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Lass
post Jun 27 2009, 02:10 PM
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Hey All

Starting a first time SR4 game with my local gaming group tomorrow. Any advice for a first timer?

My basic first game premise is to place the players in the midst of a riot as a way to break them into the basics of combat and ease them into variables such as non-lethal combat, fighting in smoke, exposure to hazzards and some basic matrix work ie.. breaking locks, disable drones and locating the cause of the riot.

What are peoples thoughts on the use of miniatures? Are they useful? Are there rules for using them on say a tile map?

Also what are some general pittfalls I should be aware of as a nood SR GM? Ive GMed several games in the past so I know how to move a story but concerned about specific SR4 land mines.

Cheers
Lass
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Posts in this topic
- Lass   Advice   Jun 27 2009, 02:10 PM
- - Ravor   The game will run allot smoother and won't fal...   Jun 27 2009, 04:16 PM
|- - Tymeaus Jalynsfein   QUOTE (Ravor @ Jun 27 2009, 09:16 AM) The...   Jun 28 2009, 02:14 AM
|- - Cain   QUOTE (Ravor @ Jun 27 2009, 08:16 AM) The...   Jun 28 2009, 12:15 PM
- - Chibu   QUOTE (Lass @ Jun 27 2009, 09:10 AM) Also...   Jun 27 2009, 04:27 PM
- - Snow_Fox   Don't make it just a brawl but a way out, with...   Jun 28 2009, 02:03 PM
- - Critias   It was also -- for some groups -- a murderously di...   Jun 28 2009, 02:22 PM
- - Snow_Fox   Yeah, our very first game, one player had an ork g...   Jun 28 2009, 02:33 PM
- - Medicineman   When SR started in 1st ed the book included an int...   Jun 28 2009, 02:54 PM
- - Snow_Fox   read up 3 postings   Jun 28 2009, 02:57 PM
- - Ravor   Not really Cain, as DM you just have to remember t...   Jun 28 2009, 08:36 PM
- - Tymeaus Jalynsfein   In teh end, I have found that most, if not all, ga...   Jun 28 2009, 08:52 PM
- - deek   As a GM, my concern lies in playability and making...   Jun 28 2009, 09:35 PM
- - Glyph   Opposition should be scaled to the players, true, ...   Jun 28 2009, 11:53 PM
|- - Tymeaus Jalynsfein   QUOTE (Glyph @ Jun 28 2009, 04:53 PM) Opp...   Jun 29 2009, 12:13 AM
- - Lass   Hey All, I played the game and all together it we...   Jun 29 2009, 12:33 AM
- - Tymeaus Jalynsfein   Congratulations ands Keep the Faith...   Jun 29 2009, 12:34 AM
- - Cain   At dice pools of 10-12, it's no wonder you...   Jun 29 2009, 12:38 AM
|- - Tymeaus Jalynsfein   QUOTE (Cain @ Jun 28 2009, 05:38 PM) At d...   Jun 29 2009, 02:05 AM
||- - DireRadiant   QUOTE (Tymeaus Jalynsfein @ Jun 28 2009, 09...   Jun 29 2009, 06:54 PM
||- - Tymeaus Jalynsfein   QUOTE (DireRadiant @ Jun 29 2009, 12:54 P...   Jun 30 2009, 01:31 AM
|- - Blade   QUOTE (Cain @ Jun 29 2009, 02:38 AM) So, ...   Jun 29 2009, 08:30 AM
|- - Cheops   QUOTE (Blade @ Jun 29 2009, 09:30 AM) The...   Jun 29 2009, 03:11 PM
|- - Cain   QUOTE (Blade @ Jun 29 2009, 01:30 AM) No....   Jun 29 2009, 09:23 PM
- - Cheops   To the OP: I'd say the most important thing w...   Jun 29 2009, 02:27 AM
- - Cain   QUOTE I think that those who opt for those types o...   Jun 29 2009, 03:20 AM
|- - Tymeaus Jalynsfein   QUOTE (Cain @ Jun 28 2009, 09:20 PM) Offe...   Jun 30 2009, 12:50 AM
- - Glyph   Plus, high dice pools aren't always the result...   Jun 29 2009, 03:53 AM
|- - Tymeaus Jalynsfein   QUOTE (Glyph @ Jun 28 2009, 09:53 PM) Plu...   Jun 30 2009, 01:29 AM
- - Muspellsheimr   QUOTE (Cain @ Jun 28 2009, 05:38 PM) Ther...   Jun 29 2009, 05:40 AM
- - Cheops   Glyph's example is exactly why it is so import...   Jun 29 2009, 03:09 PM
- - Blade   I'm not so sure. Let's take the example of...   Jun 29 2009, 03:39 PM
|- - Cheops   QUOTE (Blade @ Jun 29 2009, 03:39 PM) I...   Jun 29 2009, 03:44 PM
- - Cain   QUOTE Yes... You can get dice pools to the extreme...   Jun 30 2009, 01:36 AM
|- - Tymeaus Jalynsfein   QUOTE (Cain @ Jun 29 2009, 07:36 PM) I...   Jun 30 2009, 02:02 AM
