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> Recruiting (SR3): Brave New World, Living and learning in Bug City
krayola red
post Jun 27 2009, 04:42 PM
Post #1


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This is the recruiting thread for a Shadowrun 3rd Edition game taking place in Chicago, summer of 2055. That's right, boys and girls, school's out and the sun is shining, but there's nary a hot bikini-clad damsel to be spotted on the sandy beaches, because the Windy City has found itself knee deep in a serious bug infestation problem. As players, all of you will have the debatable privilege of being stuck right in the middle of it. (IMG:style_emoticons/default/smile.gif) If you're interested in signing up, read on about what kind of game this will be so you can decide if this is the game for you.

• This game will be much more sandbox than your typical SR game. There will not be a Johnson handing out run after run for you to do - it's up to you to go out there to brave the dangerous streets of the Containment Zone and seek adventure for yourself. Being a survivor in a quarantined city infested with murderous bug spirits, where there's no foreseeable hope of rescue, while your fellow survivors are turning on each other and battling it out in a fierce race to claim the scarce resources remaining in the city...you should have your hands full.

• You will probably die. It's just a matter of when, so don't take it personally. Those who've gamed with me in the past know that I run a deadly game, and this will be doubly true in this one. The last game I ran here on the forums nearly resulted in a full party wipeout, though the characters did manage to pull through at the end by the skin of their teeth. (IMG:style_emoticons/default/smile.gif) Making a combat monster will probably not save you - if anything, more versatile characters are more likely to survive because they can find ways to achieve their objectives that don't involve putting themselves in a situation where they might die. However, I'm not one of those RP elitists who hate powerful characters, and I admire creativity and cunning during character creation, so don't hesitate to make effective characters. If you do play a combat-oriented character, don't assume that I've scaled down each enemy you encounter to your level or below, and use your judgement before you whip out your gun. That being said, there's nothing I hate more than seeing interesting characters die, so acts of ingenuity, good planning, and tactical maneuvering on the battlefield are all things that will help you beat the odds and earn you some bonus karma to boot.

• To make sure the game doesn't stagnate on account of any individual player, if you stop posting and the group has been waiting on you for a long time, your character is going to get benched. I'll try to RP this in a way that makes sense without having to kill you off, so you can return to the character at a later date if you want to, but no guarantees.

• My last game was run at a pretty breakneck speed with multiple posts per day being the norm...this will not happen for this game. This one will move along at a more moderate, but steady pace. Major GM storyline posts will happen on Tuesday and Saturday of each week. I'll usually have time to post more than that, but those two days are guaranteed.

• Since this is an open-ended game, players are encouraged to do stuff even when I'm not here. You can write your own interactions with NPCs that aren't vital to the storyline to add more flavor and spice to the game, and effort made on this front will be noted and result in extra karma as well as more IC opportunities for your character.

Hmm, that about covers most of the stuff I wanted to say. If you're still with me and you're interested in playing, post up a character dossier with a bio, a sheet, and anything else you want to include. You can submit more than one character for consideration if you want, which will increase your odds of getting into the game if it turns out that there's more submissions than there are player slots available. I managed to hunt down a copy of the old NSRCG as well, so just shoot me a PM with your email address if you want it.

Click this link for the house rules that will apply to this game.

Characters are to be created with 125 build points or 450 karma under BeCKS v2. The sourcebooks that are allowed are Shadowrun 3rd Edition, Shadowrun Companion, Man & Machine, Magic in the Shadows, Cannon Companion, and Rigger 3. Flaws will be approved of on a case-by-case basis. Just a warning: most of the flaws as listed in the Shadowrun Companion will be rejected. In order to get a greenlight, the Flaw must impact your character in a meaningful way that's congruent with the cost and it must see at least as much play as your Edges.

Due to the nature of this game, there will be a restriction on how you may spend your resources at chargen and it is this: you can only start out with stuff your character would still have even if he's completely ass naked. In most instances, this means you can only use your resources to purchase implants. Awakened characters may purchase foci as well. After chargen, each character will receive a care package from the GM with some more stuff they will start the game with. Anything else, you must acquire in game. Exceptions may be made for items that are crucial to your character concept.

