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Target ![]() Group: Members Posts: 76 Joined: 29-August 10 Member No.: 18,981 ![]() |
The situation:
2 characters (with similar Armor) against a group of thugs. The results: Character 1 was "lucky" and all the attacks against him had a damage <= to his armor. He quickly fell unconsciuos. Caharcter 2 was "unlucky" and something like half of the attacks against him had a damage <= to his armor. He killed the goons ending badly stunned and badly injured. Mmm... who was the true lucky one? Any ideas on how to negate this "effect"? |
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Lo-Fi Version | Time is now: 26th July 2025 - 02:53 PM |
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