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Mr. Mage
post Sep 30 2010, 09:59 PM
Post #1


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So I'm playing around with the idea of time travel in my game...not anything the player's can control, kind of more like Sliders (which I realize isn't time travel) where the players are trying to get home. I'm just curious what some of your ideas might be about adapting to the early 21st century (thinking of sending them back to 2000-ish).

Most of my players are human but I do have a dwarf and a dryad. The dryad might be a little iffy, but nothing so obviously inhuman as a troll will be present. I'm thinking of having Magic still exist somewhat, since the way I understand, it was kind of always there...it just became accessible during the awakening... but it will of course be less effective. The matrix is right out, of course, and anything that REQUIRES it will be useless. I think only one of my characters has visible cyberware, his eyes and one arm, so that should be fine.

So that's what I want to toy around with. I have a way of getting them to the past as well as getting them back, its mostly just a "what do you think of this/do you have suggestions?"

And before anyone starts, I am NOT going to be toying around with paradoxes or major alterations to the timeline due to player actions. Minor changes maybe, but this is ultimately just a fun adventure for the players.
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Posts in this topic
- Mr. Mage   Time Travel   Sep 30 2010, 09:59 PM
- - Summerstorm   GRAAAAH... TIME-TRAVEL... we meet again. Well, on...   Sep 30 2010, 10:33 PM
|- - Mr. Mage   QUOTE (Summerstorm @ Sep 30 2010, 06:33 P...   Sep 30 2010, 11:18 PM
- - CanRay   Hey, there's always the Time Travel Face Bags...   Sep 30 2010, 10:37 PM
- - jaellot   I say let them see the groundwork being laid for t...   Sep 30 2010, 11:12 PM
|- - Mr. Mage   QUOTE (jaellot @ Sep 30 2010, 07:12 PM) I...   Sep 30 2010, 11:21 PM
- - Toloran   Time Travel adventures can either be a ton of fun ...   Oct 1 2010, 12:05 AM
- - nezumi   Would be cheesy, but a lot of fun. Cyberware woul...   Oct 1 2010, 12:43 AM
|- - Saint Hallow   QUOTE (nezumi @ Sep 30 2010, 08:43 PM) Yo...   Oct 1 2010, 04:12 AM
- - jaellot   I didn't even think of the money issue, your p...   Oct 1 2010, 12:44 AM
- - CanRay   Here's a problem, how do you explain the Troll...   Oct 1 2010, 01:02 AM
|- - Mr. Mage   QUOTE (CanRay @ Sep 30 2010, 09:02 PM) He...   Oct 1 2010, 02:58 AM
|- - Dwight   QUOTE (CanRay @ Sep 30 2010, 06:02 PM) He...   Oct 1 2010, 03:03 PM
- - Tanegar   Magic during the Fifth World is only accessible to...   Oct 1 2010, 04:11 AM
|- - Platinum   QUOTE (Tanegar @ Oct 1 2010, 12:11 AM) Ma...   Oct 1 2010, 03:13 PM
|- - Tanegar   QUOTE (Platinum @ Oct 1 2010, 11:13 AM) G...   Oct 1 2010, 06:54 PM
|- - Dahrken   QUOTE (Tanegar @ Oct 1 2010, 08:54 PM) Pa...   Oct 2 2010, 05:35 AM
- - Saint Hallow   2 words... Quantum Leap. The runners encounter th...   Oct 1 2010, 04:16 AM
- - CanadianWolverine   Hoo boy this sounds like a fun idea. The biggest h...   Oct 1 2010, 05:21 AM
- - Yama King   Buy stock in Ares then leave a will to hold the st...   Oct 1 2010, 01:50 PM
- - nezumi   It would indeed be very cool if your characters ar...   Oct 1 2010, 02:37 PM
- - Yama King   Played in a game that tried to capture the first c...   Oct 1 2010, 02:50 PM
|- - sabs   QUOTE (Yama King @ Oct 1 2010, 03:50 PM) ...   Oct 1 2010, 02:52 PM
- - CanRay   Spike Babies allowed for Dwarves and Elves to be a...   Oct 1 2010, 03:12 PM
- - TommyTwoToes   If they are broke, one of them could try to sell a...   Oct 1 2010, 03:23 PM
- - sabs   If you had a Pixie character it would just die. l...   Oct 1 2010, 06:56 PM
- - jaellot   Also of the metavariants, elves and dwarves were b...   Oct 2 2010, 02:19 AM
- - Christian Lafay   I always liked the idea of going forward in time a...   Oct 2 2010, 02:31 AM
- - CanRay   QUOTE (Christian Lafay @ Oct 1 2010, 09:3...   Oct 2 2010, 02:34 AM
- - Christian Lafay   QUOTE (CanRay @ Oct 2 2010, 03:34 AM) 205...   Oct 2 2010, 02:42 AM


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