Sep 29 2009, 02:01 AM
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Target ![]() Group: Members Posts: 73 Joined: 18-September 09 Member No.: 17,649 |
I was just wondering if there was any way by which a player could reasonably make themselves an e-ghost, post-Crash? We have such a panoply of resonance realms, dissonance realms, UV nodes...is there any way to produce a self-sustaining consciousness separate from the host brain?
Perhaps a Technomancer could do it? Could there theoretically be a resonant E-Ghost? |
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TheMadderHatter Becoming an E-Ghost? Sep 29 2009, 02:01 AM
Weaver95 QUOTE (TheMadderHatter @ Sep 28 2009, 10... Sep 29 2009, 02:07 AM
Adarael The Jack B. Nimble program could do it, if you cou... Sep 29 2009, 02:11 AM
Weaver95 QUOTE (Adarael @ Sep 28 2009, 10:11 PM) T... Sep 29 2009, 02:15 AM
TheMadderHatter Pardon me, but where is Jack B. Nimble? The rulebo... Sep 29 2009, 02:22 AM
Adarael Dunkelzahn's Will, System Failure (fluff, larg... Sep 29 2009, 02:25 AM
LurkerOutThere System failure actually has a fair bit on Jack B N... Sep 29 2009, 06:17 AM
Weaver95 QUOTE (LurkerOutThere @ Sep 29 2009, 02:1... Sep 29 2009, 06:27 AM
The Jake Canonically, there is no ingame method for doing s... Sep 29 2009, 11:59 AM
Ravor Also are we actually sure that the E-Ghosts are re... Sep 29 2009, 04:48 PM
Weaver95 QUOTE (Ravor @ Sep 29 2009, 12:48 PM) Als... Sep 29 2009, 05:28 PM
LurkerOutThere The game makes a clear distinction in Unwired and ... Sep 29 2009, 05:00 PM
DireRadiant Does simply building an AI character, and then cla... Sep 29 2009, 05:31 PM
Ravor I must have missed that section in Unwired LurkerO... Sep 29 2009, 05:40 PM
DireRadiant QUOTE (Ravor @ Sep 29 2009, 12:40 PM) Dir... Sep 29 2009, 05:49 PM![]() ![]() |
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