The deadline for character submissions is Saturday, July 4th. The game will launch on Tuesday, July 7th.
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Posts in this topic
- krayola red   Recruiting (SR3): Brave New World   Jun 27 2009, 04:42 PM
- - BlackHat   Definitely going to submit something. Currently ge...   Jun 27 2009, 04:49 PM
- - krayola red   Yeah that's the problem with free web hosting,...   Jun 27 2009, 04:52 PM
- - krayola red   Switched hosts. Site is a Go Go.   Jun 27 2009, 05:35 PM
- - BlackHat   The old one seems to have come up as well.   Jun 27 2009, 05:54 PM
- - Chance359   I'm in, give me a two or three days to put my ...   Jun 27 2009, 06:47 PM
- - crizh   I'd certainly like to have a go at knocking so...   Jun 27 2009, 08:08 PM
- - Critias   Damn you. I finally convince myself to try out SR...   Jun 27 2009, 08:41 PM
|- - krayola red   QUOTE (Critias @ Jun 27 2009, 01:41 PM) D...   Jun 27 2009, 09:34 PM
- - BlackHat   Short list of questions: (Not even sure all of the...   Jun 27 2009, 09:20 PM
- - krayola red   One more thing: everything is negotiable in this g...   Jun 27 2009, 09:38 PM
- - Branmac   Sounds good, I will look over the house rules and ...   Jun 27 2009, 11:16 PM
- - Glyph   Still interested, and still working on a sorcerer.   Jun 28 2009, 04:16 AM
- - BlackHat   Coming along nicely. Couple of questions about BeC...   Jun 29 2009, 02:37 AM
- - krayola red   I'm just gonna say straight out, if you make y...   Jun 29 2009, 02:52 AM
|- - BlackHat   QUOTE (krayola red @ Jun 28 2009, 10:52 P...   Jun 29 2009, 11:53 AM
- - Glyph   Okay, here's my guy. A departure from my usua...   Jun 29 2009, 04:15 AM
- - krayola red   Nope, Perceptive works exactly the way it used to.   Jun 29 2009, 02:48 PM
- - krayola red   Incidentally, the book of house rules is a continu...   Jun 29 2009, 03:16 PM
- - crizh   I managed to find my only ever SR3 character sheet...   Jun 29 2009, 04:48 PM
|- - krayola red   QUOTE (crizh @ Jun 29 2009, 08:48 AM) I m...   Jun 29 2009, 10:11 PM
- - BlackHat   FWIW, expert drivers were errata'ed to only go...   Jun 29 2009, 05:42 PM
- - crizh   Holy heck, where am I going to find SR3 errata? I...   Jun 29 2009, 06:09 PM
- - BlackHat   More errata at: http://www.shadowrun4.com/resource...   Jun 29 2009, 06:18 PM
- - Critias   Ugh. Got a little too much on my plate right now ...   Jun 29 2009, 06:41 PM
- - crizh   SOTA, Level 2, 4 Point Edge (I've no idea wha...   Jun 30 2009, 12:07 AM
- - krayola red   Looks good, go for it.   Jun 30 2009, 12:13 AM
- - krayola red   Glyph: I think you spent 164 karma on Attributes, ...   Jun 30 2009, 12:41 AM
|- - Glyph   QUOTE (krayola red @ Jun 29 2009, 04:41 P...   Jun 30 2009, 01:55 AM
- - crizh   Cool, I'm nearly done I think. I'm just u...   Jun 30 2009, 01:49 AM
- - Toptomcat   Point Breakdown 130 bp 130/130 Attributes: 56 Ski...   Jun 30 2009, 04:58 AM
- - Glyph   Toptomcat, don't forget that humans get an ext...   Jun 30 2009, 06:17 AM
- - crizh   Bit of a work in progress here. Frank Cutler is a...   Jun 30 2009, 04:59 PM
