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> Cleaning up the Game a bit
Gavriel
post Dec 9 2010, 12:02 AM
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Has anyone played around with static defense values? I'm wondering because the game seems kinda clunky with 3 rolls involved in every combat action (To hit, Defense, and Damage Resistance) Coming from playing Exalted, this seems very slow paced. I was therefore considering playing with a way to derive a defense value that all players have which the attacker just needs to make the threshold of to hit. Thereby reducing it to two rolls, attack and damage resistance. My thought was that your standard ranged dv would be half your reaction plus environment modifiers (Making environment stronger while reaction becomes weaker) and add half your dodge if you take the defend action. Melee would be reaction plus relevant skill/2 + situational modifier. Has anyone else tried something like this?
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- Gavriel   Cleaning up the Game a bit   Dec 9 2010, 12:02 AM
- - Udoshi   Buy Hits. Hell, the game even suggests doing so f...   Dec 9 2010, 12:09 AM
|- - Mäx   QUOTE (Udoshi @ Dec 9 2010, 02:09 AM) sit...   Dec 9 2010, 07:27 AM
|- - Takino   QUOTE (Mäx @ Dec 8 2010, 11:27 PM) That...   Dec 9 2010, 09:47 AM
|- - Cain   QUOTE (Takino @ Dec 9 2010, 01:47 AM) Tha...   Dec 9 2010, 11:09 AM
|- - Ramorta   QUOTE (Cain @ Dec 9 2010, 06:09 AM) I...   Dec 9 2010, 10:59 PM
- - Yerameyahu   There have been a couple threads about this. It re...   Dec 9 2010, 12:25 AM
- - jaellot   I've taken out the defender's initial Dodg...   Dec 9 2010, 01:46 AM
- - Yerameyahu   Surely both of those massively unbalance the mecha...   Dec 9 2010, 01:55 AM
- - jaellot   True. Like I said, still up in the air on the resi...   Dec 9 2010, 04:04 AM
- - TeOdio   In my buddies campaign I play a troll physad that ...   Dec 9 2010, 06:20 AM
- - Ascalaphus   I've houseruled the opposite in an old-school ...   Dec 9 2010, 12:13 PM
|- - tete   QUOTE (Ascalaphus @ Dec 9 2010, 12:13 PM)...   Dec 9 2010, 08:20 PM
- - The Monk   could just add the Defense and Damage Resistance t...   Dec 9 2010, 08:35 PM
- - deek   Even with the multiple rolls per combat, that acti...   Dec 9 2010, 08:49 PM
- - Gavriel   My concern with making damage resistance static is...   Dec 9 2010, 08:52 PM
- - Ascalaphus   QUOTE (The Monk @ Dec 9 2010, 10:35 PM) c...   Dec 9 2010, 09:10 PM
- - Yerameyahu   The other problem is that it can mean a large redu...   Dec 9 2010, 09:24 PM
- - The Monk   Quick maths: if Defense and Damage Resistance is a...   Dec 9 2010, 09:38 PM


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