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> Rules for Computers that makes sense, Do you really know what makes sense ?
Namergon
post Jan 29 2004, 04:39 PM
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To avoid a big deviation of the 4th Edition topic, and because the "computer rules in SR don't make sense" concept is too good not to rant a bit on it, I create this new topic.

So, I read many comments about how SR rules about computers don't make sense. The first thing to notice is that the grudge most often comes from a comparison between nowadays computers and SR Matrix technology.

- PCs are compared to cyberdecks: where did you get the idea that are comparable ? Personal Computers do exist in 2060 SR world, and their cost are indeed in line with nowadays PCs costs. Cyberdeck are just ENTIRELY different things. They are a concentrated filter between the human brain and the Matrix, design to handle in real time (at thought speed) the tremendous amount of data exchanged between both. I mean VR data, interaction data, the last of which can be incredibly complex. Basic cyberterminals are not so SOTA things, true. But they are so much cheaper. Cyberdeck are also very restricted gear, and deckers for the most part have customized decks. When is the last time you tried to develop an OS on your own ? How many time did it take to you ? Building your deck is not like buying PC spare parts, assembling them and run the drivers and applications.

- Utilities programming: I do work in software engineering, and the figures I see in Matrix are quite right, believe me, for the complexity and size of the stuff designed here.

- Program and data sizes: it should be taken into account that any data in SR world consist not only in the very information alone, but also with all what is needed to manipulate it (VR info for Matrix use, interface for pocket or non-Matrix equipment, etc), let's say "metadata". I'm surprised that many people are choked at the size of data files. Did you looked at a .doc size of Word2000 ? Try to compare the same document typed with Word 97. What could have been added in the Word 2000 file ? Metadata. the text in the Word 2000 is the same as the same text typed in a text editor, but they don't look the same, and you can't do the same things with both.

Well, I could rant for long, but I prefer to let people bring their own point, and react to mine. 8)
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Posts in this topic
- Namergon   Rules for Computers that makes sense   Jan 29 2004, 04:39 PM
- - Iggy   My biggest peev with computers in SR is basing the...   Jan 29 2004, 06:03 PM
- - Kagetenshi   There's a much bigger market for developing th...   Jan 29 2004, 06:15 PM
- - WolfJack   I agree that a cyberdeck is far to specialized to ...   Jan 29 2004, 06:44 PM
- - Iggy   Yeah but I don't think most cyberware is commo...   Jan 30 2004, 06:07 PM
- - Kagetenshi   We're not talking a server-in-a-box, we're...   Jan 30 2004, 06:21 PM
- - Iggy   Yeah and currently the 3rd fastest super-computer ...   Jan 31 2004, 01:23 AM
- - Crusher Bob   Also note that computing power is becomming more o...   Jan 31 2004, 03:52 AM
- - Aristotle   I can only follow the "server in box" t...   Jan 31 2004, 05:26 AM
- - Crusher Bob   Notice that those costs are for 'ruggedized...   Jan 31 2004, 05:45 AM
- - Aristotle   And my point was that most (not all) folks who req...   Jan 31 2004, 06:00 AM
- - kenji   Aris: who/what do you see as the target market fo...   Jan 31 2004, 09:23 AM
- - Crusher Bob   Yep, D&D 3.X is the only game I've seen so...   Jan 31 2004, 09:33 AM
- - Nath   Outside of security and espionage concerns, a lot ...   Jan 31 2004, 12:31 PM
- - TheScamp   QUOTE Aris: who/what do you see as the target mark...   Jan 31 2004, 03:22 PM
- - hobgoblin   one more thing about filesizes, dont forget the ad...   Jan 31 2004, 03:28 PM
- - Aristotle   QUOTE (kenji)Aris:  who/what do you see as th...   Jan 31 2004, 09:00 PM
- - Abstruse   Also note that a Legal-to-own, wageslave-used Cybe...   Jan 31 2004, 09:38 PM
- - Kagetenshi   QUOTE (Iggy) Yeah and currently the 3rd fastest su...   Feb 1 2004, 02:35 AM
- - Crusher Bob   And getting a computer to do what my desktop today...   Feb 1 2004, 02:47 AM
- - Kagetenshi   And miniaturization has limits, limits that we don...   Feb 1 2004, 02:57 AM
- - hobgoblin   and in SR every chip is optical based so the probl...   Feb 1 2004, 12:45 PM
- - LoseAsDirected   Well, the key is to figure out how much a basic AS...   Feb 1 2004, 12:59 PM
- - hobgoblin   how can you be sure that the program are easy to w...   Feb 1 2004, 01:14 PM
- - Kagetenshi   QUOTE (hobgoblin @ Feb 1 2004, 07:45 AM) and ...   Feb 1 2004, 04:49 PM
- - hobgoblin   power is a problem? if its opticaly based then how...   Feb 2 2004, 05:00 PM
- - Kagetenshi   QUOTE (hobgoblin) how mutch power do you need? ...   Feb 2 2004, 05:08 PM
- - hobgoblin   "you cant have it i tell you! its mine al...   Feb 2 2004, 10:24 PM
- - TheOneRonin   Okay, so lets say we go with the whole "the t...   Feb 9 2004, 10:42 PM
- - mfb   the last time i saw someone develop an OS on their...   Feb 9 2004, 11:25 PM
- - Fortune   QUOTE (TheOneRonin @ Feb 10 2004, 09:42 AM) N...   Feb 10 2004, 01:05 AM
- - Herald of Verjigorm   QUOTE (Fortune @ Feb 9 2004, 08:05 PM) ... il...   Feb 10 2004, 01:21 AM
- - cykotek   another thing to consider (that has been brought u...   Feb 10 2004, 01:43 AM
- - Iggy   Yeah and if you bought all the components it would...   Feb 10 2004, 07:41 AM
- - cykotek   By "Lower quality" I was referring to a ...   Feb 10 2004, 10:23 AM
- - kenji   ok, catching up: the implied user market IS predo...   Feb 10 2004, 01:10 PM
- - cykotek   Kenji: I wasn't referring to looser tolerance...   Feb 10 2004, 02:37 PM
- - TheOneRonin   Wow, I just reread my post and it seems a bit disj...   Feb 10 2004, 02:58 PM
- - hobgoblin   the highend hot asist with response increase and a...   Feb 10 2004, 07:22 PM


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