Ghost Cartels Hardcopy, Thoughts and such.... |
Ghost Cartels Hardcopy, Thoughts and such.... |
Dec 2 2008, 04:24 PM
Post
#1
|
|
Shooting Target Group: Dumpshocked Posts: 1,755 Joined: 5-September 06 From: UCAS Member No.: 9,313 |
Ok finally finished up all my reading and starting to write out my framework for keeping it all together.
Thought about doing a review but seen a few already that sum up what I'd probably repeat so I'll try and just hit a few topics pro and con. Pro: 1. Great story that doesn't disappoint or skimp on the action. Travel to exotic locals and display your prowess. 2. Succeeds in being a street level campaign but still having the feel of old school epic storyline. 3. Well fleshed out colorful antagonists and supporting cast. 4. Ton of fluff including material for folks to who don't have the location books and plenty of side job hooks. 5. The maps are nice, hoping get a chance to print the color versions for the table top. 6. STATS on npc's and vehicles and not just cookie cutter or modified existing stats. A GM's best friend and the biggest time saver of any adventure. Great to see alot of gear from outside the BBB included. Cons 1. I'm still not sure about all the fluff in the first half of the book and then the frameworks in the second, like Knasser I have to agree alot of the fiction/shadowtalk will never make to the table. I would love shadowtalk handouts I could pass out at the table. Make the players feel like they were really interacting with the local shadow community during the adventure. 2. This is just a personal feeling but I would have liked all the info for each chapter together. Such as corresponding fiction matched with its framework. 3. Some editing errors, stat block errors (which can easily be extrapolated without much effort) and RAMhounds missing. Looks like they were accidentally dropped from the Grunts and Moving Target section. Treat 'em as dogs (p.291, SR4) with the augmentations of a Parashield SkySpy (p.154, Augmentation) for the meantime. For me personally a solid **** 4 out of 5 stars and a fine edition to the SR storyline. |
|
|
Lo-Fi Version | Time is now: 8th January 2025 - 11:16 AM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.