank @ Jun 29 2008, 04:19 AM) On ... Jun 29 2008, 08:56 AM
Crusher Bob To be a credible melee combatant in SR4, you need ... Jun 29 2008, 08:42 AM
Synner667 QUOTE (Crusher Bob @ Jun 29 2008, 09:42 A... Jun 29 2008, 09:01 AM
FrankTrollman Congratulations Crank, I think you managed to comb... Jun 29 2008, 08:49 AM
Spoonfunk Instead of spending months on end working on alter... Jun 29 2008, 08:53 AM
Heath Robinson QUOTE (Spoonfunk @ Jun 29 2008, 09:53 AM)... Jun 29 2008, 09:31 AM
Blade QUOTE ("Frank")What's the problem? I... Jun 29 2008, 09:49 AM
FrankTrollman QUOTE (Synner667)And, unfortunately, that is a rid... Jun 29 2008, 11:00 AM
Synner667 QUOTE (FrankTrollman @ Jun 29 2008, 12:00... Jun 29 2008, 11:48 AM
Ryu - Dropout never concerned me, it should be a valid... Jun 29 2008, 11:09 AM
Cthulhudreams How does the 'persona autonomous agent thing... Jun 29 2008, 01:01 PM
FrankTrollman QUOTE (Synner)And it relates to that leap you... Jun 29 2008, 01:42 PM
Ryu Side question, as you are having a discussion abou... Jun 29 2008, 04:53 PM
Synner You're looking at the equation from the wrong ... Jun 29 2008, 02:21 PM
Cthulhudreams Synner I actually mean persona's loaded with a... Jun 29 2008, 03:25 PM
Cheops Persona /= Agent. Therefore you can't issue c... Jun 29 2008, 04:45 PM
FrankTrollman QUOTE (Cheops)According to BBB, an agent that does... Jun 29 2008, 04:56 PM
Ryu QUOTE (FrankTrollman @ Jun 29 2008, 06:56... Jun 29 2008, 05:36 PM
Mäx QUOTE (FrankTrollman @ Jun 29 2008, 07:56... Jun 29 2008, 06:43 PM
Aaron QUOTE (FrankTrollman @ Jun 29 2008, 10:56... Jun 30 2008, 12:11 AM
WearzManySkins QUOTE (Aaron @ Jun 29 2008, 06:11 PM) Sor... Jun 30 2008, 12:33 AM
Synner I really wish I had the time to break that down bu... Jun 29 2008, 05:01 PM
Gelare I don't mean to drag out the Agent Smith discu... Jun 29 2008, 05:19 PM
Ryu QUOTE (Gelare @ Jun 29 2008, 07:19 PM) I ... Jun 29 2008, 05:50 PM
Gelare QUOTE (Ryu @ Jun 29 2008, 12:50 PM) Errat... Jun 29 2008, 07:14 PM
Larme Well, I think it's well settled: if you misund... Jun 29 2008, 06:50 PM
WearzManySkins Well the Errata promises from the Devs are many an... Jun 29 2008, 07:18 PM
FrankTrollman QUOTE (Gelare)since, ultimately, Synner is going t... Jun 29 2008, 08:21 PM
Kerris *posts in a thread where Frank argues with everybo... Jun 29 2008, 08:59 PM
Ryu Yeah, by all means. If you have comments on someth... Jun 29 2008, 09:16 PM
MaxHunter Good luck Frank. (no sarcasm) Jun 29 2008, 10:11 PM
WearzManySkins @Frank Trollman
For those of us who do not know wh... Jun 29 2008, 11:18 PM
Jaid QUOTE (WearzManySkins @ Jun 29 2008, 07:1... Jun 29 2008, 11:45 PM
masterofm It was supposed to be on this thread, and then the... Jun 29 2008, 11:50 PM
Gelare QUOTE (masterofm @ Jun 29 2008, 06:50 PM)... Jun 30 2008, 05:56 AM
WearzManySkins @Frank Trollman
What I would like to see is a sys... Jun 30 2008, 12:31 AM
Aaron Ah, thanks, WMS. That leads to another question, t... Jun 30 2008, 02:14 AM
Cthulhudreams Frank, but what I am 99% confident we are both tal... Jun 30 2008, 03:57 AM
Jaid QUOTE (Cthulhudreams @ Jun 29 2008, 11:57... Jun 30 2008, 04:49 AM
FrankTrollman QUOTE (Jaid @ Jun 29 2008, 11:49 PM) synn... Jun 30 2008, 05:20 AM
Cthulhudreams QUOTE (Jaid @ Jun 29 2008, 11:49 PM) synn... Jun 30 2008, 05:42 AM
RunnerPaul Getting back to the original point of this thread:... Jun 30 2008, 10:01 AM
Fuchs What I'd like:
Nerfing of "manual" ... Jun 30 2008, 11:01 AM
Teal Deer Make Technomancers not be retarded.
Been said be... Jun 30 2008, 11:07 AM
FrankTrollman QUOTE (Gelare)I'd like some more information o... Jun 30 2008, 12:07 PM
otakusensei Man, it's depressing to see so much debate and... Jun 30 2008, 03:59 PM
Nightwalker450 One of my fellow runners, who as a character and p... Jun 30 2008, 06:24 PM
deek I'll re-read Frank's ruleset once there ar... Jun 30 2008, 06:38 PM
Thufar_Hawat Hi Frank
Do you have a link to the rules you... Jun 30 2008, 09:54 PM
RunnerPaul QUOTE (Thufar_Hawat @ Jun 30 2008, 05:54 ... Jun 30 2008, 09:58 PM
Thufar_Hawat thanks for the quick link Jun 30 2008, 10:00 PM
Tabula Rasa First of all, thanks for your work on your houseru... Jun 30 2008, 10:29 PM
RunnerPaul QUOTE (Tabula Rasa @ Jun 30 2008, 06:29 P... Jun 30 2008, 10:52 PM
PlatonicPimp And that's what I'D like to see from Frank... Jun 30 2008, 11:01 PM
Tabula Rasa Well, I guess my issue with that signal strength d... Jun 30 2008, 11:03 PM![]() ![]() |
|
Lo-Fi Version | Time is now: 17th July 2026 - 08:24 AM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.