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Target ![]() Group: Members Posts: 88 Joined: 3-May 09 From: Somewhere in the hick woods of CAS (Get me Outta here!) Member No.: 17,131 ![]() |
So I'm looking to start a SR campaign set in 2070 sometime around next year.
Anyways, currently my players are coming down from a Exalted Demi-god high, and I'm running a high magic game (3 players jumped on the awakened bandwagon as soon as I described it. I managed to get 1 Technomancer to round out the party so far). The spellcasters are fine, and I did a slight tweak to the Technomancer chargen rules so he's doing okay as a hybrid Rigger/Hacker (more Rigger than hacker to start, but he'll do ok after a little karma). The PC I'm worried about is the Somatic Adept. She's doing a take on Equilibrium's grammaton cleric & crossing it with a SR2 style Rocker. I'm a little worried at how she compares to a Street Sam at Chargen level since she's doing a good chunk of the party's heavy lifting in the combat realm. BP-wise a combat adept just doesn't come out as efficently as a Street Sam in BP-style Chargen. And the time until it catches up on Karma is a bit long as well. So I turn to dumpshock, and ask "What Adept Combat Powers are weaksauce? What is not worth it's cost in Power Points?" I'm not worried about the Social/Hacker powers to much, as she won't be taking them for a long time if ever, and from most threads the general opinion seems to be that they are pretty strong. I'd prefer to keep the changes mostly to the cost of the powers, as the Adept player has never tried SR before and I'd like to keep my changes as simple as possible. So far I'm considering: Dropping Astral Perception to .5 from 1 (I think it's silly that Astral Sight the quality is more efficient, and I want to give the Adept a chance to particpate in Astral stuff that the other 2 mages are doing) Making Improved (attribute) work more like Muscle Toner, and drop the double cost limitation. (the bonus would be a 'augmentation' same as a implant) Possibly bundling several senses together for Improved Sense (again, silly compared to Cybereyes, in efficiency) From looking over previous threads, I know others have tried similar stuff, so what we're the problems & pitfalls you ran into? any unforeseen cheesemonkeyness? Any suggestions to other powers that need boosting? Help a chummer out (IMG:style_emoticons/default/smile.gif) |
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Lo-Fi Version | Time is now: 20th September 2025 - 02:12 PM |
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