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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,577 Joined: 26-February 02 From: Gwynedd Valley PA Member No.: 1,221 ![]() |
In the world of Shadowrun, Magic is real. The only sacred cows are teleportation and time travel and even teleportation is not necessarily beyond the pale. Spells that exist work by manipulating the power put off by lving creatures. The spells that harm, mana and power bolts manipulate life by overloading a living creatures body, like blasting too much electricity through a circuit. Even Toxics use the power of life. They twist it and warp it but they still use the power of life, just seen through their particularly twisted spectrum.
But what if there’s another sort of way to perform Magick? Something that does not manipulate the power of life but is attuned to the lack of it. Not to the flow of life but its absence, the empty void at the edge of night, necromancy. This would be completely different from existing schools of thought. You could not cross over and the outlook of the caster would be seriously demented. I mean the only things that exist like this in SR are the infected and the ability to create zombies. The sort of spells that came to mind were: Drain life: which does not ‘wound’ like a combat spell but takes health from the target and gives it to the caster. Speak with/command the dead: The summoning of ghosts, not nature/elemental spirits. Decay: The entropy that wears down material Form a zombie, but one that encases and entraps the soul of the person. Raise the dead, but is coming back always good? Any other thoughts? |
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Lo-Fi Version | Time is now: 25th July 2025 - 04:59 PM |
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