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> Recruitment/soundingboard: Cowboys and Indians, A matrix-only PCC Submersion task.
Saint Sithney
post Jul 20 2010, 03:15 AM
Post #1


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Ready
10 PRINT "Hello and welcome! I am happy that you have expressed interest in this Play by Post game!"

20 INPUT "Would you like to hear about and discuss the current structural incarnation of the concept? (y/n)", A$

30 IF A$ = "y" THEN GOTO 80

40 INPUT "Would you like to see the suggested Character Creation rules? (y/n)", B$

50 IF B$ = "y" THEN GOTO 70

60 PRINT "The purpose of this thread is BASICally to be a place for interested players to ask questions and make suggestions. As of now, this Fully Matrix Based Game concept is still swimming in my head and it will require specialized house rules and further clarification. Because of this, it behooves potential players to clarify as much as possible before breaking out their spreadsheets. So, if you are interested in playing, please do ask as many questions as you can. They help me as well as you.

70 PRINT "Character Creation, as it stands, will be accomplished with the Karmagen system using modified German rules. This means that you will be paying 5x rating for Attributes and 1x BP cost for standard Races (2x for non-standard races.) Also, your Edge and Resonance stats will fall under the same cap as the rest of your Attributes. Characters should be made using 700 karma + bonus Knowledge skill Karma = 12(Log + Int) but your Attribute cap will still be 375 karma in total (plus a matching amount equal to race cost.) Starting Submersion Grades are allowed for TMs and Software up to availability 15 will be allowed to Mundanes, allowing for program options and custom Software above 6. All other gear should be availability 12 unless acquired with the Restricted Gear quality. Contacts and Lifestyle should not be an issue, but do not assume that there will be no interaction with the meat world. It also bears mention that I will not be using Reality Filter, since I don't want to describe every setting to fit each individual's Metaphor Set. Speaking of which, personas will be more important than bios, so don't worry too much about history."

80 PRINT "The game concept is that a Network of Technomancers from the Pueblo Corporate Council are on a "Great Hack" Submersion Task. All of the players should be either Technomancers or their Mundane friends who are tagging along to study the nature of Resonance in more depth. The game will begin "in medias Res" with the group already past a choke point gateway into a very thick piece of Trix which they have yet to identify. At this point, their only contact with the outside world will be Tether, who is watching their meat-world bodies. As this will be a Matrix dungeon of sorts, there will likely be multiple choke points and downtime in the form of Probing. I'm playing with the idea that, as time inside accumulates, characters will likely need to sleep while still jacked into this hostile network. For Technomancers, this will get a bit strange. Having just watched Inception (twice (IMG:style_emoticons/default/wobble.gif) ) I want to play with the idea of 'what happens in the unconscious mind of a person whose brain is constantly jacked into the world's collective digital knowledge.' Any Mundanes will just have to sleeze their way back in as needed and hold down the path with Agents. Mundanes will largely fill the role of Anchors, who keep the pathways open and guard the flanks with swarms of Mooks. Mancers will play Point Men and Faces, mainly concerning themselves with getting deeper and handling the local fauna. I'm still plotting everything out, but this should be a progressive-difficulty closed-ended game consisting of three Acts and involving meatspace only through remote. If you want to become intimate with the Matrix rules, this should be a good exercise."

90 PRINT "Thanks for listening! Goodbye!"

100 END
Run

Plot related spoilers (if you want to maintain the element of surprise, skip this):
[ Spoiler ]


