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> HR: Lower Skill Costs for humans
Falconer
post May 8 2011, 05:27 PM
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This is an idea which popped into my head in another thread but mathematically it seems to work out quite neatly.


One of the problems in game for humans is metas always have larger dice pools (attribute + skill). This is largely because the 'bundled' attribute costs of metas is lower and that's without even considering their higher attribute caps which come with them. Generally I don't feel +1 edge makes up for it.


The idea is rather simple... Reduce skill costs by 25% for humans. This means more and more varied skills at chargen. And lower advancement costs to the caps.

If you then proceed to remove the rank6 skill cap. It has the added benefit of giving mundanes unlimited advancement in the same way that magical/technos do and giving humans a slight edge there. (the positive quality which allows a rank7 skill could easily be reworked as pig a 'tag' skill then that one gets an equivalent cost reduction). Generally the problem w/ street sams and hackers is they run out of things to spend karma on and eventually run out of essence... this addresses that problem.


Thoughts? Problems?



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Posts in this topic
- Falconer   HR: Lower Skill Costs for humans   May 8 2011, 05:27 PM
- - Halflife   Seems a bit extreme to apply it to all skills. I d...   May 8 2011, 06:06 PM
- - Dez384   The first idea is feasible. 3 bp for a skill, 8 b...   May 8 2011, 06:21 PM
|- - Draco18s   QUOTE (Dez384 @ May 8 2011, 01:21 PM) But...   May 9 2011, 02:59 AM
|- - Tymeaus Jalynsfein   QUOTE (Dez384 @ May 8 2011, 11:21 AM) The...   May 9 2011, 01:14 PM
- - Loch   I could see something like a small skill discount ...   May 8 2011, 06:46 PM
- - Falconer   Remember in prior editions skills weren't capp...   May 8 2011, 07:43 PM
- - Dez384   If you want to make skills more important, then us...   May 8 2011, 08:10 PM
|- - Halflife   QUOTE (Dez384 @ May 8 2011, 03:10 PM) If ...   May 8 2011, 08:18 PM
|- - Tymeaus Jalynsfein   QUOTE (Dez384 @ May 8 2011, 01:10 PM) If ...   May 9 2011, 01:18 PM
- - X-Kalibur   2(skill)+Att. Which still doesn't fix much.   May 8 2011, 08:25 PM
|- - Makki   QUOTE (X-Kalibur @ May 8 2011, 03:25...   May 8 2011, 09:02 PM
|- - Makki   QUOTE (Makki @ May 8 2011, 04:02 PM) ... ...   May 9 2011, 12:07 PM
- - Badmoodguy88   One way of looking at it is, humans may be weaker ...   May 8 2011, 08:27 PM
- - Dez384   In reference to Half-life's comment: QUOTE (S...   May 8 2011, 08:35 PM
- - Yerameyahu   I don't like the way this feels like AD&D:...   May 8 2011, 08:39 PM
- - Faelan   Humans start off with more points to spend on ever...   May 8 2011, 08:45 PM
|- - Halflife   QUOTE (Faelan @ May 8 2011, 03:45 PM) the...   May 8 2011, 08:59 PM
|- - Dez384   QUOTE (Halflife @ May 8 2011, 03:59 PM) A...   May 8 2011, 09:04 PM
|- - Halflife   QUOTE (Dez384 @ May 8 2011, 05:04 PM) Fig...   May 8 2011, 09:06 PM
|- - Dez384   QUOTE (Halflife @ May 8 2011, 04:06 PM) A...   May 8 2011, 09:14 PM
|- - Faelan   QUOTE (Halflife @ May 8 2011, 05:06 PM) A...   May 8 2011, 09:17 PM
- - Halflife   I understand that mundanes advance through ware pr...   May 8 2011, 09:31 PM
|- - fazzamar   QUOTE (Halflife @ May 8 2011, 04:31 PM) ....   May 9 2011, 01:35 AM
||- - Halflife   I like to think there are more people than just me...   May 9 2011, 02:14 AM
||- - Loch   QUOTE (Halflife @ May 8 2011, 10:14 PM) I...   May 9 2011, 02:43 AM
|- - Fatum   QUOTE (Halflife @ May 9 2011, 01:31 AM) m...   May 9 2011, 01:22 PM
|- - Dez384   QUOTE (Fatum @ May 9 2011, 08:22 AM) Yeah...   May 9 2011, 02:55 PM
- - Yerameyahu   Yes, but DP inflation, which affects glitches, mod...   May 9 2011, 03:08 AM
|- - Draco18s   QUOTE (Yerameyahu @ May 8 2011, 10:08 PM)...   May 9 2011, 04:12 AM
|- - Epicedion   QUOTE (Draco18s @ May 9 2011, 12:12 AM) G...   May 9 2011, 04:18 AM
||- - Draco18s   QUOTE (Epicedion @ May 8 2011, 11:18 PM) ...   May 9 2011, 04:41 AM
|- - Faraday   QUOTE (Draco18s @ May 8 2011, 09:12 PM) G...   May 9 2011, 05:44 AM
- - Muspellsheimr   QUOTE (Yerameyahu @ May 8 2011, 09:08 PM)...   May 9 2011, 04:37 AM
|- - Epicedion   QUOTE (Muspellsheimr @ May 9 2011, 12:37 ...   May 9 2011, 05:12 AM
- - Yerameyahu   I agree that glitches are only for tiny DPs, but t...   May 9 2011, 04:48 AM
|- - Epicedion   QUOTE (Yerameyahu @ May 9 2011, 12:48 AM)...   May 9 2011, 05:32 AM
- - Yerameyahu   I mean, there's always a chance. It's jus...   May 9 2011, 05:49 AM
- - Hagga   QUOTE (Falconer @ May 8 2011, 05:27 PM) T...   May 9 2011, 12:23 PM
|- - Falconer   QUOTE (Hagga @ May 9 2011, 07:23 AM) Seem...   May 10 2011, 01:56 AM
- - Fatum   And if they really like shadowrunning, I'd be ...   May 9 2011, 03:22 PM
- - Tymeaus Jalynsfein   QUOTE (Fatum @ May 9 2011, 08:22 AM) And ...   May 9 2011, 03:46 PM
- - Mardrax   QUOTE (Tymeaus Jalynsfein @ May 9 2011, 05...   May 9 2011, 04:00 PM
- - Tymeaus Jalynsfein   QUOTE (Mardrax @ May 9 2011, 09:00 AM) Ye...   May 9 2011, 04:29 PM


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