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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,894 Joined: 11-May 09 Member No.: 17,166 ![]() |
Here's what I would like to know:
When it comes right down to it, how do you really like to play in the 6th world? I don't want this to devolve into a flame war, so please, just answer the OP for yourself, because I would like to see an actual cross-section of the people who are willing to respond. The three categories I chose are for this are: What character power level do you really like to play/run? This can be a lot of things, but mostly includes starting BP/Karma, advancement rates, incidence of special powers/rare races, availability of special equipment as a matter of course (eg. APDS ammunition, lasers, nano-disassemblers, access to space). What type (dificulty level) of game do you favor? This really comes to danger: Do you like it so mages/virtuakinetics lose magic/resonance from healing? Worry about where you're sleeping? Pretty paranoid? Or do you focus on the 'runs? Maybe your characters are like those in Star Wars - immune from the beneficial bonuses their opponents might have gotten from wide bursts or tracers. Maybe you like playing primer runners where the dice are just an minor nusiance. Do you mix and match some more dangerous and limiting, while opening other things up? If so, what and why? How much magic do you like in YOUR 6th world? What sets the 6th world apart from the usual dystopian future/cyberpunk mileu is the presence of fantasy magic. How much do you like to explore THAT side of the universe, or do you really prefer to focus on the Cyberpunk side of things? Ok, the forum is open, have at it... |
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Lo-Fi Version | Time is now: 22nd June 2025 - 09:58 AM |
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