Mystic Adept Help |
Mystic Adept Help |
Jul 2 2010, 01:27 AM
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Target Group: New Member Probation Posts: 1 Joined: 2-July 10 Member No.: 18,782 |
Hey all,
I am new to this forum but have been playing shadowrun for about a year now. I am going to try my hands at a mystic adept for the first time and am looking for some advice and help. My plan is to play the character as an anti-mage / paracritter / spirit bounty hunter. 1) Race: Most likely dwarf for the higher will 2) Magic: 5 or 6? How to split it (5 adept / 1 mage)? 3) Adept abilities vs mage spells. Should I focus on adept powers that I can not get through spells (improved skills, etc)? Focus on mage spells such as imp ability/reflexes along with some detection and health spells. 4) Should I grab some 'ware to balance out myself or would the loss of a magic point hurt my ability to deal with drain etc to much. I am moving more towards taking some bioware (Muscle toner, platelet factory, etc) Anything else? 5) Skills: Lost of counterspell (4 or 5), spellcasting, and a little summoning and banishing. For combat focus on Longarm (spirit doom elephant gun), seconds as a club if modified, and a little pistol skill for unintended situations and SnS Any advice or ex characters you all could help with would be appreciated. |
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