This is.. this is going to get surreal..
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Posts in this topic
- Saint Sithney   Recruitment/soundingboard: Cowboys and Indians   Jul 20 2010, 03:15 AM
- - Saint Sithney   Almost forgot to mention, as I plan on doing this ...   Jul 20 2010, 07:38 AM
- - Karoline   Rating 15 software? That's leaps and bounds a...   Jul 20 2010, 01:09 PM
- - DrZaius   As I mentioned before, I would be interested, if o...   Jul 20 2010, 01:13 PM
- - Branmac   Interesting. I have always liked the idea of TM, b...   Jul 20 2010, 02:37 PM
- - The Limper   Hi, I am interested, if only to learn about SR4 in...   Jul 20 2010, 09:26 PM
- - Saint Sithney   QUOTE (Karoline @ Jul 20 2010, 06:09 AM) ...   Jul 21 2010, 04:09 AM
- - Karoline   Karmagen isn't that complex. You get 700 karm...   Jul 21 2010, 01:15 PM
- - The Limper   I think I should heed your advice, what do you thi...   Jul 21 2010, 03:52 PM
- - Karoline   Yeah, mundane would mean any non-technomancer. Le...   Jul 21 2010, 04:10 PM
- - Belvidere   I'd be incredibly interested in this, if there...   Jul 21 2010, 04:32 PM
|- - Saint Sithney   QUOTE (Belvidere @ Jul 21 2010, 09:32 AM)...   Jul 21 2010, 04:57 PM
- - Saint Sithney   It's worth noting that I don't expect TMs ...   Jul 21 2010, 04:52 PM
|- - Karoline   QUOTE (Saint Sithney @ Jul 21 2010, 12:52...   Jul 21 2010, 08:42 PM
- - Karoline   I've actually made a quite good TM for 700 kar...   Jul 21 2010, 05:19 PM
- - Belvidere   Question about karma gen? This is my first time do...   Jul 21 2010, 05:32 PM
|- - Saint Sithney   QUOTE (Belvidere @ Jul 21 2010, 10:32 AM)...   Jul 21 2010, 05:36 PM
|- - Belvidere   QUOTE (Saint Sithney @ Jul 21 2010, 01:36...   Jul 21 2010, 05:40 PM
- - Belvidere   GM Call here. What do you think Compulsive:Talker ...   Jul 21 2010, 05:49 PM
- - Branmac   Now here is a question for you, if we have to slee...   Jul 21 2010, 09:05 PM
- - Saint Sithney   QUOTE (Belvidere @ Jul 21 2010, 10:49 AM)...   Jul 21 2010, 10:51 PM
- - Karoline   TMs can be at multiple places at once. They can b...   Jul 21 2010, 11:18 PM
|- - Saint Sithney   QUOTE (Karoline @ Jul 21 2010, 04:18 PM) ...   Jul 23 2010, 05:25 AM
- - Karoline   Alright, here is Flow. Not 100% done, still need ...   Jul 22 2010, 02:05 PM
- - Belvidere   Sorry for taking so long with my character. This i...   Jul 23 2010, 12:21 AM
- - Karoline   Right, but it is still possible to be in multiple ...   Jul 23 2010, 04:04 PM
- - Branmac   Since I am still trying to get the hang of TM...   Jul 23 2010, 07:21 PM
|- - Karoline   QUOTE (Branmac @ Jul 23 2010, 03:21 PM) S...   Jul 23 2010, 07:49 PM
|- - Branmac   QUOTE (Karoline @ Jul 23 2010, 02:49 PM) ...   Jul 23 2010, 08:42 PM
|- - Saint Sithney   QUOTE (Karoline @ Jul 23 2010, 11:49 AM) ...   Jul 24 2010, 02:05 AM
- - Minchandre   There's still room, right? I think I'll b...   Jul 24 2010, 06:18 AM
- - Karoline   Thought there was some indication that we were som...   Jul 24 2010, 02:15 PM
- - Saint Sithney   Well, a Pixie would be a bit strange in the settin...   Jul 25 2010, 12:52 AM
- - Saint Sithney   Oh, and good news everyone! The esteemed Tyme...   Jul 25 2010, 01:02 AM
- - Minchandre   I'm not dead-set on the pixie hacker, and most...   Jul 25 2010, 01:34 AM
- - Saint Sithney   Yikes! I guess I could see that kind of charac...   Jul 25 2010, 02:20 AM
|- - Minchandre   QUOTE (Saint Sithney @ Jul 24 2010, 07:20...   Jul 25 2010, 02:25 AM
- - Saint Sithney   I wouldn't normally object, but, you know, tim...   Jul 25 2010, 02:37 AM
- - Minchandre   You know, I think I actually like the newer, fluff...   Jul 25 2010, 03:38 AM
- - Saint Sithney   IC can be relatively easy. Only one piece of IC c...   Jul 25 2010, 03:49 AM
- - The Limper   Hi, Iam working on my character, I got a copy of ...   Jul 25 2010, 04:47 AM
|- - Karoline   QUOTE (The Limper @ Jul 24 2010, 11:47 PM...   Jul 25 2010, 05:04 AM
|- - Saint Sithney   QUOTE (Karoline @ Jul 24 2010, 09:04 PM) ...   Jul 25 2010, 09:45 AM
- - The Limper   Also It will be an AI specialized in encryption/de...   Jul 25 2010, 04:51 AM
- - The Limper   Yes I have the runner companion, thanks for the cl...   Jul 25 2010, 04:11 PM
- - Minchandre   I'll put my character up soon. He's been ...   Jul 27 2010, 02:29 AM
- - Branmac   OK, here is what I came up with numbers wise. Back...   Jul 27 2010, 10:16 PM
- - Saint Sithney   You don't need to worry about the mute option ...   Jul 28 2010, 01:39 AM
- - The Limper   Just a quick update, I think I have my attributes,...   Jul 28 2010, 10:32 PM
- - Saint Sithney   I'm happy to help you along if you'd like ...   Jul 29 2010, 06:30 AM


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