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Running Target ![]() ![]() ![]() Group: Members Posts: 1,129 Joined: 11-June 03 From: Tir Tairngire Member No.: 4,712 ![]() |
I was writing a new run today. I started thinking about the meet and what I could do a little different with it. Got me thinking about bouncers and scanners at the doors to the different bars, night clubs, and lounges around town. This, coupled with all of the shadowart imagery we get in our lovely sourcebooks.
I realize that there are penalties for all of the different stages of possessing or using a weapon in the game (and I enforce these when my runners get caught with weapons by LS or KE). The imagery however, seems to counter the rigid laws against toting weapons around. Most street-level 'snapshots' seem to show numerous criminal types partying it up on the streets, guns hanging off their hips or strapped to their backs. I understand that some of this is for the glorification of the lifestyle and all that. That aside, when said gun/weapon-wielding criminals visit their favorite watering hole to meet up with some fat cat Johnson and are checked at the door, is there a standard policy about someone carrying weapons around with them? It seems like there's always a coat closet area for guns. Should bars and night clubs maintain a sense of "well, the world's a shitty place. I can understand why you're packing" type of attitude? Or, should they be more "Holy Crap! That's a frickin' gun!!! Someone call Lonestar!!!"? I've always played that short of the most upstanding of places, most establishments have some sort of understanding of this type of situation. Just wondering how some of you others have either GM'ed or experienced through the PC's eyes, this situation. Your thoughts? |
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Lo-Fi Version | Time is now: 13th August 2025 - 03:45 AM |
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