![]() |
![]() |
![]()
Post
#1
|
|
Moving Target ![]() ![]() Group: Members Posts: 380 Joined: 19-May 07 Member No.: 11,698 ![]() |
While looking through the contacts in the BBB (and Even the ones in contacts and Adventures), I found that there are only a handful. While the bulk of them do a good job detailing MOST contacts people would want, well, there is always room for more. Stat up any contacts you want here, especially if you think the book doesn't do a good job of providing alternatives.
Drug Dealer: Uses: Buying illegal drugs, Street Info, Underground info Places to meet: Streets of a Z zone, crack houses, Gang Turf Similar contacts: Standard Ganger, Street Snitch Okay, so you want drugs, who do you go to? Well, if it's any kind of illegal, you can hit up the drug dealer. He's got his fingers in as many pies as he can, and what drugs he can't get for you, he can find someone who will. His fees might be a bit high, but he always comes through with the stuff, and hey, the first hit is always free. Most Dealers belong to a gang, or are at least cozy with one so that they don't mind him pushing his product in their territory. But it's not just brainbenders he's throwin' out, you hear a lot of info when you have your ear to the ground, and most druggies who say it are too buzzed to member who they leaked the information to. The absolute best way to get on a drug dealer's good side is to be a druggie yourself. Failing that, being good in with the gang they work for is a good way. Lastly, you can simply pay them for their time and info, most dealers don't care how they get your money, all they want is the cash and the promise that you will come back for more. B A R S C I L W EDG ESS Init IP 2 2 4 2 4 3 2 4 2 5.5 7 1 Active Skils: Pistols 3, Social Group 3, Perception 2, Medicine 1, First Aid 1 Knowledge Skills: Street Drugs: 5, Gang Turf 4, Underworld Politics 2, Local Area Knowledge (Home City) 3 Cyberware: Datajack, ChipJack, Headware Comlink (Rating 3, fitted for BTL/Hotsim) Stuff: Rancor Sting, Colt America on Hidden Gunarm Slide, Armor 4/3 Ancients Smuggler Uses: Smuggling Info, Illegal goods, Smuggling Jobs Places to meet: Local Ancients hangout, Online Similar Contacts: Go-Ganger, Professional Smuggling crew The Ancients are a group of elves dedicated to making themselves the next big syndicate, and some say they are already there. However, it is tough for them to shed their go-ganging roots, and they still attract a lot of elves with more bike parts than brains. Some though, are wholey dedicated to making more money and proving their worth to the underground community. These smugglers are branching out as much as they can, selling what they steal, and hoping to get to play with the big boys. Now if only they could keep their foot-soldiers in line. B A R S C I L W EDG ESS Init IP 3 4 4 2 3 3 2 3 2 5.2 7 1 Active Skills: Pilot-Wheeled Vehicle (Motorcycle) 4(+2), Automotive Mechanic: 2, Automatics 3, Perception 2 Knowledge Skills: Smuggling routs: 4, Gang Turf: 3, Underground Politics: 3, Import/Export Laws: 2, Police tactics: 3 Cyberware: Smuggling Compartment, Datajack, Control Rig Stuff: Styer TMP (and ammo), Comlink (rating 3), Suped up racing bike (Contrail) Riding armor (4/7) |
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 27th August 2025 - 06:12 AM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.