![]() |
![]() |
![]()
Post
#1
|
|
Moving Target ![]() ![]() Group: Members Posts: 109 Joined: 5-April 09 From: North DFW Area Member No.: 17,052 ![]() |
I'm thinking about the interaction of cyber/bioware with mages, and what particular pieces would be optimal.
So the challenge is to think of gear that would bring the essence/magic loss to exactly 1 or, if it would be a particularly potent combination, 2 with a maximum bonus to being a magical abilities or a secondary role. Currently, I'm thinking somewhere along the line of a Pain Editor (so he can ignore that lousy stun damage), rating 3 Cerebral Boosters, and possibly a skin flap for fetishes. What do y'all think? |
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 16th August 2025 - 03:06 AM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.