![]() |
![]() |
![]()
Post
#1
|
|
Midnight Toker ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,686 Joined: 4-July 04 From: Zombie Drop Bear Santa's Workshop Member No.: 6,456 ![]() |
Okay. I had this half done before a power outage (screw you, tropical storm) resulted in a loss of multiple builds, so this time I will be doing 1 build per post.
The first post consists of a newly freed Force 3 summoned spirit of man, essentially what PC Free Spirits are supposed to be according to the rules and a generally reasonable support character. Two versions of this build will be posted. First is what the character is supposed to be according to all the other Spirit rules (along with associated costs) and second the closest you can get with 400BP under RC's rules. After that, I will follow up with more specialized builds, I'll have two each of Shooters, Combat Magicians, Support Magicians, Faces, Wheelmen, Infiltrators, and Power-based support. One will be built with BP, the other with 750 Karma because.... Damn, as Agent J once said. Manny (Standard Newly Freed Force 3 Spirit of Man, with RC costs listed for comparison purposes) Race (250BP): Free Spirit Attributes (10BP each, 80BP Total): Strength 3, Body 3, Agility 3, Reaction 3, Logic 3, Intuition 3, Charisma 3, Willpower 3 Special Attributes (10BP) Force 3 (10BP), Edge 2 Note: I'm assuming that Manny burned a point of Edge on his test to go Free. Qualities (0BP): Magician Skills (12BP each, 72 Total): Assensing 3, Astral Combat 3, Dodge 3, Perception 3, Spellcasting 3, Unarmed Combat 3 Powers (6.5+???PP):[Standard Free Spirit Package] (0PP), Materilization (0PP), Accident (.5PP),Concealment(2PP), Confusion(1PP), Thermographic Vision (.25PP), Low Light Vision (.25PP), Guard(.5PP), Influence, Search(???PP), Innate Spell:Heal (???PP), [Empty Power Slot], [Empty Power Slot] Total Cost: 412BP (of 400) , 6.5+???PP (of 2) The BP cost is actually pretty reasonable. With the appropriate negative qualities to reflect his inexperience, his BP cost would be within the standard chargen limits. The problem is the powers. His PP cost far exceeds his allotment, and he has some powers which aren't even on RC's list - a standard power that all spirits of his type get and the most common optional power for his type. I can, of course, understand the reasoning behind this design decision. They didn't want the PC Free Spirits to dominate the game with their wide array of Powers, particularly since it is eacy to pump force up to 5 or 6 and ignore skills and other stats. I do disagree with it, however, this topic is not about my disagreement, it is about creating standard character types using these rules, and seeing how they work out. My next post will be Manny 2, built with 400BP using RC rules in their entirety. Until then, I'll be outside with a harpoon defying the very will of Mother Nature in a vain but noble attempt to stab a Tropical Storm to death. |
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 5th June 2025 - 05:29 AM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.