Jan 6 2009, 09:06 AM
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Moving Target ![]() ![]() Group: Members Posts: 315 Joined: 30-December 08 Member No.: 16,720 |
Mystical Ninja
Race: Human (0 BP) Attributes: 240 Body 3 Agility 5 Reaction 4 Strength 2 Charisma 2 Int. 3 Logic 4 Will 5 Edge 1 Essence 6 Magic 5 (3 spellcasting) Qualities +5 Magic Adept 10 Incompetant (Pistols, Longarms, Automatics) +15 20 Spellcasting 5 12 Counterspelling 3 20 Infiltration 5 16 Dodge 4 16 Unarmed 4 12 Gymnastics 4 12 Climbing 4 12 Perception 3 6 Throwing (Knives) 1 (3) Adept Powers: Agility Boost 1 Ultrasound Sense Great Leap (2) Improved Infiltrate (2) Critical Strike (2) Spells: Death Touch Shatter Prophylaxis Imropoved Invisibility Stealth Mask Resources 4 BP Contacts 9 BP I haven't fully fleshed this character out yet, or am even sure it's practical... Many "typical" ninja powers are not represented by adepts, so I came up with this mystic adept to use spells for the more outrageous effects. Chi-using hand to hand blows are represented by Touch spells. She'd overcast on them, all the way to force 6, as the drain is very low. Too specific? The spell selection is very thematic, perhaps too so. Magic Fingers would make for an interesting number of diversions, or throwing knives from behind. Skills are somewhat limited, as HTH combat, sneaking and magic are pretty separate fields. No lockpicking, though there are Maglock Passkeys and autopickers for that. Plus Shatter. |
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Knight Saber Critique this mystical ninja adept Jan 6 2009, 09:06 AM
Rasumichin This would actually work, i think.
Of course, ther... Jan 6 2009, 01:22 PM
Medicineman I'm missing the MeleeGroup
No Ninja without Bl... Jan 6 2009, 01:39 PM
Knight Saber Just picked up Street Magic today, actually. Ther... Jan 7 2009, 04:06 AM
Glyph Humans start out with Edge of 2.
With unarmed: 4 ... Jan 7 2009, 06:10 AM![]() ![]() |
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