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Target ![]() Group: Members Posts: 10 Joined: 20-October 09 Member No.: 17,772 ![]() |
So basically me and my group started Shadowrun three weeks ago. None of us have experience with the system. Last week we fumbled a bit with the combat system (missed on the initiative passes and a couple of modifiers). But this week we got into full combat... Basically it was the last combat in "Everyone's your friend".
The characters are, a Radical Eco-Shaman, a Street Samurai, a Gunslinger Adept (straight from the book) and a Bounty Hunter made from scratch. Point is, the character with the Gunslinger Adept, could make with two pistols, 12 attacks on a turn (3 initiative passes, 4 with two simple actions per pass), on the other hand the bounty hunter who fought in melee with two katanas, only had 1 attack with 1 complex action. The deal is, the gunslinger dispatched 3 guys in 2 turns, while the bounty hunter just hit one. Needles to say, the bounty hunter felt kinda useless. We all felt on the table that ranged combat was clearly superior to melee combat... Am I right? Or did we do something wrong? |
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Lo-Fi Version | Time is now: 12th March 2025 - 11:49 AM |
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