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> Build A Cyberzombie
tsuyoshikentsu
post Jun 11 2009, 07:37 AM
Post #1


Moving Target
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Group: Members
Posts: 558
Joined: 21-May 08
Member No.: 15,997



Here's the deal: I need help making the campaign-ending villain for my game. He's going to be a cyberzombie of -6 Essence, and quite likely going to take a character or two with him. I have a start, but I'm seriously having problems finding 12 full points of Essence's worth of ware to pack into one guy. Too, I'm also looking for useful qualities and skills for him, as well as help with gear. It's the post-errata karmagen system (IE, abilities are x5) to make his pre-cyber shell.

Money is no object.

Here's what I have got so far:

Built of Bones, AKA Billy Bones, AKA Project Walk
Fomori

PRE-WARE STATS:

Attributes:

Body 6
Agility 2
Strength 5
Reaction 6
Logic 4
Intuition 4
Willpower 5
Charisma 3

Qualities:

-Positive:
--Metagenic Improvement (Agility)
-Negative:
--Astral Haze

======================

WARE LIST


Cyberlimbs:
-Obvious Full Arm, x2
--Grade: Delta
--Essence: 0.5
--Optimized: 18 BOD, 13 AGI, 17 STR
--Enhancements: 7 BOD, 4 STR, 2 AGI
-Obvious Full Leg, x2
--Grade: Delta
--Essence: 0.5
--Optimized: 18 BOD, 13 AGI, 17 STR
--Enhancements: 7 BOD, 4 STR, 2 AGI
-Obvious Torso
--Grade: Delta
--Essence: 0.75
--Optimized: 18 BOD, 13 AGI, 17 STR
--Bulk: +3 Capacity
--Enhancements: 7 BOD, 4 STR, 2 AGI
-Obvious Skull
--Essence: 0.375
--Optimized: 18 BOD, 13 AGI, 17 STR
--Bulk: +2 Capacity
--Enhancements: 4 BOD, 2 AGI

(All 'ware is delta)
Genetic Optimization (All): 0.8 essence
Muscle Augmentation 4: 0.4 essence
Muscle Toner: 0.4 essence
Synaptic Boosters 3: 0.75
Pain Editor: 0.15

===========

POST-WARE STATS


Attributes:

Body 7 (25 or 22 on skull; 24 body average)
Agility 3 (21)
Strength 5 (25 or 21 on skull; 24 body average)
Reaction 6 (9)
Logic 4
Intuition 4 (3)
Willpower 5 (6)
Charisma 3
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