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> 2 Newbie Questions, Spellcasting & dice rolling
Hellish
post Dec 20 2003, 06:00 AM
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I've been reading here and in the shadowrun core rulebook (v3) for about three days now, and i'm very impressed with the game system. But I have some (probably stupid) questions.

1.
This one came up when I was GM'ing an improvised campaign yesterday. The party had a mage (street mage copied directly from the book). The 2 non-mage party members triggered the alarm and the mage decided she wanted to take out the 3 guards patrolling the apartment hallway. She is a hermetic mage, so does that mean she has to draw out a casting circle to cast mana bolt? This looks like it would make her a lot less powerful than the 2 gunslingers.

2.
I've seen examples in the book and here (idiot's guide to the Matrix thread) where characters roll more than 6. How is this possible on a six-sider? Example follows:

QUOTE

Shadowrun Core rulebook page 210
HeadCrash achieves results of 2, 2, 3, 4, 5, and 9, for one sucess against the target number of 7.


Thanks in advance
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