Jan 28 2004, 02:54 AM
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,065 Joined: 16-January 03 From: Fayetteville, NC Member No.: 3,916 |
Canon
Handgun B/R, SMG B/R, etc. Suggestion Weaponsmith A B/R skill that covers the following weapon groups: handgun, SMG, assault rifle, rifle, shotgun. -Siege |
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Siege House rule skills Jan 28 2004, 02:54 AM
Crusher Bob You might want to recombine the weapon skills into... Jan 28 2004, 03:05 AM
Fortune Mechanic
A B/R skill that covers all the vehicle B... Jan 28 2004, 03:06 AM
Siege Fortune: was that sarcasm? I used to be better at... Jan 28 2004, 03:10 AM
Crusher Bob Maybe just let them default to each other at +1 TN... Jan 28 2004, 03:15 AM
Fortune QUOTE (Siege @ Jan 28 2004, 02:10 PM) Fortune... Jan 28 2004, 03:18 AM
Zazen MacGuyver
A B/R skill that covers everything. Jan 28 2004, 03:36 AM
Kagetenshi But requires unusual materials such as chewing gum... Jan 28 2004, 03:40 AM
Siege Fortune -- actually, I agree:
Mechanic: B/R car, ... Jan 28 2004, 03:48 AM
kenji i like unifying all those various i never take the... Jan 28 2004, 04:35 AM
Siege I was trying to aim for plausibility -- a gunsmith... Jan 28 2004, 04:49 AM
Frag-o Delux Why not divide the vehicle B/R's into engine t... Jan 28 2004, 04:51 AM
Siege I'll dig out my book and actually spend a few ... Jan 28 2004, 04:56 AM
sidartha I belive that somewhere in the companion it says t... Jan 28 2004, 05:10 AM
Frag-o Delux QUOTE (sidartha @ Jan 28 2004, 12:10 AM) I be... Jan 28 2004, 05:16 AM
Kanada Ten The background skill is at half the active and it ... Jan 28 2004, 05:28 AM
Austere Emancipator I use Small Arms B/R. The same as your suggested W... Jan 28 2004, 05:44 AM
Fortune QUOTE (Kanada Ten) The background skill is at half... Jan 28 2004, 05:48 AM
OurTeam Fortune and sidartha have it right. It's at Ac... Jan 28 2004, 06:05 AM
Siege Alright, here goes:
Gunsmith B/R:
Covers assault ... Jan 28 2004, 02:06 PM
Frag-o Delux That sounds good, but(there is always a but) Sails... Jan 28 2004, 02:50 PM
Siege A B/R skill doesn't cover all aspects of modif... Jan 28 2004, 02:56 PM
Austere Emancipator I'd like to consider working with ammunition (... Jan 28 2004, 02:59 PM
Siege I thought that MGs are more or less similar in des... Jan 28 2004, 03:03 PM
Frag-o Delux I know that certain aspects of building and modify... Jan 28 2004, 03:18 PM
Austere Emancipator Yeah, a HMG has internals that are (as far as I kn... Jan 28 2004, 03:19 PM
Siege I'd rule that tinkering with a Nuclear Reactor... Jan 28 2004, 03:21 PM
Sahandrian QUOTE (OurTeam) Maybe someone could design a Skill... Jan 28 2004, 04:05 PM
Rev I think that submarine, like hovercraft is wierd e... Jan 28 2004, 08:00 PM![]() ![]() |
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