- - krayola red   QUOTE On the subject of background, does Ares have...   Jul 1 2009, 05:51 AM
- - thearistocrat   Character Image The Aristocrat Character Sheet ...   Jul 1 2009, 11:02 AM
|- - krayola red   QUOTE (thearistocrat @ Jul 1 2009, 03:02 ...   Jul 2 2009, 03:08 AM
- - BlackHat   Been surprisingly busy at work this week, but I...   Jul 1 2009, 11:30 AM
|- - krayola red   QUOTE (BlackHat @ Jul 1 2009, 03:30 AM) S...   Jul 1 2009, 02:36 PM
- - thearistocrat   Hey Toptomcat, I'm currently playing an ...   Jul 1 2009, 12:12 PM
|- - Toptomcat   QUOTE (thearistocrat @ Jul 1 2009, 07:12 ...   Jul 1 2009, 04:28 PM
- - crizh   I wasn't sure whether Dark Secret and Hunted w...   Jul 1 2009, 02:49 PM
- - Chance359   Ares does have another para-military division, Har...   Jul 1 2009, 04:50 PM
- - Toptomcat   Also, their whole schtick is being pants compared ...   Jul 1 2009, 05:54 PM
- - Critias   I've always read it, rather, that their schtic...   Jul 1 2009, 05:58 PM
- - crizh   Having a vague idea of which bit of Threats 2 Hard...   Jul 1 2009, 06:14 PM
|- - krayola red   QUOTE (crizh @ Jul 1 2009, 11:14 AM) Havi...   Jul 1 2009, 06:52 PM
|- - Toptomcat   QUOTE (krayola red @ Jul 1 2009, 01:52 PM...   Jul 2 2009, 02:30 AM
|- - krayola red   QUOTE (Toptomcat @ Jul 1 2009, 06:30 PM) ...   Jul 2 2009, 03:07 AM
- - crizh   OK, made the relevant changes. I said previously ...   Jul 1 2009, 07:25 PM
- - BlackHat   Any objection to to my character having some expos...   Jul 1 2009, 07:38 PM
|- - krayola red   QUOTE (BlackHat @ Jul 1 2009, 12:38 PM) A...   Jul 1 2009, 08:44 PM
- - BlackHat   Work in progress, but I thought I should make sure...   Jul 1 2009, 08:04 PM
- - krayola red   God dammit, I can't believe how many pansies I...   Jul 1 2009, 08:48 PM
|- - BlackHat   QUOTE (krayola red @ Jul 1 2009, 03:48 PM...   Jul 1 2009, 09:14 PM
||- - krayola red   QUOTE (BlackHat @ Jul 1 2009, 01:14 PM) O...   Jul 1 2009, 09:25 PM
||- - thearistocrat   QUOTE (krayola red @ Jul 1 2009, 09:25 PM...   Jul 1 2009, 10:20 PM
||- - BlackHat   QUOTE (krayola red @ Jul 1 2009, 04:25 PM...   Jul 1 2009, 11:36 PM
|- - thearistocrat   QUOTE (krayola red @ Jul 1 2009, 08:48 PM...   Jul 1 2009, 09:22 PM
- - crizh   Hey, we've got some pretty good Face material ...   Jul 1 2009, 09:20 PM
- - krayola red   Hmm, when I said Bio Index I actually meant Essenc...   Jul 1 2009, 11:59 PM
- - BlackHat   Well I'll be. Looked it up, and, yeah, I have ...   Jul 2 2009, 12:00 AM
- - crizh   Ah, I miss the heady days of SR1 where Bioware cos...   Jul 2 2009, 12:09 AM
- - Dumori   I'm interested but IDK where my SR3 books are....   Jul 2 2009, 12:58 AM
- - krayola red   Hmm, looks like we don't have any riggers righ...   Jul 2 2009, 01:19 AM
|- - Dumori   QUOTE (krayola red @ Jul 2 2009, 02:19 AM...   Jul 2 2009, 01:35 AM
|- - Branmac   QUOTE (krayola red @ Jul 1 2009, 08:19 PM...   Jul 2 2009, 06:57 PM
- - Chance359   Hope I'm not late to the party, been sicker th...   Jul 2 2009, 01:21 AM
