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> Magical security at country/state borders, How is it supposed to work?
Odsh
post Jul 16 2008, 01:09 PM
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How is the magical security at borders between countries or states supposed to work? What prevents for example a mage and his group to pass a guarded boundary without being detected?

A (quite powerful) mage in my group applies the following technique: he looks for a simple metal container big enough to contain the whole group and all its gear. Everybody steps in, then he casts invisibility and levitation on the container and asks an air spirit to additionally use its concealment and movement powers on it. He then flies the the whole thing at mach 2 wherever he wants (at least at his power level it was something like mach 2 in SR3, I didn't verify for SR4, but high speed is not that important anyway). With a GPS and a minimum of precautions (flying at low altitude, avoiding crowded areas, etc.), I don't see how their trespassing could be detected.

Does anybody an idea of how I could prevent this? I'm preparig a game in which the runners are supposed to call for the assistance of some powerful organizations to bring a captured VIP from New Orleans to Seattle, and I fear they will simply shortcut that part with a few spells ad spirit powers.

I'm tempted to remove the levitation and movement powers from the game, but maybe someone has an idea of how security measures could have evolved to counter this kind of technique.
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Posts in this topic
- Odsh   Magical security at country/state borders   Jul 16 2008, 01:09 PM
- - apple   QUOTE (Odsh @ Jul 16 2008, 08:09 AM) How ...   Jul 16 2008, 01:28 PM
|- - Odsh   QUOTE (apple @ Jul 16 2008, 08:28 AM) Wit...   Jul 16 2008, 03:19 PM
|- - Shiloh   QUOTE (Odsh @ Jul 16 2008, 04:19 PM) ...a...   Jul 16 2008, 03:43 PM
- - masterofm   Concealment is not all that badassed. Even after ...   Jul 16 2008, 01:30 PM
- - Pendaric   As stated, radar will still pick up invisible obje...   Jul 16 2008, 01:46 PM
- - Sir_Psycho   Spirits. Astral travel is very fast, so a few spir...   Jul 16 2008, 01:53 PM
- - hyzmarca   58 Successes are necessary to get up to mach 2, as...   Jul 16 2008, 01:54 PM
- - DireRadiant   Any non visual sensors won't have a hard time ...   Jul 16 2008, 02:00 PM
- - apple   a) Radar should be countered by the concealment cr...   Jul 16 2008, 03:12 PM
- - CanRay   And Watcher Spirits are dumb. Very, very dumb. L...   Jul 16 2008, 03:13 PM
- - Sir_Psycho   Astral patrols at full speed are not an infallible...   Jul 16 2008, 03:35 PM
- - hyzmarca   Instead of metal, use cardboard. It's lighter....   Jul 16 2008, 04:12 PM
|- - WearzManySkins   QUOTE (hyzmarca @ Jul 16 2008, 11:12 AM) ...   Jul 16 2008, 04:24 PM
- - masterofm   Any mage with double digits in magic do not hide f...   Jul 16 2008, 04:56 PM
|- - apple   QUOTE (masterofm @ Jul 16 2008, 11:56 AM)...   Jul 16 2008, 05:24 PM
- - Isath   Ok this sort of thing would need tons of successes...   Jul 16 2008, 06:26 PM
|- - apple   QUOTE (Isath @ Jul 16 2008, 01:26 PM) the...   Jul 16 2008, 07:12 PM
- - nezumi   Keep in mind also that a spirit's conceal powe...   Jul 16 2008, 06:29 PM
- - masterofm   If a dragon hires someone it takes the play in a d...   Jul 16 2008, 08:28 PM
|- - apple   QUOTE (masterofm @ Jul 16 2008, 03:28 PM)...   Jul 16 2008, 10:51 PM
- - VagabondStar   The reality of security in the modern era would te...   Jul 16 2008, 11:33 PM
- - Adarael   Let us suppose you are flying The Amazing Crate ov...   Jul 16 2008, 11:40 PM
- - Dumori   Then you just buy a LAV tickit out and do the same...   Jul 16 2008, 11:54 PM
- - Sma   It is expected of Shadowruners to be able to get a...   Jul 16 2008, 11:57 PM
- - Odsh   Thanks for all your feedback. The mage moving the...   Jul 17 2008, 08:20 AM
- - Cthulhudreams   Well, the russians shot down a a passenger liner l...   Jul 17 2008, 08:31 AM


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