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> How do I introduce a grittier atmosphere?, changing playing types
Doc Hopper
post Dec 30 2003, 06:28 PM
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I'm thinking of a campaing I'd like to run that has a grittier feel, like the 1st and 2nd edition days of old. But the players I run with usually like the higher power settings. Is there a way I can start with a normal power level, and introduce a grittier world without frustrating them too much?

I'd like to have character creation at a normal power level too, but I doubt the players have the patience to go through BeCKs. What are the usual limits imposed, no 1m nuyen, no high attributes, no high skills? I was thinking of limiting character creation to the base book only, no outside sources.

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Posts in this topic
- Doc Hopper   How do I introduce a grittier atmosphere?   Dec 30 2003, 06:28 PM
- - Cheese Emperor   Grittier isn't just about what the players are...   Dec 30 2003, 06:46 PM
- - Doc Hopper   Can you have "gritty" without "depr...   Dec 30 2003, 06:59 PM
- - Fahr   It's all about the attitude of the game, not t...   Dec 30 2003, 07:19 PM
- - Backgammon   Read cyberpunk books.   Dec 30 2003, 07:53 PM
- - Rev   Yea. It is all about atmospheric description and ...   Dec 30 2003, 08:16 PM
- - bwdemon   If you want to keep power levels down, don't d...   Dec 30 2003, 08:18 PM
- - Saintgrimm   First, I want to say "Damn good ideas" t...   Dec 30 2003, 09:16 PM
- - Siege   Go for atmosphere and make a cheat sheet of descri...   Dec 30 2003, 09:59 PM
- - Cheese Emperor   There's a reason it's cliche though. It...   Dec 30 2003, 10:49 PM
- - Siege   Look at your favorite gritty movie or book and dis...   Dec 30 2003, 10:55 PM
- - Req   My players play BodyLotto, the lottery of 2058. E...   Dec 30 2003, 10:58 PM
- - Userlimit   Make most NPCs they meet driven by money and money...   Dec 30 2003, 11:05 PM
- - Crimsondude 2.0   QUOTE (Cheese Emperor @ Dec 30 2003, 12:46 PM...   Dec 30 2003, 11:25 PM
- - Cheese Emperor   I knew I was forgetting someting, I just couldn...   Dec 30 2003, 11:34 PM
- - Kagetenshi   Yes, but Japan tends to be relatively outwardly cl...   Dec 31 2003, 12:40 AM
- - OurTeam   All of the above are good ideas, most of which add...   Dec 31 2003, 01:13 AM
- - toturi   If you want grit, try taking away some of the Edge...   Dec 31 2003, 01:54 AM
- - DV8   One day, long ago, a question of style got raised ...   Dec 31 2003, 08:22 AM
- - Sunday_Gamer   Try to avoid descriptions like: The happy puppy br...   Dec 31 2003, 09:49 AM
- - Austere Emancipator   Yeah. It's much better if it goes something li...   Dec 31 2003, 09:58 AM
- - Lash   QUOTE (Kagetenshi @ Dec 31 2003, 12:40 AM) Ye...   Dec 31 2003, 03:18 PM
- - Kagetenshi   For books, I'd recommend The Iron Dragon's...   Dec 31 2003, 03:31 PM
- - Herald of Verjigorm   QUOTE (Sunday_Gamer) I find puppies always take th...   Dec 31 2003, 06:36 PM
- - Doc Hopper   Wow, great suggestions everybody, this will be one...   Dec 31 2003, 07:55 PM
- - Saintgrimm   I've never seen a random location generator fo...   Dec 31 2003, 11:13 PM
- - Siege   Now, don't get caught up with painting atmosph...   Dec 31 2003, 11:18 PM
- - Saintgrimm   LOL very true. And I've done it before. It tak...   Dec 31 2003, 11:58 PM
- - Tziluthi   So, I guess, remember that the flavour text has to...   Jan 1 2004, 01:47 AM
- - toturi   And it'll take 12hours to read the campaign on...   Jan 1 2004, 01:50 AM
- - Lash   One of the best ways to give your players flavor t...   Jan 1 2004, 03:04 AM
- - Glyph   Flavor text is good, but remember to break it up o...   Jan 1 2004, 03:13 AM
- - Saintgrimm   QUOTE ("The last three orphans we ran into pi...   Jan 1 2004, 09:29 AM
- - Austere Emancipator   QUOTE (Glyph)then you might wind up with an amoral...   Jan 1 2004, 09:39 AM
- - Siege   I hate to be the persistent naysayer, but be caref...   Jan 1 2004, 12:00 PM
- - The Burning One   QUOTE (Rev) Walk around a federal office building....   Jan 2 2004, 01:13 PM
- - BitBasher   I have been following this thread since it's i...   Jan 2 2004, 04:46 PM
