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Running Target ![]() ![]() ![]() Group: Members Posts: 1,498 Joined: 4-August 05 From: ADL Member No.: 7,534 ![]() |
Shadowrun Gaussian Based will be a SR4 total rules conversion based on Gaussian distributions.
The basic random number generator will be 3d20 - 31 (or two green positive d20 a red negative d20 - 10) or a simple cell phone app. The 3d20 are an approximation of a Gaussian distribution with mean 0 and standard deviation of 10. The java cellphone app just outputs a true 0/10 gaussian distribution. Goals of the system are: Unified rules, which can handle a lot of different situations with generalized concepts (e.g. Sensors in vehicles are the same as in gear as in cyberware, the size ist just different). Specialized rules do not change the balance of more general rules but add deviations from the mean (surgery rules do not in the mean, add to the cost of cyberware, but give detail on how to spend more or less money on that part of the cyberware experience) Complete rule set (you can always have more specialized rules, but see above). Every action should have a counter action included (magical search, cyberware scanning . . .) Result of skill tests should be realistic (gaussian) and easy to estimate (in the mean the gaussian die adds 0). Generalized balanced cyberware system (excel sheet that lets you generate your own cyberware, like "cyber muscle replacement that gives +x on strength and +y on agility"). Generalized balanced ki power system. Generalized balanced weapon creation system. Generalized balanced spell creation system. Complex but not complicated rules. Use of complex functions in sheets and character creation (done by a sheet), easy math during game play. Use of opensource software: - openoffice for character sheets (including the generators). - tex for rules - java for cellphone apps - python for pc apps I will recycle my DHGB (Dark Heresy Gaussian Based) rule set for SRGB: If you want an impression on how the rules will look like, read those (some 100 pages). grab the rules pdf here and the whole pack with rules charsheet (for openoffice, implements the complex functions in character creation for you) and other stuff here I will use this thread as my notepad to discuss concepts and game mechanics. |
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Lo-Fi Version | Time is now: 21st February 2025 - 01:17 PM |
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