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Moving Target ![]() ![]() Group: Members Posts: 540 Joined: 5-May 09 From: California Member No.: 17,140 ![]() |
I think most of us here have played enough to see the usual characters. Gunslinger adepts, basic hackers/riggers, pure combat monsters, occult investigators, and their type but what I would like to know is what are the lesser played builds. Whether is it because they are not "optimal" enough or would only work in niche campaign types what are the characters that come to your mind?
For me it would have to be the mundane banisher. Whether he is a religious figure fighting against hostile spirits and their summoners or a street sam who got a little magic savvy and decided while APDS and Stick n Shock were good enough to take down the summoner maybe he needed to learn a few tricks to deal with their pets. Another would probably be a Technomancer mix build. When you make a mage you can make them a Combat Mage, a Face Mage, an Info Mage, etc. but when you make a TM who is vert similar in mechanics you can't mix at all without taking a big hit to your abilities as a hacker/rigger. I know a few house rules that make the matrix must faster paced and with these rules it would be possible to make a TechSam who can hack peoples gear fast enough that it actually matters in combat (think ghost in the shell style hacking) but without such house rules I see it being very difficult without extra points when starting your character. So I would like to know other odd characters and why they aren't used much if at all. |
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Lo-Fi Version | Time is now: 16th June 2025 - 10:55 PM |
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