IPB

Welcome Guest ( Log In | Register )

Thanos007
post Jan 13 2004, 03:40 PM
Post #1


Moving Target
**

Group: Members
Posts: 369
Joined: 1-September 03
From: New York State
Member No.: 5,563



I decided to start this topic from reading one of the GM help threads. Hopefully this will give people who need it some idea of how to handle various NPC's.

First I've always divided NPC into two groups Goons and Players. Goons are the countless security guards, gangers, canon fodder, that the runners encounter. Players are fully fleshed out NPC that for all intents and purposes could be a PC. You work out his stats et. al. so that it's mostly legale (so as not to have too much of an advantage over the PC). Think about his back ground, motivation, etc.

Goons are easy. You can make a 10 or more in about 5 min, if that long. Give them all the same stats (maybe give the leader a little something more) basically the same equipment and your done. This works for gangers and joe sec guard. For military guys and elite squads you might have two or more that get that little something extra but most should be clone troupers.

Don't for get to figure out all the pools and pre-roll at least three rounds of initiative. Bang! Your done.

One thing that helps is if you have the NPC sheet from 1st edition. I find this invaluable. I have copies but can't post them. How about one of you other Dump Shockers?

Thanos
Go to the top of the page
 
+Quote Post

Posts in this topic
- Thanos007   Noobies Guide to NPC's   Jan 13 2004, 03:40 PM
- - MrSandman666   Disclaimer: this style of NPC-management may be un...   Jan 13 2004, 04:19 PM
- - Cain   I do something similar, but I make it even easier....   Jan 13 2004, 04:28 PM
- - Austere Emancipator   I give most goons 3 stats of 4 and 3 stats of 3 (i...   Jan 13 2004, 04:46 PM
- - Thanos007   Have any of you seen the 1st edition NPC sheet? It...   Jan 13 2004, 05:38 PM
- - Pthgar   I made my own in Excel. Looks almost identical.   Jan 13 2004, 06:10 PM
- - Thanos007   QUOTE I made my own in Excel. Looks almost identic...   Jan 13 2004, 07:25 PM
- - Zazen   I'd like to see it too. I recently made a she...   Jan 13 2004, 07:43 PM
- - Zazen   I put a few things from my miscellaneous GM crap d...   Jan 13 2004, 09:11 PM
- - BullBear   Hey fellas! Coming back to the Shadowrun world...   Jan 13 2004, 10:09 PM
- - Fortune   First Run is pretty good for getting new character...   Jan 13 2004, 11:07 PM
- - bwdemon   Learn to love the threat rating. When you're ...   Jan 14 2004, 01:12 AM
- - toturi   For more realistic results, I do not usually incre...   Jan 14 2004, 02:40 AM
- - Glyph   Bullbear: I wouldn't really recommend such a ...   Jan 14 2004, 03:32 AM
- - Sahandrian   I avoid making sheets in MS Word / Works / Wordpad...   Jan 14 2004, 05:54 AM
- - Austere Emancipator   QUOTE (toturi)I do not throw AP rounds at the PCs ...   Jan 14 2004, 06:22 AM
- - toturi   QUOTE (Austere Emancipator) I'm completely wit...   Jan 14 2004, 06:32 AM
- - Solstice   I have the NPC sheet, i just don't know where ...   Jan 14 2004, 06:33 AM
- - Austere Emancipator   Okay, I though that might have been what you meant...   Jan 14 2004, 07:09 AM
- - Sahandrian   My quick NPC sheet I based it on the character sh...   Jan 14 2004, 07:19 AM
- - Fortune   QUOTE (Sahandrian) I based it on the character she...   Jan 14 2004, 07:22 AM
- - Sahandrian   The Decker The Face (my character, Phaeton runs a ...   Jan 14 2004, 07:28 AM
- - Fortune   Cool, thanks.   Jan 14 2004, 08:11 AM


Reply to this topicStart new topic

 

RSS Lo-Fi Version Time is now: 17th July 2025 - 10:23 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.