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Target ![]() Group: Members Posts: 24 Joined: 6-February 10 From: Rio de Janeiro Member No.: 18,117 ![]() |
I started GMing to a new group (most of them are completely new to RPG) and I'm having a little trouble in getting them to come up with ideas for their Knowledge skills. It's already been hard as hell to get them to pick their skills, since they were only getting the main skills for their characters (Gunslingers picking up firearms and dodge, hackers picking hacking, etc.), without expanding to what the "real" character really knows.
Well, after some tries and explanations how the game works, they got some leeway and went a bit further ahead... that's a start at least. I'll try to get more out of them after their first run (so they'll have a clue as to what's going on in that crazy-creativity-no-rules-are-obligatory-game). So, anybody got ANY kind of skill list for Knowledge skills? The one in the book is just too short, it doesn't even touch the iceberg... |
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Lo-Fi Version | Time is now: 13th April 2025 - 09:27 AM |
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