Sep 30 2010, 09:59 PM
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Moving Target ![]() ![]() Group: Members Posts: 427 Joined: 24-June 09 From: Earth...I hope... Member No.: 17,317 |
So I'm playing around with the idea of time travel in my game...not anything the player's can control, kind of more like Sliders (which I realize isn't time travel) where the players are trying to get home. I'm just curious what some of your ideas might be about adapting to the early 21st century (thinking of sending them back to 2000-ish).
Most of my players are human but I do have a dwarf and a dryad. The dryad might be a little iffy, but nothing so obviously inhuman as a troll will be present. I'm thinking of having Magic still exist somewhat, since the way I understand, it was kind of always there...it just became accessible during the awakening... but it will of course be less effective. The matrix is right out, of course, and anything that REQUIRES it will be useless. I think only one of my characters has visible cyberware, his eyes and one arm, so that should be fine. So that's what I want to toy around with. I have a way of getting them to the past as well as getting them back, its mostly just a "what do you think of this/do you have suggestions?" And before anyone starts, I am NOT going to be toying around with paradoxes or major alterations to the timeline due to player actions. Minor changes maybe, but this is ultimately just a fun adventure for the players. |
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Mr. Mage Time Travel Sep 30 2010, 09:59 PM
Summerstorm GRAAAAH... TIME-TRAVEL... we meet again.
Well, on... Sep 30 2010, 10:33 PM
Mr. Mage QUOTE (Summerstorm @ Sep 30 2010, 06:33 P... Sep 30 2010, 11:18 PM
CanRay Hey, there's always the Time Travel Face Bags... Sep 30 2010, 10:37 PM
jaellot I say let them see the groundwork being laid for t... Sep 30 2010, 11:12 PM
Mr. Mage QUOTE (jaellot @ Sep 30 2010, 07:12 PM) I... Sep 30 2010, 11:21 PM
Toloran Time Travel adventures can either be a ton of fun ... Oct 1 2010, 12:05 AM
nezumi Would be cheesy, but a lot of fun.
Cyberware woul... Oct 1 2010, 12:43 AM
Saint Hallow QUOTE (nezumi @ Sep 30 2010, 08:43 PM) Yo... Oct 1 2010, 04:12 AM
jaellot I didn't even think of the money issue, your p... Oct 1 2010, 12:44 AM
CanRay Here's a problem, how do you explain the Troll... Oct 1 2010, 01:02 AM
Mr. Mage QUOTE (CanRay @ Sep 30 2010, 09:02 PM) He... Oct 1 2010, 02:58 AM
Dwight QUOTE (CanRay @ Sep 30 2010, 06:02 PM) He... Oct 1 2010, 03:03 PM
Tanegar Magic during the Fifth World is only accessible to... Oct 1 2010, 04:11 AM
Platinum QUOTE (Tanegar @ Oct 1 2010, 12:11 AM) Ma... Oct 1 2010, 03:13 PM
Tanegar QUOTE (Platinum @ Oct 1 2010, 11:13 AM) G... Oct 1 2010, 06:54 PM
Dahrken QUOTE (Tanegar @ Oct 1 2010, 08:54 PM) Pa... Oct 2 2010, 05:35 AM
Saint Hallow 2 words... Quantum Leap. The runners encounter th... Oct 1 2010, 04:16 AM
CanadianWolverine Hoo boy this sounds like a fun idea. The biggest h... Oct 1 2010, 05:21 AM
Yama King Buy stock in Ares then leave a will to hold the st... Oct 1 2010, 01:50 PM
nezumi It would indeed be very cool if your characters ar... Oct 1 2010, 02:37 PM
Yama King Played in a game that tried to capture the first c... Oct 1 2010, 02:50 PM
sabs QUOTE (Yama King @ Oct 1 2010, 03:50 PM) ... Oct 1 2010, 02:52 PM
CanRay Spike Babies allowed for Dwarves and Elves to be a... Oct 1 2010, 03:12 PM
TommyTwoToes If they are broke, one of them could try to sell a... Oct 1 2010, 03:23 PM
sabs If you had a Pixie character it would just die.
l... Oct 1 2010, 06:56 PM
jaellot Also of the metavariants, elves and dwarves were b... Oct 2 2010, 02:19 AM
Christian Lafay I always liked the idea of going forward in time a... Oct 2 2010, 02:31 AM
CanRay QUOTE (Christian Lafay @ Oct 1 2010, 09:3... Oct 2 2010, 02:34 AM
Christian Lafay QUOTE (CanRay @ Oct 2 2010, 03:34 AM) 205... Oct 2 2010, 02:42 AM![]() ![]() |
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