- - Glyph   A character "intended" by the rules is a...   Jun 30 2009, 02:17 AM
|- - Tymeaus Jalynsfein   QUOTE (Glyph @ Jun 29 2009, 08:17 PM) A c...   Jun 30 2009, 02:20 AM
- - Cain   QUOTE If I remember, you SUGGEST a cap of 20 Dice....   Jun 30 2009, 04:41 AM
- - Generico   There was a time when I thought a combat monster n...   Jun 30 2009, 08:29 AM
- - Ravor   Hmm, a couple of things that randomly popped into ...   Jun 30 2009, 08:50 PM
|- - Tymeaus Jalynsfein   QUOTE (Ravor @ Jun 30 2009, 02:50 PM) Hmm...   Jul 2 2009, 02:40 AM
|- - Warlordtheft   QUOTE (Ravor @ Jun 30 2009, 04:50 PM) Hmm...   Jul 3 2009, 02:42 AM
- - Cain   Personally, I prefer flexibility to the One True S...   Jul 2 2009, 03:48 AM
- - Glyph   Some people prefer smaller dice pools and nothing ...   Jul 2 2009, 06:45 AM
- - Ravor   *shrugs* Then replace Mr Talky pissing on the Don...   Jul 3 2009, 01:21 AM
- - Cain   It's not hard to construct a Sam with 14+ dice...   Jul 3 2009, 02:55 AM
- - Ravor   And as always I'll have to disagree, Shadowrun...   Jul 3 2009, 03:07 AM
- - Cain   From a meta-gaming standpoint, if I'm using th...   Jul 3 2009, 03:25 AM
- - Red-ROM   dear OP, I find that In SR. the tricky part is ke...   Jul 3 2009, 04:02 AM
- - Snow_Fox   I agree with Cain-the occasional runner can be a j...   Jul 3 2009, 05:15 PM
- - Critias   I think the issue isn't "should Shadowrun...   Jul 3 2009, 07:23 PM
- - Glyph   It depends on the campaign, but one thing to keep ...   Jul 3 2009, 10:31 PM
|- - DuctShuiTengu   I'm going to have to disagree with one minor p...   Jul 3 2009, 11:36 PM
- - Glyph   The sample characters in Shadowrun have consistent...   Jul 4 2009, 01:58 AM
|- - Tymeaus Jalynsfein   QUOTE (Glyph @ Jul 3 2009, 07:58 PM) The ...   Jul 4 2009, 02:01 AM
- - Glyph   Unless you have personally talked to the developer...   Jul 4 2009, 02:39 AM
|- - Tymeaus Jalynsfein   QUOTE (Glyph @ Jul 3 2009, 08:39 PM) Unle...   Jul 4 2009, 03:17 AM
- - toturi   As of SR4, the sample characters "are designe...   Jul 4 2009, 03:40 AM
|- - Tymeaus Jalynsfein   QUOTE (toturi @ Jul 3 2009, 09:40 PM) As ...   Jul 4 2009, 02:42 PM
|- - toturi   QUOTE (Tymeaus Jalynsfein @ Jul 4 2009, 10...   Jul 4 2009, 03:35 PM
|- - Tymeaus Jalynsfein   QUOTE (toturi @ Jul 4 2009, 09:35 AM) Whi...   Jul 4 2009, 03:45 PM
- - Snow_Fox   the size of the 'specialization' varies fr...   Jul 4 2009, 03:08 PM
|- - Traul   QUOTE (Snow_Fox @ Jul 4 2009, 05:08 PM) t...   Jul 4 2009, 06:25 PM
- - Ravor   I think this is an example where K.I.S.S. is neede...   Jul 4 2009, 05:11 PM
|- - Stahlseele   QUOTE (Ravor @ Jul 4 2009, 07:11 PM) I th...   Jul 4 2009, 11:09 PM
|- - toturi   QUOTE (Ravor @ Jul 5 2009, 01:11 AM) I th...   Jul 5 2009, 12:44 AM
|- - Ravor   QUOTE (toturi @ Jul 4 2009, 05:44 PM) The...   Jul 5 2009, 05:09 PM
|- - Cheops   QUOTE (Ravor @ Jul 5 2009, 06:09 PM) Exce...   Jul 5 2009, 08:29 PM
|- - Glyph   QUOTE (Ravor @ Jul 5 2009, 09:09 AM) Exce...   Jul 5 2009, 08:43 PM
|- - toturi   QUOTE (Ravor @ Jul 6 2009, 01:09 AM) Exce...   Jul 6 2009, 12:13 AM
- - Ravor   Although I can't speak for Snow_Fox too me the...   Jul 4 2009, 10:48 PM
- - twilite   K.I.S.S. = Keep It Simple, Stupid   Jul 4 2009, 11:25 PM
- - Stahlseele   I like my interpretation better y.y   Jul 5 2009, 12:26 AM
- - Cheops   Except that we do have some evidence that the deve...   Jul 5 2009, 03:24 PM
- - CanadianWolverine   Er, I am not sure if this will add much since I am...   Jul 5 2009, 04:48 PM
- - Stahlseele   No, you can get improved reflexes level 3 even if ...   Jul 5 2009, 04:57 PM
- - Ravor   Cheops, that is a very interesting point and one t...   Jul 6 2009, 02:59 AM
|- - toturi   QUOTE (Ravor @ Jul 6 2009, 10:59 AM) totu...   Jul 6 2009, 03:48 AM
- - Omenowl   8-12 base dice should be a fairly competent charac...   Jul 6 2009, 03:48 AM
- - Ravor   Ah, but you see the problem is that we don't h...   Jul 6 2009, 03:54 AM


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