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> AI PC trapped in a cloned body
caul
post Sep 21 2009, 03:50 PM
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So I'm working up this character for a game a friend is running that is an AI trapped (unintentionally) in a cloned body.

Story wise, the body is gene'd, bio'd, and cyber'd up, and has an experimental cyber unit (which I am calling an Aleph Node) replacing much of the frontal cortex. The body was designed to be run by a Pilot program, but the AI, seeing a way to escape the confined system (which was generating Pilot programs for the clone bodies) and get out decided to shoulder its way in. Its goal was to hijack the body, get out of the research lab, and then upload into the Matrix and be free. However when it downloaded into the body the experimental connectors of the Aleph Unit fried, trapping the AI in the body.

Stat wise, I am building this as a normal character, the only special I am giving it is the Aleph Unit which is considered a deltaware modified commlink which also houses the AI consciousness and allows it to interface with the body. The AI takes up most of the commlinks capability, so it is lowest end where stats are concerned, save for max encryption and black ice which protect the AI consciousness. Everything else, from stats to qualities to skills (mostly groups representing knowledge the AI was able to bring into the body with it) is bought with the standard BP method.

Thoughts?
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