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Snow_Fox
post Apr 27 2010, 03:19 AM
Post #1


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In the world of Shadowrun, Magic is real. The only sacred cows are teleportation and time travel and even teleportation is not necessarily beyond the pale. Spells that exist work by manipulating the power put off by lving creatures. The spells that harm, mana and power bolts manipulate life by overloading a living creatures body, like blasting too much electricity through a circuit. Even Toxics use the power of life. They twist it and warp it but they still use the power of life, just seen through their particularly twisted spectrum.

But what if there’s another sort of way to perform Magick? Something that does not manipulate the power of life but is attuned to the lack of it. Not to the flow of life but its absence, the empty void at the edge of night, necromancy.

This would be completely different from existing schools of thought. You could not cross over and the outlook of the caster would be seriously demented. I mean the only things that exist like this in SR are the infected and the ability to create zombies.

The sort of spells that came to mind were:

Drain life: which does not ‘wound’ like a combat spell but takes health from the target and gives it to the caster.

Speak with/command the dead: The summoning of ghosts, not nature/elemental spirits.

Decay: The entropy that wears down material

Form a zombie, but one that encases and entraps the soul of the person.

Raise the dead, but is coming back always good?

Any other thoughts?





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Posts in this topic
- Snow_Fox   Necromancy   Apr 27 2010, 03:19 AM
- - Athenor   Drain life is best represented by Drain Essence, w...   Apr 27 2010, 03:26 AM
|- - Aerospider   QUOTE (Athenor @ Apr 27 2010, 04:26 AM) D...   Apr 27 2010, 08:39 AM
- - Karoline   QUOTE (Snow_Fox @ Apr 26 2010, 10:19 PM) ...   Apr 27 2010, 03:51 AM
|- - Manunancy   QUOTE (Karoline @ Apr 27 2010, 05:51 AM) ...   Apr 27 2010, 06:04 AM
- - Yerameyahu   It's just a new tradition, but cool new spells...   Apr 27 2010, 03:55 AM
- - Shinobi Killfist   The quick way is to take voodoo and make it a logi...   Apr 27 2010, 05:18 AM
|- - Udoshi   QUOTE (Shinobi Killfist @ Apr 26 2010, 10...   Apr 27 2010, 05:26 AM
- - Dakka Dakka   True undead are impossible in Shadowrun. While you...   Apr 27 2010, 07:26 AM
|- - Manunancy   QUOTE (Dakka Dakka @ Apr 27 2010, 09:26 A...   Apr 27 2010, 10:49 AM
- - Ascalaphus   I've wondered at the lack of true necromancy t...   Apr 27 2010, 07:51 AM
|- - Catadmin   QUOTE (Ascalaphus @ Apr 27 2010, 02:51 AM...   Apr 27 2010, 11:14 PM
- - Hagga   QUOTE (Snow_Fox @ Apr 27 2010, 03:19 AM) ...   Apr 27 2010, 10:10 AM
- - PatB   Got a mage who made an heusoterism type of traditi...   Apr 27 2010, 12:42 PM
- - Rasumichin   Street Magic names necromancy as one of the twiste...   Apr 27 2010, 01:11 PM
- - Dakka Dakka   IIRC Blood Magic, Invoking Blood Spirits, Sacrific...   Apr 27 2010, 01:40 PM
|- - PatB   QUOTE (Dakka Dakka @ Apr 27 2010, 09:40 A...   Apr 27 2010, 07:45 PM
- - nezumi   Decay and entropy are actually more functions of l...   Apr 27 2010, 03:39 PM
|- - Shinobi Killfist   QUOTE (nezumi @ Apr 27 2010, 11:39 AM) De...   Apr 27 2010, 08:43 PM
- - Dakka Dakka   What's TOG? I agree with your opinion though.   Apr 27 2010, 04:15 PM
- - nezumi   The Other Game.   Apr 27 2010, 04:40 PM
- - Snow_Fox   I'd forgotten cybermancy but there is somethin...   Apr 27 2010, 11:59 PM
|- - Daddy's Little Ninja   If these spells do not rely on life/mana/biosphere...   Apr 28 2010, 08:43 PM
- - last_of_the_great_mikeys   I imagine necromancy might involve causing an astr...   Apr 28 2010, 02:09 AM
- - Snow_Fox   Freaquently, but your kids love me. Otherwise I...   Apr 29 2010, 11:04 AM


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