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> What are the advantages/disadvantages of being dual natured?, Pretty self explanatory
Juggy#3
post Jan 12 2009, 06:52 PM
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I'm making a magical character for the first time, having done all cyber-powered characters before. I'm playing former trog street samurai who SURGE'd into a Buffalo man (think Native American version of minotaur, allowed by my GM) PhysAd (yes, my background involves rejecting a fair chunk of cyberware when I SURGEd). Now, I have a few Edges/Flaws I can still take if I wanted to, and I was really considering dual-natured.
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- Juggy#3   What are the advantages/disadvantages of being dual natured?   Jan 12 2009, 06:52 PM
- - Muspellsheimr   Advantage: Astral Perception Disadvantage: Cannot...   Jan 12 2009, 07:00 PM
- - Juggy#3   My GM was saying something about dual natured prov...   Jan 12 2009, 07:07 PM
- - Muspellsheimr   Let me put it this way. The only advantage to bei...   Jan 12 2009, 07:16 PM
- - kzt   Yes. It's a major limitation that defines the...   Jan 12 2009, 07:39 PM
- - nezumi   It's awesome. You can shoot at people and say ...   Jan 12 2009, 08:05 PM
- - InfinityzeN   The thing about the dangerous and powerful creatur...   Jan 12 2009, 08:07 PM
|- - darthmord   QUOTE (InfinityzeN @ Jan 12 2009, 03:07 P...   Jan 15 2009, 09:07 PM
- - Dragnar   Any magician or adept with astral perception could...   Jan 16 2009, 12:34 AM
- - Hagga   At the very least try and get the GM to let you ta...   Jan 16 2009, 06:30 AM
- - TheOOB   I'm playing a fox shifter magician, and being ...   Jan 16 2009, 07:49 AM
- - toturi   Any attack on a mana barrier or attempt to break t...   Jan 16 2009, 12:27 PM
- - Marduc   I would say that the maker would feel this, as the...   Jan 16 2009, 04:16 PM
- - darthmord   Wards don't require their creator to be alive ...   Jan 16 2009, 04:19 PM
- - Heath Robinson   Wait a moment. Did I just see mention that BC can...   Jan 16 2009, 07:12 PM
- - nezumi   At least YotC, SURGing is tremendously unusual, an...   Jan 16 2009, 07:40 PM
- - kzt   It's also a good way to get manbolted by the s...   Jan 16 2009, 08:17 PM
- - TheOOB   If you cast mana static to disable a ward, would t...   Jan 16 2009, 09:42 PM
|- - toturi   QUOTE (TheOOB @ Jan 17 2009, 05:42 AM) If...   Jan 16 2009, 11:23 PM
- - Muspellsheimr   Is it damaging to the Ward in question? Yes, it i...   Jan 16 2009, 11:25 PM
|- - toturi   QUOTE (Muspellsheimr @ Jan 17 2009, 07:25...   Jan 16 2009, 11:41 PM
- - Muspellsheimr   Is weakening a wall's support to the point of ...   Jan 16 2009, 11:53 PM
|- - toturi   QUOTE (Muspellsheimr @ Jan 17 2009, 07:53...   Jan 16 2009, 11:55 PM
- - Jhaiisiin   I'd likely rule that weakening the support is ...   Jan 18 2009, 02:51 AM
- - Dr Funfrock   Uh, correct me if I'm wrong, but don't war...   Jan 18 2009, 06:25 AM
- - Muspellsheimr   "Damaged" Wards will repair themselves. ...   Jan 18 2009, 06:34 AM
- - Dragnar   You're wrong . And quickened spells don't ...   Jan 18 2009, 10:46 AM


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