- - Kagetenshi   If ye' want gritty architecture, try looking a...   Jan 2 2004, 06:02 PM
- - BitBasher   Someone mentioned earlier in this thread that if y...   Jan 2 2004, 09:48 PM
- - Rev   Re federal office building: The one I walk past i...   Jan 2 2004, 10:11 PM
- - BitBasher   Well the government building I work in I would hav...   Jan 2 2004, 10:33 PM
- - Siege   US Federal security has been under fire (forgive t...   Jan 2 2004, 11:36 PM
- - Solidcobra   "Vinnie Gognitti: You--you can't just kil...   Jan 3 2004, 03:38 AM
- - toturi   QUOTE (Siege) US Federal security has been under f...   Jan 3 2004, 03:47 AM
- - Siege   I really wish that was true -- just like I despera...   Jan 3 2004, 04:31 AM
- - Shev   You know, I'm surprised I haven't heard an...   Jan 4 2004, 01:13 AM
- - Birdy   <Wheezers voice on, shake crutch> Them young...   Jan 5 2004, 05:13 PM
- - Crimsondude 2.0   The U.S. government does not have a real dress cod...   Jan 5 2004, 07:56 PM
- - Crimsondude 2.0   QUOTE (Siege) I _still_ can't believe some mor...   Jan 5 2004, 08:00 PM
- - Siege   Ya know, I don't know how to reply to that. W...   Jan 5 2004, 09:12 PM
- - Crimsondude 2.0   I don't want this to tangetialize any further ...   Jan 5 2004, 10:09 PM
- - Birdy   A bit off topic but possibly useful: One of the r...   Jan 6 2004, 12:43 PM
- - toturi   QUOTE (Birdy @ Jan 6 2004, 08:43 PM) b) Even ...   Jan 6 2004, 02:44 PM
- - Nath   QUOTE (toturi) Oppression can stop terrorism but o...   Jan 6 2004, 03:28 PM
- - Birdy   QUOTE (toturi)QUOTE (Birdy @ Jan 6 2004, 08:4...   Jan 6 2004, 03:30 PM
- - JAG   QUOTE (Birdy) b) Even close and aggressive guardsh...   Jan 6 2004, 03:33 PM
- - Kagetenshi   You can saturation-bomb with conventional weaponry...   Jan 6 2004, 03:35 PM
- - Lindt   QUOTE (Kagetenshi) If ye' want gritty architec...   Jan 6 2004, 03:53 PM
- - toturi   QUOTE (Birdy @ Jan 6 2004, 11:30 PM) I hope t...   Jan 6 2004, 04:12 PM
- - Birdy   QUOTE (Kagetenshi) You can saturation-bomb with co...   Jan 6 2004, 05:21 PM
- - Siege   If you happen to be a Babylon 5 fan, remember Lond...   Jan 6 2004, 05:36 PM
- - Kagetenshi   Glee? ~J   Jan 6 2004, 05:42 PM
- - Siege   QUOTE (Kagetenshi) Glee? ~J Actually, it was ...   Jan 6 2004, 06:01 PM
- - Austere Emancipator   QUOTE Nothing beats seeing dropping 20 nukes on an...   Jan 6 2004, 06:01 PM
- - Austere Emancipator   QUOTE wiping out tens or even hundreds of thousand...   Jan 6 2004, 06:03 PM
- - Siege   You will note I said per shot and admittedly, that...   Jan 6 2004, 06:07 PM
- - fourstring_samurai   QUOTE If you happen to be a Babylon 5 fan, remembe...   Jan 6 2004, 06:21 PM
- - Herald of Verjigorm   QUOTE (fourstring_samurai) i am supernerd, here me...   Jan 6 2004, 06:26 PM
- - MrSandman666   Ok, I'm reaching quite a bit back here but I o...   Jan 6 2004, 06:41 PM
- - Kagetenshi   Me and my Apple Newton see your supernerd and rais...   Jan 6 2004, 07:03 PM
- - BitBasher   My Blue Cold Cathode tubes and ELwire in my 3 wind...   Jan 6 2004, 07:13 PM
- - Kagetenshi   *Produces not just one, but two 1992-era PDAs (onl...   Jan 6 2004, 07:22 PM
- - kevyn668   I'm not a tech nerd but I used to carry around...   Jan 6 2004, 09:58 PM
- - Glyph   I would recommend the Gibson short story "Dog...   Jan 6 2004, 10:03 PM
- - fourstring_samurai   that story rocked. for that matter, that whole b...   Jan 6 2004, 10:17 PM
- - Kagetenshi   That story is my favourite. Michael Swanwick rocks...   Jan 6 2004, 11:40 PM
- - Sahandrian   For Fourstring, Kagetenshi, BitBasher, and Kevyn. ...   Jan 7 2004, 12:03 AM
- - Kagetenshi   I took one of the Clix games that I don't own ...   Jan 7 2004, 12:22 AM
- - Lilt   QUOTE (fourstring_samurai)QUOTE If you happen to b...   Jan 7 2004, 12:35 AM
- - toturi   Oh, damn. I've got only 32.1   Jan 7 2004, 12:43 AM
- - Lilt   QUOTE (toturi)Oh, damn. I've got only 32.1 33....   Jan 7 2004, 12:55 AM
- - Birdy   QUOTE (Lilt) QUOTE (toturi)Oh, damn. I've got ...   Jan 7 2004, 09:52 AM
- - MrSandman666   Scored a lousy 28.something % Since I started stu...   Jan 7 2004, 10:54 AM
- - Kesh   For the comments that you can't have 'grit...   Jan 7 2004, 06:49 PM


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