Sep 3 2010, 01:02 PM
Post
#1
|
|
|
Target ![]() Group: Members Posts: 76 Joined: 29-August 10 Member No.: 18,981 |
The situation:
2 characters (with similar Armor) against a group of thugs. The results: Character 1 was "lucky" and all the attacks against him had a damage <= to his armor. He quickly fell unconsciuos. Caharcter 2 was "unlucky" and something like half of the attacks against him had a damage <= to his armor. He killed the goons ending badly stunned and badly injured. Mmm... who was the true lucky one? Any ideas on how to negate this "effect"? |
|
|
|
LukeZ Armor damage conversion Sep 3 2010, 01:02 PM
Mooncrow QUOTE (LukeZ @ Sep 3 2010, 08:02 AM) The ... Sep 3 2010, 01:19 PM
TommyTwoToes The problem with the mechanics ideas I am coming u... Sep 3 2010, 01:21 PM
sabs One possible way of doing it is this:
Have Physica... Sep 3 2010, 01:54 PM
Yerameyahu Stun's easier to get rid of than physical; Moo... Sep 3 2010, 02:38 PM
sabs It's not terribly unrealistic. IF you're ... Sep 3 2010, 03:24 PM
LukeZ QUOTE (sabs @ Sep 3 2010, 04:24 PM) It... Sep 3 2010, 04:01 PM
Myrgan I personally don't think this game mechanism n... Sep 3 2010, 05:06 PM
Mooncrow QUOTE (Myrgan @ Sep 3 2010, 12:06 PM) Sti... Sep 3 2010, 05:10 PM
Mordinvan QUOTE (Mooncrow @ Sep 3 2010, 10:10 AM) P... Sep 3 2010, 05:49 PM
Yerameyahu Well, there's no reason they wouldn't be w... Sep 3 2010, 07:30 PM
Mordinvan QUOTE (Yerameyahu @ Sep 3 2010, 01:30 PM)... Sep 3 2010, 07:45 PM
Sengir QUOTE (Mordinvan @ Sep 3 2010, 07:45 PM) ... Sep 4 2010, 12:43 AM
Mongoose QUOTE (LukeZ @ Sep 3 2010, 01:02 PM) Any ... Sep 4 2010, 12:11 AM
Yerameyahu Yes, it's totally unreasonable to take a ... Sep 4 2010, 01:16 AM
Mongoose QUOTE (Yerameyahu @ Sep 4 2010, 02:16 AM)... Sep 4 2010, 05:49 AM
jimbo Well, I (usually) hate to post negativity w/o offe... Sep 4 2010, 03:13 AM
Badmoodguy88 It is a step between being perfectly mobile with 1... Sep 4 2010, 03:29 AM
Redcrow IMO, one underlying problem with the Shadowrun com... Sep 4 2010, 06:40 AM
suoq I'm leaning toward playtesting Sabs way with t... Sep 4 2010, 10:49 AM
Myrgan I won't be too bothered about side effect 3), ... Sep 4 2010, 12:51 PM
Myrgan Here's an idea: maybe physical damage should h... Sep 4 2010, 01:32 PM
Yerameyahu See, I just feel like munchkin-y numeric manipulat... Sep 4 2010, 03:20 PM
Mongoose QUOTE (Yerameyahu @ Sep 4 2010, 04:20 PM)... Sep 4 2010, 04:31 PM
sabs But What I don't like is that the Stun monitor... Sep 4 2010, 04:31 PM
Mäx QUOTE (sabs @ Sep 4 2010, 07:31 PM) his f... Sep 4 2010, 04:37 PM
Yerameyahu I don't think that's the assumption I... Sep 4 2010, 04:50 PM
LukeZ QUOTE (Yerameyahu @ Sep 4 2010, 04:50 PM)... Sep 4 2010, 10:30 PM
Voran You could fiddle with armor a bit to make it more ... Sep 4 2010, 11:35 PM![]() ![]() |
|
Lo-Fi Version | Time is now: 24th April 2026 - 11:20 PM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.