Aug 1 2009, 08:40 PM
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Moving Target ![]() ![]() Group: Members Posts: 326 Joined: 10-January 09 From: Des Moines, WA Member No.: 16,758 |
I've been thinking about adding hacking/rigging capabilities to my Street Samurai, both to fill out a need and to give him something to do other than killing people. Now, I have never played a Matrix character before, and while I think I have a good grasp of the matrix rules, there's always something to be said about actual application of said rules. For the immediate future, all I'm likely to do is buy a Fly-Spy to give the team some extra scouting ability. For long term planning, I am thinking about getting a(n) Agent(s) to handle all my common use programs and just focusing on illegal applications, allowing me to ignore the Data Search and Computer skills and having him focus on Hacking and (maaaybe) Cybercombat. I will likely remain in AR for my hacking/rigging purposes, unless I am planning to do a slow probe of a target.
Here's my character, currently: [ Spoiler ] Now, I will have ~20 karma and if we actually succeed on our run ~40k once we get back from B.F.E. to the sprawl to play with. What skills should I get? I should probably pimp my commlink out, right? (I think it is currently at 4 in every stat, and I have all common use programs at 4). Is a rating 6 agent worth the cost to upgrade everything, or should I be happy with rating 3/4? I think I pretty much have spy-type rigging covered with my current skills, except for combat which I will honestly be more effective doing in person and vehicle driving skills which is a niche that is currently filled anyway. |
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Octopiii Transitioning to a Hacker Role... Aug 1 2009, 08:40 PM
Jaid just thought i'd mention, you need computer. a... Aug 1 2009, 08:54 PM
PirateChef QUOTE (Jaid @ Aug 1 2009, 03:54 PM) just ... Aug 1 2009, 09:15 PM
CodeBreaker QUOTE (PirateChef @ Aug 1 2009, 10:15 PM)... Aug 1 2009, 09:20 PM
Jaid QUOTE (PirateChef @ Aug 1 2009, 04:15 PM)... Aug 1 2009, 09:27 PM
PirateChef QUOTE (Jaid @ Aug 1 2009, 04:27 PM) err..... Aug 1 2009, 11:25 PM
Jaid QUOTE (PirateChef @ Aug 1 2009, 07:25 PM)... Aug 2 2009, 04:10 AM
Octopiii I don't think Skillwires are the way to go; 3 ... Aug 1 2009, 11:27 PM
PirateChef QUOTE (Octopiii @ Aug 1 2009, 06:27 PM) I... Aug 2 2009, 12:41 AM
BlackJaw If you are playing with Unwired rules, you can buy... Aug 2 2009, 12:11 AM
HappyDaze If you can convince the group that your hacking sk... Aug 2 2009, 01:12 AM
Orcus Blackweather The agent has some serious limits in what it can d... Aug 2 2009, 01:20 AM
The Jake Upgrade your Wired (2) to MBW (2).
Get the Skillw... Aug 2 2009, 08:06 AM
Rotbart van Dainig Skip on Cybercombat - it's only used for attac... Aug 2 2009, 09:07 AM
Orcus Blackweather QUOTE (Octopiii @ Aug 1 2009, 02:40 PM) N... Aug 2 2009, 06:57 PM
PirateChef QUOTE (Orcus Blackweather @ Aug 2 2009, 01... Aug 2 2009, 08:21 PM
The Jake QUOTE (PirateChef @ Aug 2 2009, 09:21 PM)... Aug 3 2009, 10:22 PM
Rotbart van Dainig QUOTE (The Jake @ Aug 4 2009, 12:22 AM) B... Aug 4 2009, 07:44 AM
The Jake QUOTE (Rotbart van Dainig @ Aug 4 2009, 07... Aug 4 2009, 07:56 AM
Orcus Blackweather Not sure why it works that way, but for whatever r... Aug 2 2009, 09:03 PM
Octopiii Thanks for the replies.
Another Q: In the Matrix... Aug 2 2009, 09:57 PM
Summerstorm Gunnery for both. It is the question of: How is it... Aug 2 2009, 10:48 PM
Orcus Blackweather QUOTE (Summerstorm @ Aug 2 2009, 04:48 PM... Aug 2 2009, 10:51 PM
Aaron The reason my hacker never beat anyone to death wi... Aug 3 2009, 02:11 AM
Rotbart van Dainig Sure I do, because if he doesn't, he won't... Aug 4 2009, 08:31 AM![]() ![]() |
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