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Target ![]() Group: Members Posts: 52 Joined: 9-March 06 Member No.: 8,351 ![]() |
Hi guys, recently we came to realization that, with the rules on auto-fire in shadowrun and, specially, with the recoil compensation rules in arsenal, there is no reason not to fire always in full auto with your guns, no matter the distance.
As much as we know that it is a cinematic game, we think that it sometimes can get a little out of hand. How do you do in your games? Allow characters to hit with long burst from far alway? Use some kind of house rule? We're tinkering with the following rules and we were unable, so far, to decide what to use, pick one: 1 - Recoil compensation works only up to Short Range, this way, at CQB range you unleash your auto guns fury but at long ranges you resort to short bursts and to semi-auto. Bipods and tripods works up to medium range so your tripod/bipod monted machine-guns are not useless. 2 - Longe range penalties are worsened by 1 for short bursts and by 2 for long and full bursts. What do you guys think? Worth the trouble? |
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Lo-Fi Version | Time is now: 28th February 2025 - 07:57 AM |
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