Jul 1 2010, 07:03 AM
Post
#1
|
|
|
Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,473 Joined: 24-May 10 From: Beijing Member No.: 18,611 |
Mist (Environmental, Area)
Type: P Range: LOS (A) Duration: I DV: (F ๗ 2) + 3 Mist creates a thick fog that fills the entire area of effect. The mist is dense and difficult to see through, imposing a visibility modifier equal to the hits scored by the caster. Because the spell is not sustained, the mist dissipates quickly, based on the surrounding temperature and winds; reduce the vision modifier by 1 per Combat Turn. Shadow (Environmental, Area) Type: P Range: LOS (A) Duration: S DV: (F ๗ 2) + 1 Shadow creates a globe of darkness with a radius equal to the spells Force in meters. Every hit imposes a 1 die pool visibility modifier against targets within the area (maximum 6). The only difference that I can see between these two spells is that Mist is Instant, whilest Shadow is Sustained. In the spell creation rules of Street Magic, Duration of Instant and Sustained are both +0 DV. So why does Mist have a DV of (F/2)+3 and Shadow a DV of (F/2)+1? Am I missing something (errata?) or is there a misprint somewhere? |
|
|
|
phlapjack77 Mist vs. Shadow Jul 1 2010, 07:03 AM
Caelwyn Well shadow has a clearly delineated area of affec... Jul 1 2010, 07:26 AM
phlapjack77 "The base radius for all area spells is the F... Jul 1 2010, 07:42 AM
toturi QUOTE (phlapjack77 @ Jul 1 2010, 03:42 PM... Jul 1 2010, 09:12 AM
Caelwyn Well thats what i get for answering without the bo... Jul 1 2010, 07:48 AM
Makki would you rule one can't penetrate mist/shadow... Jul 1 2010, 08:33 AM
Traul Even if it could, one would just have to close the... Jul 1 2010, 09:20 AM
phlapjack77 I agree with you, RAW, it sounds like Mist can go ... Jul 1 2010, 09:22 AM
Ascalaphus Mist would block low-light vision and thermographi... Jul 1 2010, 09:27 AM
Traul QUOTE (Ascalaphus @ Jul 1 2010, 11:27 AM)... Jul 1 2010, 09:53 AM
phlapjack77 Traul, that's exactly what I'm thinking. ... Jul 1 2010, 09:30 AM
phlapjack77 Ascalaphus, I think both Mist and Shadow block low... Jul 1 2010, 09:34 AM
Ascalaphus QUOTE (phlapjack77 @ Jul 1 2010, 11:34 AM... Jul 1 2010, 09:53 AM
Czar Eggbert I would say there are two reasons.
1) Mist can b... Jul 2 2010, 02:03 AM
TheOOB A sustained spell can last longer, say for stakeou... Jul 2 2010, 02:51 AM
Shinobi Killfist Do vision mods actually help for these spells?
Sh... Jul 2 2010, 03:38 AM
phlapjack77 I guess everyone has some good points, but I feel ... Jul 2 2010, 04:58 AM
Shinobi Killfist Well technically it is correct. It is an illusion... Jul 2 2010, 05:24 AM
phlapjack77 Both are manipulation spells...
I agree, hard rul... Jul 2 2010, 05:31 AM
Shinobi Killfist Wow, others had said it was an illusion and I had ... Jul 2 2010, 06:28 AM
Tymeaus Jalynsfein QUOTE (Shinobi Killfist @ Jul 2 2010, 12... Jul 2 2010, 11:13 PM
phlapjack77 I agree, it seems like darkness should be a physic... Jul 2 2010, 07:15 AM
Apathy Has anyone mentioned yet that shadows/darkness don... Jul 2 2010, 01:29 PM
phlapjack77 Interesting idea...
I don't think that's ... Jul 2 2010, 02:32 PM
McCummhail They are different drain values because of how you... Jul 2 2010, 06:50 PM
Ascalaphus Could it be because it's for shadowrunners, no... Jul 3 2010, 12:34 AM
phlapjack77 yer right, then we'd be playing this: http://... Jul 4 2010, 01:26 AM![]() ![]() |
|
Lo-Fi Version | Time is now: 23rd April 2026 - 12:09 PM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.