- - Chance359   QUOTE Ah, I miss the heady days of SR1 where Biowa...   Jul 2 2009, 01:30 AM
- - Dumori   I feel a wheelman would work better h-than a full ...   Jul 2 2009, 03:18 AM
- - krayola red   I never really understood the distinction between ...   Jul 2 2009, 03:33 AM
- - Dumori   Yeah all I need is a motorbike but the distincion...   Jul 2 2009, 05:02 AM
- - thearistocrat   I noticed we don't have a face yet, so I playe...   Jul 2 2009, 10:23 AM
|- - BlackHat   QUOTE (thearistocrat @ Jul 2 2009, 05:23 ...   Jul 2 2009, 12:04 PM
- - crizh   Oh, I thought Jack was a pretty decent Face. Mind...   Jul 2 2009, 12:02 PM
- - krayola red   There is no such thing as the Good Looking and Kno...   Jul 2 2009, 12:17 PM
|- - BlackHat   QUOTE (krayola red @ Jul 2 2009, 07:17 AM...   Jul 2 2009, 12:18 PM
- - thearistocrat   I thought that being a know-it-all, cyborg might m...   Jul 2 2009, 12:51 PM
|- - krayola red   QUOTE (thearistocrat @ Jul 2 2009, 05:51 ...   Jul 2 2009, 12:55 PM
||- - thearistocrat   QUOTE (krayola red @ Jul 2 2009, 12:55 PM...   Jul 2 2009, 01:06 PM
||- - BlackHat   QUOTE (thearistocrat @ Jul 2 2009, 08:06 ...   Jul 2 2009, 01:11 PM
|- - BlackHat   QUOTE (thearistocrat @ Jul 2 2009, 07:51 ...   Jul 2 2009, 01:13 PM
- - crizh   You pair already have quite the odd-couple double ...   Jul 2 2009, 03:25 PM
- - krayola red   Take note that I'm only shooting for a small g...   Jul 2 2009, 03:39 PM
- - BlackHat   Lol, well, making the first one took a while - but...   Jul 2 2009, 03:57 PM
- - krayola red   Yup, so anyone who hasn't yet submitted a char...   Jul 2 2009, 04:01 PM
- - BlackHat   Also, if someone was thinking about making a rigge...   Jul 2 2009, 04:05 PM
- - krayola red   Riggers would be allowed to purchase vehicles and ...   Jul 2 2009, 04:13 PM
- - crizh   I can do B+E. I could use an Electronics B/R Skil...   Jul 2 2009, 04:34 PM
- - Chance359   I've got some B&E use, the electronics ski...   Jul 2 2009, 04:52 PM
- - krayola red   Yeah, remember that you need both Electronics and ...   Jul 2 2009, 05:00 PM
- - krayola red   Oh yeah, something I forgot to mention in regards ...   Jul 2 2009, 05:10 PM
- - BlackHat   Of course, a real B&E specialist would probabl...   Jul 2 2009, 05:22 PM
|- - krayola red   QUOTE (BlackHat @ Jul 2 2009, 10:22 AM) ...   Jul 2 2009, 06:35 PM
- - Chance359   I had a question about a concept, if I installed a...   Jul 2 2009, 05:27 PM
|- - krayola red   QUOTE (Chance359 @ Jul 2 2009, 09:27 AM) ...   Jul 2 2009, 06:27 PM
- - crizh   Are there not rules in Man and Machine for putting...   Jul 2 2009, 05:32 PM
- - BlackHat   Yeah, I'll see what I can do this weekend. My ...   Jul 2 2009, 06:54 PM
- - Chance359   well since NSRCG just crashed on me, I've got ...   Jul 2 2009, 07:29 PM
- - thearistocrat   Somehow free time and NSRCG flowed together in a r...   Jul 2 2009, 09:47 PM
- - crizh   He certainly shouldn't have any trouble with m...   Jul 2 2009, 09:54 PM
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